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Anonymous /vrpg/3784597#3798082
7/7/2025, 4:48:13 AM
>>3797793
yes. but it's japanese autism deliberately bending the engine into something it wasn't meant to do

https://www.youtube.com/watch?v=xHi_Lxrvbh0

Honestly if you want to go this far just move onto Unity, it's dead easy to do 3d with non-filtered low res textures. For your characters write a controller for the animator that uses a flipbook shader to animate between the frames of a flat sprite as it walks/runs/jumps etc could have a demo scene of the character movement and stuff going in an afternoon compared to weeks and weeks of work to get rpgmaker to move and look that way

Just use Unity if you're going for this please save yourself so much pain