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6/12/2025, 4:35:35 PM
Controversial opinion incoming.
At higher difficulty levels, player reinforcements should set to zero as soon as the mission is completed. Evacuating helldivers shouldn't involve sending more helldivers down to then evacuate and also makes it harder to survive the evacuation process, but the reward should be some super credits if you do.
At higher difficulty levels, player reinforcements should set to zero as soon as the mission is completed. Evacuating helldivers shouldn't involve sending more helldivers down to then evacuate and also makes it harder to survive the evacuation process, but the reward should be some super credits if you do.
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