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6/29/2025, 9:37:31 PM
>>11834075
Yes. :^)
Here, We see what truly optimized, "perfect" stats look like. In practice you can never get Vigor/Strength this high (this look assumes that you spend every leveling event, starting at level 2, on max stat boosting, impossible in practice), but it is straightforward to get everyone to 9999/999 HP/MP, top out (or nearly top out) everyone's magic power, which is commonly agreed to be the most important stat, totally ignore stamina, the least important stat, and then spend you remaining time on speed and vigor as you wish.
I have come to believe that 40 speed for everyone is a good place to end. It's a nice round number, it's achievable for everyone, and it brings everyone up to Locke's decently fast, but not crazy fast level. Then you spend your remaining time on Vigor for everyone. In a past playthrough I didn't understand the relative importance of stats, so I (incorrectly) equalized their numbers for everyone, thus wasting a lot of time. I also wasted time ensuring 9999/999 for everyone, since I didn't understand optimal zones for boosting HP/MP (which requires only 6-8 events/levels per person if you know what you're doing).
The only way to improve upon this is to play a strict LLG, but even I start to lose interest at such a prospect. I enjoy playing for completionism, collecting all items, rages, etc. And of course, there is absolutely no practical need for it (further stat boosting).
Yes. :^)
Here, We see what truly optimized, "perfect" stats look like. In practice you can never get Vigor/Strength this high (this look assumes that you spend every leveling event, starting at level 2, on max stat boosting, impossible in practice), but it is straightforward to get everyone to 9999/999 HP/MP, top out (or nearly top out) everyone's magic power, which is commonly agreed to be the most important stat, totally ignore stamina, the least important stat, and then spend you remaining time on speed and vigor as you wish.
I have come to believe that 40 speed for everyone is a good place to end. It's a nice round number, it's achievable for everyone, and it brings everyone up to Locke's decently fast, but not crazy fast level. Then you spend your remaining time on Vigor for everyone. In a past playthrough I didn't understand the relative importance of stats, so I (incorrectly) equalized their numbers for everyone, thus wasting a lot of time. I also wasted time ensuring 9999/999 for everyone, since I didn't understand optimal zones for boosting HP/MP (which requires only 6-8 events/levels per person if you know what you're doing).
The only way to improve upon this is to play a strict LLG, but even I start to lose interest at such a prospect. I enjoy playing for completionism, collecting all items, rages, etc. And of course, there is absolutely no practical need for it (further stat boosting).
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