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4/26/2025, 3:55:15 AM
>>1723845
Yeah bumping it up to high didn't actually suck as hard as I thought, but there's three things I need to solve:
Lights with lense flare effects look checkerboard and flicker. There's a thin ghosting around characters when they move. Some textures at a distance look like they're dithering a bit. A part from that... It's serviceable?
Yeah bumping it up to high didn't actually suck as hard as I thought, but there's three things I need to solve:
Lights with lense flare effects look checkerboard and flicker. There's a thin ghosting around characters when they move. Some textures at a distance look like they're dithering a bit. A part from that... It's serviceable?
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