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7/2/2025, 11:36:32 AM
How do you think the UI lighting in Highfleet is done? You could just bake the light in for buttons and stuff, but there is also ambient lighting during various events making it darker or lighter, so wouldn't that make the baked in lighting look shit?
Is it rasterized 3D + normal maps + actual lighting?
Is it rasterized 3D + normal maps + actual lighting?
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