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6/14/2025, 10:00:20 AM
>>95868514
This is exactly what I talking about.
You can't win a game that is just whatever the director feels like at the time. Every win was guaranteed from the start, every loss was preordained by the Holy Writ that is The Plot(and The Drama!) and it will happen regardless of any choices you make. Maybe you can make friends with a friendly npc that the director wasn't expecting you to and that will in elevate him to the status of Named NPC granting him a character career and levels but only so the director can kill them right before you fight the final boss and give you character motivation.
Is that how your director will play it? I couldn't say, but whatever it is it will happen regardless of your actions.
I will add that the art work seems to be very good despite my disagreements with it's author. Not how I would do it but it's a nice take on a beholder fight.
This is exactly what I talking about.
You can't win a game that is just whatever the director feels like at the time. Every win was guaranteed from the start, every loss was preordained by the Holy Writ that is The Plot(and The Drama!) and it will happen regardless of any choices you make. Maybe you can make friends with a friendly npc that the director wasn't expecting you to and that will in elevate him to the status of Named NPC granting him a character career and levels but only so the director can kill them right before you fight the final boss and give you character motivation.
Is that how your director will play it? I couldn't say, but whatever it is it will happen regardless of your actions.
I will add that the art work seems to be very good despite my disagreements with it's author. Not how I would do it but it's a nice take on a beholder fight.
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