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6/24/2025, 1:11:41 AM
>>528574103
Wrong, only parrying into stance is enough for it to be fluid and, going out is entirely dependant on what you're hitting.
>Because I want the character to be good and he isn't. I want to feel like parrying is more useful than just rolling and swinging but it isn't.
You just want to be able to deflect while two handing anything, and even then you would find a way to cry about a character you don't know how to play. That last line is exactly what i was referring to my first post, faggots keep thinking you have to deflect and stop doing damage and if you can't do this then it's bad design. Clearly you're just retarded
Wrong, only parrying into stance is enough for it to be fluid and, going out is entirely dependant on what you're hitting.
>Because I want the character to be good and he isn't. I want to feel like parrying is more useful than just rolling and swinging but it isn't.
You just want to be able to deflect while two handing anything, and even then you would find a way to cry about a character you don't know how to play. That last line is exactly what i was referring to my first post, faggots keep thinking you have to deflect and stop doing damage and if you can't do this then it's bad design. Clearly you're just retarded
6/16/2025, 1:37:32 AM
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