Search Results
6/20/2025, 4:08:52 PM
>>713164453
>cant wait to try this!
>17 infantry types
>14 variations of light armor
>16 variations of medium armor
>ect
>oh boy a learning curve
>move infantry in to take point
>wiped out by armor
>cover does jack all
>my AT is retarded
>friendly AI is both bad micro management and 20km of planning and depth
>AA will anhilate pretty hard
>enemy AI can move all units at the same time and has perfect game knowledge
I feel it was painfully designed for multi-player which is unfortunate. I enjoyed call to arms much more
>conquest game mode
>story mode
>single battle mode
>can go first person as any infantry or vehicle to over ride retarded AI
>can play as the commander with friends playing in first person mode
>less insane but still robust unit roster
>attack heli can clear an entire point
>ukraine mods
Enjoyed it more than warno or wargame because it was simpler. Men of war was great because it had simpler mechanics. Fighting an AI that manages everything in real time is hard when there's 420 things I need to monitor. MoW was just infantry, tanks and AT and maybe some arty.
>cant wait to try this!
>17 infantry types
>14 variations of light armor
>16 variations of medium armor
>ect
>oh boy a learning curve
>move infantry in to take point
>wiped out by armor
>cover does jack all
>my AT is retarded
>friendly AI is both bad micro management and 20km of planning and depth
>AA will anhilate pretty hard
>enemy AI can move all units at the same time and has perfect game knowledge
I feel it was painfully designed for multi-player which is unfortunate. I enjoyed call to arms much more
>conquest game mode
>story mode
>single battle mode
>can go first person as any infantry or vehicle to over ride retarded AI
>can play as the commander with friends playing in first person mode
>less insane but still robust unit roster
>attack heli can clear an entire point
>ukraine mods
Enjoyed it more than warno or wargame because it was simpler. Men of war was great because it had simpler mechanics. Fighting an AI that manages everything in real time is hard when there's 420 things I need to monitor. MoW was just infantry, tanks and AT and maybe some arty.
Page 1