>>713165587>Wanna get into singleplayer war games where you can actually see the units instead of pushing counters around>Steel Division or Graviteam Tactics?Graviteam Tactics if you want something that's very slow and very hands off (you can't really micro anything and there's a delay to issuing orders) and insanely detailed, amazing physics, extremely comfy if you want to sit around with a cop of coffee and just watch little army men do their thing after you've ordered them to their doom. Has big dynamic campaigns that are very repayable. Steep learning curve, useless tutorials, watch youtube vids.
Steel Division 1/2 if you want something fast paced and pretty hectic, easy to learn, decent campaign but more MP focussed.
I'd also suggest...
Combat Mission, clunky, janky, grotty old 20 year old engine that runs like shit, but genuinely amazing once you learn to fight the camera and learn the mechanics. Similar to Graviteam but smaller scale and does urban and infantry combat better. No campaign just single missions.
Gates of Hell Ostrfont is a spiritual successor to the Men of War series, very polished, faster paced like Steel Division, great production values, has direct unit control, lots of mods. Bunch of different game modes and lots to keep you occupied in SP. Men of War series (prior to 2) is also worth checking out, again lots of mods for all of them.
I'd heartily recommend all four, it's really just a matter of how hardcore of a game you want and at what scale and pace.
Graviteam. Hardcore, large scale, very slow.
Combat Mission. Hardcore, small to medium scale (it does have large battles as well but they run like absolute shit irrespective of hardware), slow paced.
Steel Divsion. Less hardcore, large scale, faster paced.
Gates of Hell. Less hardcore, small scale, faster paced.