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8/1/2025, 11:54:27 PM
The most important feeling media can invoke is the feeling of there's much more than you've been shown.
The media that invokes this feeling is the following:
GTA 3
GTA: Vice City
GTA: San Andreas
TES III: Morrowind
Mafia: the City of Lost Heaven
Vietcong
The Sims 2
Sim City 4
Star Wars: Galactic Battlegrounds
Spore
Postal 2: Share the Pain
LSD: Dream Emulator
Mystique, mystique, mystique. That is the key to everything. Invoke the feeling of awe-inspired child, observing things just barely outside its comprehension.
When creating interactive AI media, you should strive for creating the illusion of ever-expanding world by placing the {{user}} in the epicentre of the world.
The list of media that invokes this feeling is short and abstract:
Lucid dreams
LEGO bricks
Theatre
Now is not the time for me to elaborate, just contemplate on what I've written so far.
The media that invokes this feeling is the following:
GTA 3
GTA: Vice City
GTA: San Andreas
TES III: Morrowind
Mafia: the City of Lost Heaven
Vietcong
The Sims 2
Sim City 4
Star Wars: Galactic Battlegrounds
Spore
Postal 2: Share the Pain
LSD: Dream Emulator
Mystique, mystique, mystique. That is the key to everything. Invoke the feeling of awe-inspired child, observing things just barely outside its comprehension.
When creating interactive AI media, you should strive for creating the illusion of ever-expanding world by placing the {{user}} in the epicentre of the world.
The list of media that invokes this feeling is short and abstract:
Lucid dreams
LEGO bricks
Theatre
Now is not the time for me to elaborate, just contemplate on what I've written so far.
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