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8/3/2025, 9:45:57 AM
Other than the lack of quality, I think the market has changed:
1. "Gamers" are actually SHRINKING for the first time and it's why no one seems to be buying games on consoles anymore.
2. The youngest gen play Fortnite, or a handful of games, and then watch social media. They don't own consoles or PCs for the most part.
3. Steam and to a lesser extent consoles actually have better archives where in the past new console gen meant a clean sweep. So now it's way easier to play a game from 2012 or 2007 than ever. New games are literally competing with decades of old games.
4. New market is heavily internet and social media based, meaning it's VERY easy for a game to become a big interest, but also very easy for a game to slip past the radar.
In the past, i feel a total AAA turd released in 2002 or 2008 if it had a big budget for marketing would sell at least 1-2 million. Now a game can be completely ignored if there's no market for it.
1. "Gamers" are actually SHRINKING for the first time and it's why no one seems to be buying games on consoles anymore.
2. The youngest gen play Fortnite, or a handful of games, and then watch social media. They don't own consoles or PCs for the most part.
3. Steam and to a lesser extent consoles actually have better archives where in the past new console gen meant a clean sweep. So now it's way easier to play a game from 2012 or 2007 than ever. New games are literally competing with decades of old games.
4. New market is heavily internet and social media based, meaning it's VERY easy for a game to become a big interest, but also very easy for a game to slip past the radar.
In the past, i feel a total AAA turd released in 2002 or 2008 if it had a big budget for marketing would sell at least 1-2 million. Now a game can be completely ignored if there's no market for it.
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