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7/21/2025, 2:49:51 PM
>>532121579
Using it as back up for future units in case you get ass fucked? As nice as MLBing a unit is, not having it in the first place is a far bigger loss compared to having it, but not LB'd.
As generous as Nikke's rates are, there's no pity at all. You can go on a massive string of losses that annihilate your stash with nothing to show for it. It's far better to use gold miles as a safety net to catch yourself on units you want/tell 1% banners to go fuck themselves so you can hedge your bets on 2% banner units. One of the few times dupes really do matter that much is for the purposes of campaign pushing and PvP since 2% stats push your power up at the same time as raising that unit stats, so the 2% ends up compounding with each LB across your team. In Solo Raid, those dupes aren't going to mean shit unless you're full sending every single time with Core+7 for 20% stats across the board. 6% stats from MLB in comparison is fucking peanuts and unlikely going to push you past any meaningful thresholds compared to good gameplay and overloads.
Using it as back up for future units in case you get ass fucked? As nice as MLBing a unit is, not having it in the first place is a far bigger loss compared to having it, but not LB'd.
As generous as Nikke's rates are, there's no pity at all. You can go on a massive string of losses that annihilate your stash with nothing to show for it. It's far better to use gold miles as a safety net to catch yourself on units you want/tell 1% banners to go fuck themselves so you can hedge your bets on 2% banner units. One of the few times dupes really do matter that much is for the purposes of campaign pushing and PvP since 2% stats push your power up at the same time as raising that unit stats, so the 2% ends up compounding with each LB across your team. In Solo Raid, those dupes aren't going to mean shit unless you're full sending every single time with Core+7 for 20% stats across the board. 6% stats from MLB in comparison is fucking peanuts and unlikely going to push you past any meaningful thresholds compared to good gameplay and overloads.
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