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!!Tm8/4MnbTW4/v/714584482#714589660
7/5/2025, 5:39:19 PM
>>714586847
>Game becomes an absurd grind fest once you hit the carnival floors (20) to force you to get the iron upgraded as much as you can along with an entire armor set just to do the bare minimum there.
>Floors 30+ get even worse with how much you need to grind.
>Even with the patches to make it easier to get metal it still takes an eternity.
>The entire game is designed and balanced around utilizing the mushroom system but like a year or so into release they decided to add garbage variants of every single mushroom that existed, make the original mushrooms barely spawn, and then add unusable seasonal mushrooms to dilute the pool even further.
>This means that Hater encounters are much more annoying since you have half the time to reach them after you Brainshroom them, your Cloakshrooms are borderline pointless, your weaker Stingshrooms are now barely a buff at all, and you can't clear floor 30 by Fun Fungusing enemy armor and weaponry anymore because Fun Fungus are so rare they're basically event giveaways only.
>JIN-DIE and GOTO-9 have stunlocks that you have less than a second to react to that take you from full health to dead, and if JIN-DIE is off screen well enjoy the webm then.
>COEN can one-shot you on higher floors.
>Floor 40's boss kills you in like two hits and if you are not a paying player that means you have to climb the entire dozen floors to try him again.
>Game is based around raiding player bases to earn KC but if you didn't play since launch, play through the World of Tanks or Gravity Rush events, didn't pull on the premium decals from said events, and didn't get event weapons or armor as they were running you will never be able to defend or attack anyone compared to players that did because the WoT and GR decals are some of the best in the game by a considerable margin and the events gave you weapon blueprints for weapons that can one-shot people raiding you.
Just a few things.
>Game becomes an absurd grind fest once you hit the carnival floors (20) to force you to get the iron upgraded as much as you can along with an entire armor set just to do the bare minimum there.
>Floors 30+ get even worse with how much you need to grind.
>Even with the patches to make it easier to get metal it still takes an eternity.
>The entire game is designed and balanced around utilizing the mushroom system but like a year or so into release they decided to add garbage variants of every single mushroom that existed, make the original mushrooms barely spawn, and then add unusable seasonal mushrooms to dilute the pool even further.
>This means that Hater encounters are much more annoying since you have half the time to reach them after you Brainshroom them, your Cloakshrooms are borderline pointless, your weaker Stingshrooms are now barely a buff at all, and you can't clear floor 30 by Fun Fungusing enemy armor and weaponry anymore because Fun Fungus are so rare they're basically event giveaways only.
>JIN-DIE and GOTO-9 have stunlocks that you have less than a second to react to that take you from full health to dead, and if JIN-DIE is off screen well enjoy the webm then.
>COEN can one-shot you on higher floors.
>Floor 40's boss kills you in like two hits and if you are not a paying player that means you have to climb the entire dozen floors to try him again.
>Game is based around raiding player bases to earn KC but if you didn't play since launch, play through the World of Tanks or Gravity Rush events, didn't pull on the premium decals from said events, and didn't get event weapons or armor as they were running you will never be able to defend or attack anyone compared to players that did because the WoT and GR decals are some of the best in the game by a considerable margin and the events gave you weapon blueprints for weapons that can one-shot people raiding you.
Just a few things.
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