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6/30/2025, 11:04:25 PM
>>529427080
Adding flying mounts was horrible for the game.
Ilberd is the best villain.
Zenos was added as a personal sexual fantasy by Ishikawa, who wanted a violent stalker chasing you. In the Cold was the closest thing she could write to a rape scene.
With the whole world plus the Scions praying like in the 7UC, the WoL should've become a primal in Endwalker just like Louisoix did, and died defeating the Endsinger. The story should've continued with a new WoL who joined the Scions and inherited what the original one had (so we didn't lose items).
The game lore and job identity (not gameplay) peaked in 1.x.
Criterion dungeons are trash and a stupid addition to the game.
People who like Hildibrand have some kind of retardation.
Omega raids overall had the best and most fun difficulty for savage, and anything significantly harder is detrimental to the game.
E6S is the best savage raid that isn't a final floor.
6.x MSQ was not bad, it just felt bad because of how it was spaced. If played in one go, it's actually pretty decent. If we ever get a Void expansion, people will look back on it and appreciate it a lot more.
Zero is a good character and has more potential for development and interesting stories than any Scion.
Exarch should've died in 5.3 and G'raha sucks.
The art direction took a nosedive since the art director left after SHB to work on XVI.
Gulool Ja Ja deserved to die for being so fucking stupid, and his stupidity is responsible for all the death and destruction in the MSQ.
Adding flying mounts was horrible for the game.
Ilberd is the best villain.
Zenos was added as a personal sexual fantasy by Ishikawa, who wanted a violent stalker chasing you. In the Cold was the closest thing she could write to a rape scene.
With the whole world plus the Scions praying like in the 7UC, the WoL should've become a primal in Endwalker just like Louisoix did, and died defeating the Endsinger. The story should've continued with a new WoL who joined the Scions and inherited what the original one had (so we didn't lose items).
The game lore and job identity (not gameplay) peaked in 1.x.
Criterion dungeons are trash and a stupid addition to the game.
People who like Hildibrand have some kind of retardation.
Omega raids overall had the best and most fun difficulty for savage, and anything significantly harder is detrimental to the game.
E6S is the best savage raid that isn't a final floor.
6.x MSQ was not bad, it just felt bad because of how it was spaced. If played in one go, it's actually pretty decent. If we ever get a Void expansion, people will look back on it and appreciate it a lot more.
Zero is a good character and has more potential for development and interesting stories than any Scion.
Exarch should've died in 5.3 and G'raha sucks.
The art direction took a nosedive since the art director left after SHB to work on XVI.
Gulool Ja Ja deserved to die for being so fucking stupid, and his stupidity is responsible for all the death and destruction in the MSQ.
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