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Anonymous /vr/11856986#11868496
7/14/2025, 9:47:20 PM
>>11868109
I'm normally someone who loves a good gruelling difficulty challenge, and who can appreciate both the smells of toxic fluids and the sights of rust and brick. But. I think I'm in love with the idea of RBB, more than the actual level itself.

RBB totally is hard when you're a new player, but when you know the ropes genuinely the entire level is like, really easy quite honestly, except for the engine room (which is only hard cuz the physics of the various engine parts are kinda bullshit, and Banjo lacks a good platforming moveset).
Speaking of which I totally love the challenge it presents and how it's the most difficult thing in the game, but c'mon. When you die in that room it's often not because YOU messed up or did anything wrong, it's cuz the controls/physics were fucky. And there's NO chance to recover from your mistake, if you make the tiniest slip-up it's over. It's a cheap death. Which makes victory of the room not entirely satisfying cuz you feel as if the outcome wasn't completely in your control. I want to feel like *I* conquered something, not that my attempt just happened to randomly work this time.

Beyond that I hope a remake of the game makes the level a bit larger and more complex cuz I'm left feeling unsatisfied desu. It's just a big rectangle. I know the N64 couldn't really do more than this but I would like the level quite a lot more if there was......a small beach. A couple side alleyways. A construction zone. Literally anything to make the lame rectangular perimeter more interesting. I want RBB to be my favorite world but it needs some added complexity, especially cuz in hindsight Tooie makes it look very quaint indeed.