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7/5/2025, 1:12:57 PM
>>714572508
He said the idea behind that is that you would strategically combo enemies on the fly, selecting the strongest combo finisher for the worst enemies
The issue with that is that TDA is limpdick and lacks the intensity and design that Eternal arenas had where demons would be on your ass constantly trying to cut you off, not form shield walls for you to explode
That and Eternal had already a more interesting multi-combo system
He said the idea behind that is that you would strategically combo enemies on the fly, selecting the strongest combo finisher for the worst enemies
The issue with that is that TDA is limpdick and lacks the intensity and design that Eternal arenas had where demons would be on your ass constantly trying to cut you off, not form shield walls for you to explode
That and Eternal had already a more interesting multi-combo system
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