Search Results
7/15/2025, 10:38:02 PM
Game Modes
NEW Quick Play Arena
Quick Play is a new way to play SMITE 2, intended to provide faster, more action-packed matches
This queue will also be an experimental testing ground for bigger changes. Some aspects of Quick Play will evolve over time as we work to find what works best for players, and some things introduced in Quick Play may eventually graduate into other modes.
Initially, Quick Play Arena includes the following:
>Roguelike Item Building
Players are presented with a choice between three general playstyles at the start of each match
Then, each time they return to base with enough gold to purchase T3s, they are presented with a choice between three T3s that fit with that playstyle
Note: Players cannot access the Item Shop as they do in a traditional game of SMITE. They also cannot purchase T1 or T2 items.
This is intended to show the fun of building in a more accessible format, helping newer players to start having fun more quickly
>Dodge Button
Players may make a quick dodge by pressing Shift on PC, or their Cancel button on Console (while a targeter is not up)
Melee Gods dodge farther than ranged Gods
A short movement speed buff is applied following a Dodge
Note: Players do not have Immunity while Dodging; this is a test of allowing more action and repositioning during fights, in a way that should be easy for players to read
>Faster Projectiles
Ranged basic attack projectiles will travel slightly faster in this mode
This is roughly equivalent to the projectile speed increase granted by Griffonwing Earrings in SMITE 1
>Faster Pacing
Changes to Gold, XP, and Tickets should lead to approximately 10 minute matches
NEW Quick Play Arena
Quick Play is a new way to play SMITE 2, intended to provide faster, more action-packed matches
This queue will also be an experimental testing ground for bigger changes. Some aspects of Quick Play will evolve over time as we work to find what works best for players, and some things introduced in Quick Play may eventually graduate into other modes.
Initially, Quick Play Arena includes the following:
>Roguelike Item Building
Players are presented with a choice between three general playstyles at the start of each match
Then, each time they return to base with enough gold to purchase T3s, they are presented with a choice between three T3s that fit with that playstyle
Note: Players cannot access the Item Shop as they do in a traditional game of SMITE. They also cannot purchase T1 or T2 items.
This is intended to show the fun of building in a more accessible format, helping newer players to start having fun more quickly
>Dodge Button
Players may make a quick dodge by pressing Shift on PC, or their Cancel button on Console (while a targeter is not up)
Melee Gods dodge farther than ranged Gods
A short movement speed buff is applied following a Dodge
Note: Players do not have Immunity while Dodging; this is a test of allowing more action and repositioning during fights, in a way that should be easy for players to read
>Faster Projectiles
Ranged basic attack projectiles will travel slightly faster in this mode
This is roughly equivalent to the projectile speed increase granted by Griffonwing Earrings in SMITE 1
>Faster Pacing
Changes to Gold, XP, and Tickets should lead to approximately 10 minute matches
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