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6/1/2025, 6:37:01 AM
>>525762032
Five turns later Pink's failure cascading pretty hard. After losing their Capital two of their worlds immediately rebelled and declared independence. A few more rebelled after that while I tried to intercept some of their warfleets.
I just took the next world they declared their "fall back" capital and I expect to see even more rebellions next turn. Their empire's down to only 5 worlds from a peak of 14, only two of which I stole. The other 7 they lost because of rebellion.
While my jumpfleet has been facilitating and exploiting Pink's death spiral my slow ships have been making it's way towards Blue's final world, with intent to link up with local slow ship forces for the final siege. Pink's remnants should be thoroughly fucked up by then where I can spend a few turns redirecting my jumpfleet to finish off Blue before moving back to the map center. After that it's time to fight Yellow.
Speaking of Yellow it looks like they're running into fuel problems. In Anacreon all worlds have space oil reserves, but because an Industrial Complex is artificial it doesn't have any natural supplies, needing everything to be shipped to it. It might also be due to just running low on space oil, I've seen that same problem trip up the AI in different scenarios. But regardless anything that makes them weaker is a boon in my book.
Five turns later Pink's failure cascading pretty hard. After losing their Capital two of their worlds immediately rebelled and declared independence. A few more rebelled after that while I tried to intercept some of their warfleets.
I just took the next world they declared their "fall back" capital and I expect to see even more rebellions next turn. Their empire's down to only 5 worlds from a peak of 14, only two of which I stole. The other 7 they lost because of rebellion.
While my jumpfleet has been facilitating and exploiting Pink's death spiral my slow ships have been making it's way towards Blue's final world, with intent to link up with local slow ship forces for the final siege. Pink's remnants should be thoroughly fucked up by then where I can spend a few turns redirecting my jumpfleet to finish off Blue before moving back to the map center. After that it's time to fight Yellow.
Speaking of Yellow it looks like they're running into fuel problems. In Anacreon all worlds have space oil reserves, but because an Industrial Complex is artificial it doesn't have any natural supplies, needing everything to be shipped to it. It might also be due to just running low on space oil, I've seen that same problem trip up the AI in different scenarios. But regardless anything that makes them weaker is a boon in my book.
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