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Growfag /mlp/42330176#42331945
7/6/2025, 11:49:12 PM
>>42331941
There's a lot of time to ponder the past, as this is a tedious quest more than a dangerous one that you face. It's been one hour already that you've spent cautiously walking along the river. Blueberry knows a spell to detect precious objects at a short range, but even with that you've yet to find a single clue about the ring.
"Mmh… this is getting a bit boring even for me…" Board covers a yawn with a hoof. "Hey. How about we take a break?"
"Please stay focused." The unicorn sighs. "That way we can finish this quest quickly and then we can all rest."

>A: Blueberry is right. The quicker you'll be done with this the better. Just continue searching down the river

>B: The weather is warm and there's no trace of any enemy. Nothing wrong with taking a good break and a dip in the water.
>Board+ This indicates that Board likes this idea and her affection towards you will grow as a result
>Blueberry- This indicates that Blueberry dislikes this idea and she will think less highly of you as a result

>C: You have a map of the surrounding area. Perhaps you can figure out the most likely position to look for the ring with a bit of insight… even though you're no real ranger.
>DC 80
>+20 xp on success
>Board+ Blueberry+ on success
>Board- Blueberry- on failure


>A "DC" is a number you have to beat for a success. You do so by using 4chin's dice roll by typing "dice+1d100" (without the quotes) in the options field
>Your roll must be STRICKTLY HIGHER than the DC to beat it
>Players collectively have 3 rolls for each DC unless noted otherwise. Only one roll needs to beat the DC, so if the first fails, posters can reroll two times.
>Rolls before the choice of a course of action having a DC will be ignored.

>Bards are renowned for their neigh supernatural intuition and luck. You companions will usually follow your suggestions as long as those aren't plain unreasonable.

>Meta
>will we gain different abilities/skills/spells or will this quest be mostly about big mares
Mostly height related abilities, but not exclusively
>What constitutes as travel when gaining mana?
Going to another settlement between quests only. It costs money.