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Anonymous /vg/531991268#532062401
7/21/2025, 2:09:37 AM
I've got it guys, this is the ticket. This idea will make it. Small scope, topical gameplay, niche waiting to be filled, can be expanded indefinitely but the core loop can be made very quickly and released on early acess.

Check this out:


>Umamusume

>But it's about developing your character to dungeon delve instead

>he'll be unearthing relics on megaman legends / laputa like dungeons

> dungeon gameplay is an autoplaying roguelike with final fantasy tactics like
mechanics

>the rest are training events on a limited schedule with accompanying story beats(the story beats can come later)

>if your character dies, he's gone for good.


>no gacha obviously, that's a death sentence for an indie.