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7/19/2025, 9:24:13 PM
>>3807241
>Arbitrarily ending the game because you go nuts isn't a good idea from a gameplay standpoint.
Yeah but it could just be increasing RNG chance upon activation and a temporary state. Creepy dialogue influence etc.
You could mitigate it with drugs perhaps, or finer and more expensive cyberware as the original intent. (Used to be a huge difference between chop shop street doc and military grade wetware on essence, at least in SR)
It would open up more playstyles I.E. barely controlled berserker even.
Always there are these lame armchair showstopper decisions and criticisms that don't hold up because there could be several more layers of gameplay added and be more true to the spirit of the genre at the same time instead.
We know there was some kind of budget or logistical issue due to the poor way the game rolled out, but still, CP2077 2 is announced I thought, where is my dual wield while we're at it lol.
>Arbitrarily ending the game because you go nuts isn't a good idea from a gameplay standpoint.
Yeah but it could just be increasing RNG chance upon activation and a temporary state. Creepy dialogue influence etc.
You could mitigate it with drugs perhaps, or finer and more expensive cyberware as the original intent. (Used to be a huge difference between chop shop street doc and military grade wetware on essence, at least in SR)
It would open up more playstyles I.E. barely controlled berserker even.
Always there are these lame armchair showstopper decisions and criticisms that don't hold up because there could be several more layers of gameplay added and be more true to the spirit of the genre at the same time instead.
We know there was some kind of budget or logistical issue due to the poor way the game rolled out, but still, CP2077 2 is announced I thought, where is my dual wield while we're at it lol.
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