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7/10/2025, 5:06:27 AM
you did hit legend this season, right /hsg/?
>>530624602
DK: either reduce corpses spent to 12 or make it generate 18 corpses. give the reward taunt
DH: reduce ticks to 12 (10 if you really want to make it good), reward doesn't need to change
Druid: reduce ticks to 2. will probably never see play regardless because quest-less tokens is just better unless the reward literally wins the game the turn it comes down and comes down as fast as normal token is winning
Hunter: make the gifted beasts from the reward cost 0.
Mage: reduce ticks to 6, maybe auto-equip the weapon
Priest: reduce ticks to 4 each, make the deathrattle deal 8 to a random enemy
Rogue: reduce ticks to 4 shuffles
Shaman: reduce ticks to 5, maybe give 3 adapts
Warlock: reduce ticks to 5, give +1/+1 to felbeasts
Warrior: reduce ticks to 8
hunter and warrior are by far the hardest to fix because they're just designed to be useless trash
>>530624602
DK: either reduce corpses spent to 12 or make it generate 18 corpses. give the reward taunt
DH: reduce ticks to 12 (10 if you really want to make it good), reward doesn't need to change
Druid: reduce ticks to 2. will probably never see play regardless because quest-less tokens is just better unless the reward literally wins the game the turn it comes down and comes down as fast as normal token is winning
Hunter: make the gifted beasts from the reward cost 0.
Mage: reduce ticks to 6, maybe auto-equip the weapon
Priest: reduce ticks to 4 each, make the deathrattle deal 8 to a random enemy
Rogue: reduce ticks to 4 shuffles
Shaman: reduce ticks to 5, maybe give 3 adapts
Warlock: reduce ticks to 5, give +1/+1 to felbeasts
Warrior: reduce ticks to 8
hunter and warrior are by far the hardest to fix because they're just designed to be useless trash
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