Search Results

Found 2 results for "e27755d189f22e1caf488c71ab16c1f1" across all boards searching md5.

Anonymous /v/716538003#716538003
7/27/2025, 2:41:31 AM
Fuck the Tremere.
Anonymous /v/716191018#716193197
7/23/2025, 5:12:38 AM
>>716191234
>Years of development hell and a studio swap rightfully raise concerns about the game’s quality, but having played the most current form of Bloodlines 2, I’m both surprised and pleased to report that its rocky production cycle is more or less undetectable in the build I played. In fact, it feels so modern that you could tell someone it’s a new, standalone IP and it would be entirely believable. The Chinese Room, a studio known for its narrative skills, has also whipped up some fantastic combat.
>Like the original, Bloodlines 2 is a story-driven experience, with multiple factions and key figures you can make your friends or foes. Unlike the original, though, it’s a modern, fast-paced, first-person action game, taking full advantage of Vampire: The Masquerade’s wild line-up of vampire powers. The end result is somewhere between a sequel and a spiritual successor – it has nods to the original, with narrative connections and some overlapping gameplay abilities, but the story stands alone, and the combat is snappier and modernized.
>From what I’ve seen of the game so far, Bloodlines 2 certainly appears to honor consequences. Dialogue options and fashion choices affect characters’ perceptions of you. Your initial clan choice can drastically change your combat style and the way you approach encounters. And above all else, there’s the Masquerade: Phyre is essentially immortal, but if they break this one rule, they face a swift and merciless execution from their fellow Kindred. Consequences, good or bad, are the building blocks of stories, and Bloodlines 2 has consequences galore.
I think it's going to be a dark horse GOTY candidate, or at least a candidate for RPG of the year.