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6/20/2025, 12:48:17 AM
>>713123502
Because UE5s Lumen is designed around Fortnite. It's made for low graphical fidelity games with destructable and buildable enviroment. The moment you put Lumen into an open world AAA, high fidelity game, the engine constantly calculates every surface to see if it breaks or not, or something like that.
And that's not even going into all the TAA bullshit
Because UE5s Lumen is designed around Fortnite. It's made for low graphical fidelity games with destructable and buildable enviroment. The moment you put Lumen into an open world AAA, high fidelity game, the engine constantly calculates every surface to see if it breaks or not, or something like that.
And that's not even going into all the TAA bullshit
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