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Anonymous /v/712944115#712986560
6/18/2025, 1:27:22 PM
>about to finish my game, it's time to plan the release and how to make money out of it
>you need to form an LLC if you don't want to go to prison for evading tax on profits
>if you form an LLC, and you game doesn't sell, you're probably gonna be losing money
>so you better make sure your game will sell (needs to have +50000 wishlists before release)
>so you better go on twitter and start shilling hard. make sure you leave your self-respect at the door.
>fuck that, I'll approach a publisher
>after 100 applications get one interested in you
>"can you fly across the country to a gaming convention in 4 months at your own expense and pitch us the game in person"
>"this doesn't mean we'll partner with you. also if we do, 40% of the profits goes to us."
>everything finally goes your way
>30-40% publisher cut, after that 30% steam tax on your cut, and after that around 20% government tax on profits (depends on the country) and maybe additional cuts if you used something like Unreal Engine
>so you better make sure that game sells at least 500k copies if you want to turn this into a long-term business