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7/3/2025, 3:54:01 AM
>>714335535
>6. Resident Evil 0
Resource management taken way too far to a tedious degree. You're given double inventory space with two characters but then items take up two slots for like no reason, invalidating your inventory space. Also they remove the item box and let you drop items everywhere which sounds like it might make resource management easier but it doesn't since now those items are stuck in that room and you'll have to go back to collect those items in that one specific room instead of being in two general rooms like the item box will provide.
This also makes you just litter items everywhere on the main floor and when so many items are gathered on the floor, picking up a particular item can be a pain in the ass. Controlling two characters doesn't even flow pretty well and the game as a bunch of annoying enemies like the leech guys and the monkeys. Got really fucking bored with this game and finished it out of obligation.
>5. Duke Nukem Forever
Game basically tried to parody Half Life 2 but was 20 years too late and just a super shittier version of it. Two weapon limit is just so objectively shit.
>4. Killing Floor 3
Man everything about this game sucks, the weapons feel like shit, all the characters except Mr. Foster and Ninja guy look ugly as sin. They tied weapon perks to the characters so you're forced to play these ugly ass characters if you want to try out that class. Ult abilities in this game what?? Also the game also expects you to grind extra resources by shooting random objects in the game that's exactly what I want to do in my zombie shooting game is to go around the map aimlessly shooting cameras. Probably going to have microtransactions up the ass this game's fucking awful.
>6. Resident Evil 0
Resource management taken way too far to a tedious degree. You're given double inventory space with two characters but then items take up two slots for like no reason, invalidating your inventory space. Also they remove the item box and let you drop items everywhere which sounds like it might make resource management easier but it doesn't since now those items are stuck in that room and you'll have to go back to collect those items in that one specific room instead of being in two general rooms like the item box will provide.
This also makes you just litter items everywhere on the main floor and when so many items are gathered on the floor, picking up a particular item can be a pain in the ass. Controlling two characters doesn't even flow pretty well and the game as a bunch of annoying enemies like the leech guys and the monkeys. Got really fucking bored with this game and finished it out of obligation.
>5. Duke Nukem Forever
Game basically tried to parody Half Life 2 but was 20 years too late and just a super shittier version of it. Two weapon limit is just so objectively shit.
>4. Killing Floor 3
Man everything about this game sucks, the weapons feel like shit, all the characters except Mr. Foster and Ninja guy look ugly as sin. They tied weapon perks to the characters so you're forced to play these ugly ass characters if you want to try out that class. Ult abilities in this game what?? Also the game also expects you to grind extra resources by shooting random objects in the game that's exactly what I want to do in my zombie shooting game is to go around the map aimlessly shooting cameras. Probably going to have microtransactions up the ass this game's fucking awful.
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