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6/17/2025, 10:23:33 AM
>>527734409
>how do I figure out the value?
Set the calculator for a tracer round (preferably with something accurate that can be stabilized with a bipod like a bolt action, also don't forget the velocity multiplier from a suppressor), go into an offline raid with a rangefinder (keep in mind that if you mount the RAPTR over your scope you may get a wrong reading because of height over bore so double check with the handheld rangefinder), find something to focus on at long range like a tree or something and see where the tracer and bullet hole goes. Then keep trying to hit the same spot when adjusting for bullet drop to double check.
I did some testing for certain scopes and here are my results
>March Tactical 3-24x - 2.80
>Schmidt & Bender 5-25x - 1.53
>IMS 5-25x - 2.45
>Vudu - 0.67
>Razor - 0.55
The Schmidt & Bender 1-8x seems to be the only scope that matches the 1.0 multiplier from the website so it's the most straightforward if you don't wanna fuck around with testing.
Webm related >>527298758 , 620m was 3.61 mil dots with a 1.0 multiplier and it worked just fine with the 1-8x.
>how do I figure out the value?
Set the calculator for a tracer round (preferably with something accurate that can be stabilized with a bipod like a bolt action, also don't forget the velocity multiplier from a suppressor), go into an offline raid with a rangefinder (keep in mind that if you mount the RAPTR over your scope you may get a wrong reading because of height over bore so double check with the handheld rangefinder), find something to focus on at long range like a tree or something and see where the tracer and bullet hole goes. Then keep trying to hit the same spot when adjusting for bullet drop to double check.
I did some testing for certain scopes and here are my results
>March Tactical 3-24x - 2.80
>Schmidt & Bender 5-25x - 1.53
>IMS 5-25x - 2.45
>Vudu - 0.67
>Razor - 0.55
The Schmidt & Bender 1-8x seems to be the only scope that matches the 1.0 multiplier from the website so it's the most straightforward if you don't wanna fuck around with testing.
Webm related >>527298758 , 620m was 3.61 mil dots with a 1.0 multiplier and it worked just fine with the 1-8x.
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