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7/14/2025, 12:28:47 AM
>>715388682
Solid controls, cool robot, snappy and memorable campaign, multiplayer was a good time although 80% of the reason I kept at it was Scorch. Just always sticks out as the FPS I've enjoyed the most even if not the best-designed.
>>715388683
It's a rail shooter from a third-person view kind of like Star Fox or Sin & Punishment but with more abstract visuals and every action being part of the music/soundscape. It's from Tetsuya Mizuguchi who did Tetris Effect, Space Channel 5 and the Lumines series. Infinite is the modern re-release with VR support (Mizuguchi always wanted it to be in VR, though I don't have a headset myself) and a brand new shorter campaign. I love rail shooters and there's better overall out there in terms of length or level design but Rez with good headphones with the lights off is just magic, particularly Area 5 and Area X. I just adore Mizuguchi's work, I'm getting that new Lumines Day 1.
Solid controls, cool robot, snappy and memorable campaign, multiplayer was a good time although 80% of the reason I kept at it was Scorch. Just always sticks out as the FPS I've enjoyed the most even if not the best-designed.
>>715388683
It's a rail shooter from a third-person view kind of like Star Fox or Sin & Punishment but with more abstract visuals and every action being part of the music/soundscape. It's from Tetsuya Mizuguchi who did Tetris Effect, Space Channel 5 and the Lumines series. Infinite is the modern re-release with VR support (Mizuguchi always wanted it to be in VR, though I don't have a headset myself) and a brand new shorter campaign. I love rail shooters and there's better overall out there in terms of length or level design but Rez with good headphones with the lights off is just magic, particularly Area 5 and Area X. I just adore Mizuguchi's work, I'm getting that new Lumines Day 1.
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