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Anonymous /tg/95917989#95920387
6/21/2025, 3:30:50 PM
>>95917989
I wish it was. You know, I'm actually in a Lancer campaign rn and the only saving grace is that we have a good GM. He's good because the commie utopia bullshit is toned down, allows us to have plenty of out of mech stuff to do and actually homebrewed infantry combat in which I really liked. Balancing encounters is one thing, he is only human after all, but the system is so flawed I'm suprised others haven't talked about it before. Its not only a d20 system, but one where you have to roll a bunch of times without any modifiers. It has no actual meaningful crunch, it's keyword slop, has absolutely no rules for stuff outside mechs meaning it's not a mech and it's equivalent to a repetitive dungeon crawler. The devs really wanted to make a video game but had no motivation on how to make one so they threw this together instead and it really shows. Rules are so mid, its recommended to use a specialised app for YOUR TTRPG, cuz there is simply so much bookkeeping. It streamlines everything for simplicity and then immediately overcomplicates shit. Doesn't help that a lot of the descriptions are vague as fuck. Not just in rules but the equipment as well. Lancertards love going into autistic detail about mech specs (still won't explain what "size 2" actually means tho) but then pussies out at guns leaving them vague and blank because “the players can come up with that themselves”. If the creators wanted me to think "I wish I was playing a better mech game" every session then congratulations, they succeeded