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Anonymous /tg/96127626#96130667
7/19/2025, 3:27:07 PM
>>96127690
>physicallity + celerity
if you think a a punch that levels entire city blocks is bad, then imagine if it came at you at mach 5

>binding + psychic
if you are going to make an army of mind controlled thralls, then you need to capture instead of kill or cripple.
it also helps that the bindings seal and sap their magic and will, so it just makes everything much easier

>death + bioshifting
make undead and empower them, maybe even hide their nature letting them still continue with their old lives without anyone noticing

>force + tech
manipulate multiple gadgets at once, maybe craft them on the spot with force while you are fighting

>flames + aero
FIRE TORNADO, FIRE TORNADO, FIRE TORNADO, FIRE TORNADO, FIRE TORNADO, FIRE TORNADO

>sacrifice + spirit
sacrifice makes you stronger the longer the fight goes on and the more you are injured, meanwhile spirit lets you heal and survive things like decapitation for a near infinite loop (provided you are still fighting and don't run out of mana)

>time + celerity (bonus points for +danger sense and +quickened spells)
time already lets you speed yourself up, combined with celerity you are bound to always have the first hit

pic realted for the last one