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Anonymous /v/715890701#715896356
7/19/2025, 7:25:05 PM
>>715895182
i know how insanely complicated and tedious raid prog can get, but i still think games that stick to hard roles like tanks and healers will just get formulaic unless they switch things up.
i think a unique raid wouldn't allow you to determine your own role before a raid. it should force you to pick up specific roles randomly within the raid itself, and force you to drop a roles if the situations change.

the best levels in overcooked will make a player handle several things at once and the levels might change randomly to force them to do something else entirely. it's not the hardest coop game in terms of sheer difficulty, but i do think it has some of the best actually cooperative mechanics.