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4/30/2025, 3:27:51 AM
>>3753525
There’s a lot to explain but here goes.
The series is kind of unique among JRPGs. Emphasis is on exploration and item crafting instead of story or gameplay. The series is known for having tons of SOVL - the art, music, and gameplay are all excellent on every entry (or almost every entry, a lot of people grumble about the new ones). The item crafting mechanics are incredibly dense but have been becoming simpler over time.
If that interests you, there are a few good starting points. The series generally is made up of trilogies of connected games, but the trilogies themselves are completely disconnected, dividing the series into sub-series. The games that begin sub-series are Rorona, Ayesha, Sophie, Ryza 1, and the brand new Yumia. As those games move along, they become more fast paced (combat wise) with Ryza 1 moving to ATB from turn based and more story focused and easier. Early games in the series have time limits that can intimidate new players but aren’t really that bad if you know what you’re doing. There really aren’t any bad games in the series and you can get away with starting with a game that’s not the first game in the series, many start with Totori, Escha & Logy, or Sophie 2. If all this is overwhelming, just go with Ryza 1, it was designed for people knew to the series to get your feet wet, and then if you like it you can branch out elsewhere.
There’s a lot to explain but here goes.
The series is kind of unique among JRPGs. Emphasis is on exploration and item crafting instead of story or gameplay. The series is known for having tons of SOVL - the art, music, and gameplay are all excellent on every entry (or almost every entry, a lot of people grumble about the new ones). The item crafting mechanics are incredibly dense but have been becoming simpler over time.
If that interests you, there are a few good starting points. The series generally is made up of trilogies of connected games, but the trilogies themselves are completely disconnected, dividing the series into sub-series. The games that begin sub-series are Rorona, Ayesha, Sophie, Ryza 1, and the brand new Yumia. As those games move along, they become more fast paced (combat wise) with Ryza 1 moving to ATB from turn based and more story focused and easier. Early games in the series have time limits that can intimidate new players but aren’t really that bad if you know what you’re doing. There really aren’t any bad games in the series and you can get away with starting with a game that’s not the first game in the series, many start with Totori, Escha & Logy, or Sophie 2. If all this is overwhelming, just go with Ryza 1, it was designed for people knew to the series to get your feet wet, and then if you like it you can branch out elsewhere.
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