Search Results
7/7/2025, 12:43:26 PM
>>714761104
>Most new MO's bring nothing new to the table
>The only ones that had any appreciable outcomes were Tien Kwan (exosuits), Fenrir III (Orbital Napalm), and Super Earth
>Every other MO that had new strategems introduced were either side-grades that could be ignored (like Airburst launchers), or had the community actively fight against their inclusion (the Anti-Tank mines which were ignored wholly over the course of 3 "major" MO's/mines in general)
>new warbonds these days are just drip or straight downgrades with niche's (The One True Flag as a polearm, the lever-action rifle, the stun weapons, the boosters, the emotes, even the armor sets are pure garbage stat-wise and simply look cool)
>Killzone weapons and armor is the same
>still complains of FOMO
>nearly every single MO that has actually mattered has been at least a week-long campaign, letting 95% of its playerbase engage with it in some way
>Even for those 5% who couldn't play, all it takes to earn the rewards is a 30-second login to simply say "I was there" and another 30 second login reap the rewards once redeemable
>more predatory than most gacha
Wow, it's like you're literally an autist trying to make arguments you know you can't win seem real.
Here's your (you). Get yaself somethin nice with it
>Most new MO's bring nothing new to the table
>The only ones that had any appreciable outcomes were Tien Kwan (exosuits), Fenrir III (Orbital Napalm), and Super Earth
>Every other MO that had new strategems introduced were either side-grades that could be ignored (like Airburst launchers), or had the community actively fight against their inclusion (the Anti-Tank mines which were ignored wholly over the course of 3 "major" MO's/mines in general)
>new warbonds these days are just drip or straight downgrades with niche's (The One True Flag as a polearm, the lever-action rifle, the stun weapons, the boosters, the emotes, even the armor sets are pure garbage stat-wise and simply look cool)
>Killzone weapons and armor is the same
>still complains of FOMO
>nearly every single MO that has actually mattered has been at least a week-long campaign, letting 95% of its playerbase engage with it in some way
>Even for those 5% who couldn't play, all it takes to earn the rewards is a 30-second login to simply say "I was there" and another 30 second login reap the rewards once redeemable
>more predatory than most gacha
Wow, it's like you're literally an autist trying to make arguments you know you can't win seem real.
Here's your (you). Get yaself somethin nice with it
6/12/2025, 1:15:45 PM
>>712425079
Some people like a challenge, anon.
I know, being a shitter this may seem odd or paradoxical to you, but a lot of players love not knowing whether they will complete the mission or not, to say nothing about extracting from the mission alive.
It's one of the few games out there that actively punishes retarded gameplay and players who refuse to learn what they're doing wrong and getting better. If you can't beat it on a respectable difficulty, go play Hello Kitty Island Adventure.
Some people like a challenge, anon.
I know, being a shitter this may seem odd or paradoxical to you, but a lot of players love not knowing whether they will complete the mission or not, to say nothing about extracting from the mission alive.
It's one of the few games out there that actively punishes retarded gameplay and players who refuse to learn what they're doing wrong and getting better. If you can't beat it on a respectable difficulty, go play Hello Kitty Island Adventure.
Page 1