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Anonymous /aco/8830649#8838555
5/29/2025, 4:03:29 AM
>>8838266
>>8838271
>>8838302
>>8838397
While I like the idea of being a goblin protag it's not really a dealbreaker if I shelve it. It's important to me that I make a game that people, and myself, can enjoy. If I only cared about futa goblins I could commission an artist or make some myself, but as a people pleaser I'm totally fine bending my original plans if more people get to enjoy my work. This thread is really the only place where I've shown my ideas and work so it's not like I made these grand promises of a futa goblin game that would disappoint a bunch of people who were previously interested. So I think I'll end up putting away goblin protag and replace it with human. I'll still get to make futa on goblin content, but I'll also be able to appease anti-futa crowd too with a marginal increase in extra work. The main point of the game is to impregnate cute and sexy goblins, and that's not going anywhere so I'll still be more than happy working on that. I can always make another game with a goblin protag after, anyway.

Having said all that, I think I'm pretty happy with the base model. She was actually supposed to be the protag and then I would just model different variants off of her to make new gobbos. My priority will start to shift to refining my 2D skills. I don't think I'm terrible at it, but I could definitely improve, especially if I want to make porn. I need to try to avoid making it look like I'm tracing 3D models as well. I want to refine my style too; I really like that kind of 'colored pencil' look but I'm not sure if I'm doing it justice.