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7/15/2025, 1:24:31 AM
>>531246449
Can only speak for Deadlock, it's ok.
You got turn based strategic turns, during which you move your fleets and factory starbase around colony sectors, you also build ships during these turns.
You have limited amount of engagements you can do per turn, so picking your fights and what colony to help or leave to their own luck is important.
In combat, you have this sorta quazi-turn based gameplay.
You give orders to your ships at end of each turn then while turn changes game unfreezes and your ships and enemy ships move around fluidly in space, until the time runs out and the current turn ends.
After battles you can view combat footage as a single fluid video, which while not a necessary feature is still very neat.
Can only speak for Deadlock, it's ok.
You got turn based strategic turns, during which you move your fleets and factory starbase around colony sectors, you also build ships during these turns.
You have limited amount of engagements you can do per turn, so picking your fights and what colony to help or leave to their own luck is important.
In combat, you have this sorta quazi-turn based gameplay.
You give orders to your ships at end of each turn then while turn changes game unfreezes and your ships and enemy ships move around fluidly in space, until the time runs out and the current turn ends.
After battles you can view combat footage as a single fluid video, which while not a necessary feature is still very neat.
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