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7/3/2025, 4:30:59 PM
This card is confusing me and I'm wondering if anyone else can make sense of it. The wording of it is throwing me for a loop.
To put it in Spire terminology, "Firepower" is STR and "Temporary Firepower" goes away at the end of the turn. So the card basically functions like Flex, where you get +2 STR and then it goes away at the end of the turn.
But it's not a skill card like Flex, it's an ability. You play it, get 2 Temporary Firepower immediately, and then at the start of every turn, gain 2 Temporary Firepower.
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Why not just make it +2 permanent firepower?
To put it in Spire terminology, "Firepower" is STR and "Temporary Firepower" goes away at the end of the turn. So the card basically functions like Flex, where you get +2 STR and then it goes away at the end of the turn.
But it's not a skill card like Flex, it's an ability. You play it, get 2 Temporary Firepower immediately, and then at the start of every turn, gain 2 Temporary Firepower.
...
........
.......................................
Why not just make it +2 permanent firepower?
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