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C-Con Anon /vg/530464262#530517683
7/9/2025, 8:25:34 AM
Day 39 on a Thread for Project C-Con – "Anon is right" Edition
Journal logs are being posted into /agdg/ daily.

We’ve officially created a “Discontinued” board on the Trello to dump stuff like the donut. In my opinion, we got far enough into making the actual donut and learned the basic Blender controls we needed. Anything beyond that is probably unnecessary in context of game development. I did the same thing for Unreal Sensei's tutorial too honestly. Going forward, the only tutorial we’re actively following with free-time is Fusel’s Unreal C++ course, because I think C++ is an important skill for game development. Everything else will be reference-only as needed during active development.

We’re back to building things. Stuff like redoing the 3D character controller from scratch, modeling a low-poly humanoid, rigging, animating, all that. We'll see how much basic control tutorials and learning for both Blender and Unreal have helped me when we start working on our own things tomorrow. I don't have any hope that it even did anything, tutorial hell is tutorial hell no matter. Would've been better off working with my own mangled code somehow.

What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing

Today’s Log:
https://docs.google.com/document/d/11KRu-PkB9bkxnzVwTgG0zsySsbL-1WOixk3mNpJjpm4/edit?usp=sharing

Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd