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Thread 530464262

809 posts 324 images /vg/
Anonymous No.530464262 >>530469970
/agdg/ - Amateur Game Development General
Sit the fuck down edition

>Demo Days
Curent: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>530369116
Anonymous No.530464534 >>530465147 >>530465286 >>530465642
Anonymous No.530464603 >>530464654
Did ithiro sent the invites for the agdg orgy of this year already? Didnt receive anything yet.

@brazil
Anonymous No.530464635
2nd for making progress
Anonymous No.530464654
>>530464603
didnt get mine yet
Anonymous No.530464752 >>530466547
TOK won
Anonymous No.530464846
an action roguelike, but you are the loot-master handing out gear.
Anonymous No.530464887 >>530466719
ToK lost.
Anonymous No.530465147 >>530465364
>>530464534
Publisher gave him 20k, his current gross revenue after steam is 90k. He lives in Montenegro where the cost of living is 1500 Euro a month, he's set for a long time.

t. someone in the know
Anonymous No.530465150 >>530499678
Why is the JUSHA page password-protected?
Anonymous No.530465286 >>530465824
>>530464534
Caring about paying back to a publisher is a cuck behavior
Anonymous No.530465320
what are your personal top 3 game mechanics that you think makes every game good?
Anonymous No.530465364 >>530467432
>>530465147
nice damage control narrative
Anonymous No.530465642 >>530465801
>>530464534
Is tok not profitable?
Anonymous No.530465764 >>530465990 >>530466174
why is asmongold so resistant to caring about money? i mean he's like a weakling locked in his basement depending on food delivery. shouldn't he be scared to death about becoming poor because he depends of this kind of life support? how do i become like him and do what i want in the face of poverty? like, that dude played world of warcraft while being jobless and having no perspective in life. how do i achieve those levels of not giving a fuck? or is it really because he had parents hardcarrying him?
Anonymous No.530465801 >>530466307
>>530465642
6 years of development for that performance is a marnix-tier blunder
Anonymous No.530465807
What do you need to be successful in the games industry? People say "just make a good game" but what they actually mean is "just make the most amazing game of all time." The examples they always use are the Baldurs Gate 3's of the industry, but there are plenty of good games that flop, such as Grim Fandango, System Shock 2, and Marmoreal.
Anonymous No.530465824
>>530465286
this
t. has a publisher that will never make their money back from my game
Anonymous No.530465884 >>530466181 >>530477313
Haven't bought anything from steam sale again.
Anonymous No.530465990
>>530465764
He has enough in his bank account to maintain his lifestyle for several millennia.
Anonymous No.530466001
Stop asking dumb questions.
Anonymous No.530466136 >>530466206 >>530466447 >>530473712 >>530478801 >>530488117
Gaben is stealing from indie devs by taking 30% before taxes, those 20% they steal are the difference between another year of dev or having to get a job.
Anonymous No.530466174
>>530465764
I suspect that it was parents then he got really rich.
Anonymous No.530466181
>>530465884
not my problem that indies aren't making more good sandbox survival games. no i don't want low poly with flat normals. no i don't want cute comfy art styles. no i don't want someone's hobby project made in 2 weeks.

if it's not on par with 7daystodie, oxygen not included, factorio, kenshi, zomboid etc. then i don't care. there have been no new games that even barely touch this level of quality.
browsing sandbox survival tags on steam gives me severe depression.
Anonymous No.530466206
>>530466136
>Gaben is stealing from indie devs by taking 30% before taxes, those 20% they steal are the difference between another year of dev or having to get a job.
Anonymous No.530466218
I got the negatives of making it (having to deal with lunatics) without the positives (don't need to get a job). DRAT!
Anonymous No.530466307
>>530465801
>6 years of development
for a turdie? that's nothing
Anonymous No.530466447
>>530466136
Wrong. It's the difference between 5 lambos or 5 yachts.
Anonymous No.530466503 >>530466909 >>530466968 >>530467592 >>530468293 >>530501224
Threadly reminder that there doesn't exist any public information of how well Tower of Niggermonvo actually sold. Osur completely refuses to give any concrete details because of "muh contract" (how convenient) while the analytics sites are completely unreliable due to discord cultists completely messing up the review ratio for the first few weeks. The game could have sold less than 1000 copies for all we know.
Osur had everything set up in his favour, and the game was his to lose, and he lost it. Grow up and get over it.
Anonymous No.530466547
>>530464752
nice!
Anonymous No.530466719
>>530464887
inner circle xisters we need to make more steam accounts...
Anonymous No.530466831
Anonymous No.530466837
Imagine getting this assblasted that a dev ignored you
Anonymous No.530466909
>>530466503
NNNNNNNNNNNNNOOOOOOOOO MY PARASOCIAL RELATIONSHIP WITH HIM TELLS ME OTHERWISE
Anonymous No.530466968
>>530466503
>300 cultists all giving out positive reviews to their friends
how do i join the inner circle
Jake !cqCCjlAOdI No.530466997 >>530467145 >>530468752
Can i get a link to the Discord please?
Anonymous No.530467016
thank god im irrelevant
Anonymous No.530467065
'cord is here
Anonymous No.530467093
are cord trannies still coping and defending monvo three months later? Jeez louise get a life
Anonymous No.530467096
Thank science I have the discord to console me when my game flops
Anonymous No.530467145
>>530466997
discord.gg/gay-gamedev-lives-matter
Anonymous No.530467254 >>530467362 >>530467452
Godot can't still save in game generated scenes to the user data.
Anonymous No.530467347
TOTAL 'CORD DEATH
THREAD CHUDS WON
Anonymous No.530467362 >>530471215
>>530467254
You need to set node owners, retard.
Anonymous No.530467432
>>530465364
get on Osur's level, quite literally
pussy ass hater
Anonymous No.530467452 >>530471215
>>530467254
retard
Anonymous No.530467592 >>530467853
>>530466503
Osur also likes to spread rumors about people calling his publishers when, in fact, they never did to get sympathy downloads.
Anonymous No.530467853
>>530467592
Didn't 'goon himself brag about doing it in the discord?
Anonymous No.530467858
side game in Godot about a lonely robit... who learns to love again in a coming of age tale.

STOMP CLAP HEY!!
Anonymous No.530467989 >>530468053 >>530468112 >>530468793 >>530477313
>anon, stop playing videogames and wasting your time and go back to work in yours!
Anonymous No.530468053 >>530468793
>>530467989
okay, tachibana-san
Anonymous No.530468112 >>530468634 >>530468793
>>530467989
Fuck. How did you know?
Anonymous No.530468293 >>530501224 >>530516719
>>530466503
I'm pretty sure that the estimates on Gamalytic and other places are completely skewed and broken because ToK's abnormally high wishlist pile and follower count completely distorts the estimations. Estimations are based on followers, reviews, and maybe wishlists, all things that don't go hand in hand with sales and ToK has a suspiciously high amount of for the type of game it is.
Anonymous No.530468431 >>530468607
Can Godot make a Sims-like?
Anonymous No.530468438
>Cris got NVKED instantly
About time he had a janny with some common fucking sense. Now it's the Bocchiniggers turn.
Anonymous No.530468607 >>530468825
>>530468431
Engines don't make things. Developers do. You're not a developer and will ever produce anything.
Anonymous No.530468634 >>530468793
>>530468112
miss tachibana is very smart and mature
Anonymous No.530468708 >>530468903 >>530468984
how do i make a game publishers will contact me about...
Anonymous No.530468752
>>530466997
https://discord.com/invite/FpgaCJe
Anonymous No.530468793 >>530468846 >>530468989
>>530467989
>>530468053
>>530468112
>>530468634
Amateur game development? You already have 'cord for your cringe erp.
Anonymous No.530468825
>>530468607
Developers are a solved problem. Engines DO make things these days. You don't need hardly any technical knowledge to make a game with modern tools. So if you are unable to do something, it's a technical failure of the engine.
Anonymous No.530468846 >>530468891 >>530468926 >>530468976
>>530468793
>Amateur game development? You already have 'cord for your cringe erp.
Anonymous No.530468891
>>530468846
That's not quote worthy.
Anonymous No.530468903 >>530468953
>>530468708
you dont need a publisher
Anonymous No.530468926
>>530468846
leave summerfag
Anonymous No.530468953 >>530469041
>>530468903
i dont NEED one, i WANT one, im sofucking lonely...
Anonymous No.530468976
>>530468846
Damn you showed him
Anonymous No.530468984
>>530468708
make a game that gains social media momentum
Anonymous No.530468989 >>530470072 >>530470593
>>530468793
here was my progress so stop bothering me
Anonymous No.530469014 >>530469054
can anyone explain why Godot has vsync on by default when it's also windowed by default? i tried to make a sprite move and it was incredibly laggy in windowed mode before turning it off
Anonymous No.530469041
>>530468953
you think you do, but you dont
Anonymous No.530469054 >>530469147
>>530469014
>can anyone explain why Godot has vsync on by default when it's also windowed by default? i tried to make a sprite move and it was incredibly laggy in windowed mode before turning it off
Anonymous No.530469110
Osur is a gypsy who scammed his publisher out of 100k which he did not use to develop his game but instead saved for until after the game's release so that he can use it to buy an apartment and claim he did it with the earnings from ToK
Anonymous No.530469147
>>530469054
huh? it's my first time using it because that other guy said he couldn't make an adventure game in it
Anonymous No.530469357 >>530469447
I'm going to buy Armaphract when it comes out
Anonymous No.530469447 >>530469609 >>530470480
>>530469357
is that going to be before or after your transition?
Anonymous No.530469560 >>530469646 >>530469659
rember it is impossible to screen share gotdot games
Anonymous No.530469609 >>530469646
>>530469447
>is that going to be before or after your transition?
Anonymous No.530469646
>>530469560
>>530469609
godot 5 will fix that
Anonymous No.530469659
>>530469560
>rember it is impossible to screen share gotdot games
Anonymous No.530469760 >>530469868 >>530469879
Uma Musume
Anonymous No.530469868
>>530469760
Sopa de Musume, Uma Delicia
Anonymous No.530469879
>>530469760
sex with horsegirls
Anonymous No.530469912 >>530470623
my brain struggles to comprehend the simplicity of incremental games
it's literally just doing the same thing over and over again, with almost zero variation, to watch an arbitrary number increase
i really can't understand finding joy from this
Anonymous No.530469970 >>530470174 >>530473564
>>530464262 (OP)
>Sit the fuck down
No
Anonymous No.530470072
>>530468989
nice
Anonymous No.530470174 >>530471113
>>530469970
>My dad bought
>He let me take it
So this is what they mean by nepobaby
Anonymous No.530470480 >>530470570 >>530470804
>>530469447
why are you even here?
Anonymous No.530470570
>>530470480
Looking for friends
Anonymous No.530470593 >>530493428
>>530468989
gay cursor detected
Anonymous No.530470623 >>530472416
>>530469912
You wouldn't get it if you can't answer the breakfast question.
Anonymous No.530470804
>>530470480
I'm working on a game and hate mafias
Anonymous No.530471113 >>530473707 >>530549002
>>530470174
I think it's more the fact that he's an old Boeing engineer, one of the most powerful corpo in the world and that his game got a lot of attention from mainstream medias despite looking like a RPGMaker game. I bet you think PirateSoftware got a job at blizzard because he's a great programmer too, or that the expedition 33 dev got a senior position at Ubisoft out of highschool because he was a prodigy. Nepotism is very real, ask any indian.
Anonymous No.530471215
>>530467362
>>530467452
seems 4.4.1 fixed that bug.

chuds BTFO.
Now I can continue making my engine.

:D
Anonymous No.530471346 >>530471759
'member when balatroondev said he made the overly polished gambleslop streamerbait kusoge for his heckin 6 friends?
why do devs lie so much when they make it?
Anonymous No.530471465 >>530472953 >>530478828
My demo is shit after all
Anonymous No.530471759 >>530472789
>>530471346
its called pulling the ladder up after them.

Also, when asked to give advice to aspiring indie devs he said he cant give any advice because its all pure luck and there's nothing at all you can do to be successful except get lucky (this ended up being somewhat true, in the sense that his "luck" was being a paid moderator for NorthernLion who was paid a percentage of balatro profits to stream it constantly and convince all of his stream butt buddies to also play it)
Anonymous No.530472052
>grid inventory
Anonymous No.530472416 >>530475384
>>530470623
i'd be hungry
why do people like these games
?
Anonymous No.530472789
>>530471759
proof?
Anonymous No.530472893 >>530472979 >>530474629
Is Fygoon going to make it?
Anonymous No.530472953
>>530471465
ditto
Anonymous No.530472979
>>530472893
he wont even make it to 50
Anonymous No.530473038
in order to do some research, i downloaded some survivor likes and i felt extremely bored while i was playing them.
Anonymous No.530473076 >>530473145 >>530473205 >>530473481 >>530475951 >>530476327 >>530512821
>you are making a crafty buildy simulationy management game... right anon?
Anonymous No.530473145
>>530473076
yes
Anonymous No.530473205 >>530501613
>>530473076
>yesdev eyebags
i will now listen to his advice
Anonymous No.530473270 >>530473314 >>530473441 >>530476231 >>530476396
>you can say retarded again
>you can say gay again
can we say the n-word yet in video games?
Anonymous No.530473314
>>530473270
Retard
Anonymous No.530473441
>>530473270
Only if the developer and character are black or has a pass
Anonymous No.530473481
>>530473076
do these games actually sell well if you're a competent enough gamedev and choose a good theme? i've been thinking about shitting out a game in 6 months to try and earn a decent chunk of cash
Anonymous No.530473564
>>530469970
It's all so ruthlessly calculated...
Anonymous No.530473707 >>530475181
>>530471113
>Long retired boeing engineer
What does that have to do with game development? Do you even know what the word nepobaby actually means?
Anonymous No.530473712
>>530466136
you're free to sell on your own webpage
good luck having any views though
Anonymous No.530473806 >>530473909 >>530476041
Never 3D modelled here. Legally, what would happen if I took front/side views of my favourite PS2 human models and used it as a reference for the 3D models that I'm making, obviously not doing it 1:1.
Anonymous No.530473867
Someone needs to investigate the guy who coded the steam tag wizard and bring him to justice.
Anonymous No.530473909 >>530478985
>>530473806
>what would happen if I took front/side views of my favourite PS2 human models and used it as a reference for the 3D models that I'm making, obviously not doing it 1:1.
nothing
Anonymous No.530474269 >>530474789
If my niece doesn't like my game, I will have failed as an uncle...
Anonymous No.530474287 >>530474734 >>530475705
For those making visual novel/rpgmaker story based games, how do you feel about mini games? It feels like to me that it kills pace of a story more often than not, yet games keep putting them in that are story based.
Anonymous No.530474626
I could buy star wars battlefront 2 for 5bux, this is why our games aren't competing...
Anonymous No.530474629 >>530474789 >>530479443
>>530472893
No, he's a pedo and gonna be arrested
Anonymous No.530474726 >>530474960
Grok4 is out
Anonymous No.530474734
>>530474287
Never liked them. Whenever playing a minigame, it was something that I did begrudgingly and only out of absolute necessity because I needed it to advance in the game.
Anonymous No.530474789 >>530475262
>>530474629
ok but why don't you make this post about this nodev too >>530474269
curious...
Anonymous No.530474873 >>530475161
I'm gay.
Anonymous No.530474960 >>530475021 >>530475328
>>530474726
Grok is absolutely garbage for both programming and art gen in my experience, Gemini and Claude are all you need
Anonymous No.530475021
>>530474960
@grok is this true?
Anonymous No.530475060 >>530475427 >>530501613
>>530379436
Oh yeah, forgot about the backpack games
I wish there was a better way to distinguish b/w ones using polys for inventory mgmt and polys for filling up boards since they're accomplishing the inverse design principals (minimize vs maximizing space)
My biggest dilemma is if players expect only real time (tetris) or an auto-complete portion (backpack, that tower defense game) and will think pure turn based feels too board gamey
Anonymous No.530475161
>>530474873
Good this is the gay dev general. Straggots not allowed
Anonymous No.530475181
>>530473707
Expedition 33 dev's dad made millions from construction work not gamedev, yet his son managed to get a senior position at Ubisoft out of highschool and meet the AAA people that ended up working on his millions dollar project, your point?
Anonymous No.530475262
>>530474789
Well, for one, it's a nodev. For two, did your uncle do something to you that you've bottled up?
Anonymous No.530475328
>>530474960
Never heard of these, chatgpt is all you need
Anonymous No.530475384
>>530472416
For one, people aren't playing them in isolation. They're meant to be played while you scroll tiktok, watch your favorite streamer play a real game, or get into pointless 4chin arguments.

>just doing the same thing over and over again
The better ones all have proper mechanical progression.
Anonymous No.530475427
>>530475060
meant for >>530389337
Anonymous No.530475445
>The thing that I hope my story could inspire people is that you don't have to have connections, you don't need to be an insider. I didn't know anyone, I just made a game, I wasn't following trends or anything, it came from the heart and it blew up so... I hope that inspires people to believe, to dream and to try things and not feel like "I can't do it because I'm not an industry insider"

https://youtu.be/83DYlsJoaFk?t=3929&si=KckbxugWSOu_JKw2
Anonymous No.530475663 >>530475696 >>530476072 >>530476352 >>530478753 >>530501978 >>530502210
do you respect this jobby?
Anonymous No.530475696
>>530475663
>do you respect this jobby?
Anonymous No.530475705 >>530478813
>>530474287
you'll have to be more descriptive about what you're thinking about. they work if they actually still have you interact with the characters you're talking to, and aren't completely mindless

compare huniepop and DDLC. at no point you're staring at the bejeweled gameplay in huniepop and wanting it to end because it's dragging on too long, and the fact that the girls actually comment on how you're doing on your date as opposed to having no feedback at all makes a massive difference

in DDLC the most notable minigame has you click words while a timer ticks down, with a bunch of anime pictures dancing around at the bottom. riveting.
Anonymous No.530475951 >>530476118
>>530473076
>DUNG BEETLE SIMULATOR
>ROLL AROUND PILES OF SHIT TO MAKE BIGGER PILES OF SHIT AND MANAGE MULTIPLE PILES OF SHIT WITH BUG SIMULATIONS
Anonymous No.530476041 >>530478985
>>530473806
I mean it's technically a crime but it would take someone noticing it for it to matter.
Anonymous No.530476072
>>530475663
Yeah. I have a lot of love for the craft and I have the most respect for people who roll their own tech rather than using Unity or something. They're usually the most creative and articulate, too.

I'm reminded of the creator of Animal Well, he is so insightful and has so much good to say. You can tell he has a real love for the craft, and that he's not just doing it to get likes on social media like so many other indie "devs":

>https://www.youtube.com/watch?v=WErinxHhbh0
Anonymous No.530476118 >>530476591 >>530476729 >>530476798 >>530512494
>>530475951
This would unironically make millions if done well.
Anonymous No.530476187
>GODOT ES UNA MIERDA
>*mascota loli*
>GODOT ES CLAVE
Anonymous No.530476231
>>530473270
only jblow can
Anonymous No.530476327 >>530476604
>>530473076
Why wont' you return out emails Mr. Zuk....
Anonymous No.530476352
>>530475663
I respect the -bby part, not the job- part. A gamedev is just a babysitter except the babies gave you like 5 dollars so they think you're their permanent slave forever.
Anonymous No.530476396
>>530473270
My game encourages players to use the term "rape" again, like God intended.
Anonymous No.530476591
>>530476118
yeah cool bug games are always good
Anonymous No.530476604
>>530476327
This is is double kek that not only marnix does coaching but also he was consulting with zuk
Anonymous No.530476608 >>530476749 >>530477157 >>530477248 >>530477307 >>530479039
What is with all these pretentious warning messages at the beginning of all these games on itch.io?
>Warning: This game contains depictions of real world issues such as suicide, mental illness, and abuse.
UGHHH I hate it... I feel like I'm the only real genuine person in this industry
Anonymous No.530476729 >>530476889
>>530476118
make it one of those rage games where you need to stop all your dung balls rolling away while fighting off other bugs
Anonymous No.530476749 >>530476962 >>530477307
>>530476608
It's really not anything new. It's a standard for horror games since at least RE1.
Anonymous No.530476798
>>530476118
it would be idle game clicker slop #82947219715 and make no money
Anonymous No.530476801
Every game made with godot feels like a godot game.
Anonymous No.530476889
>>530476729
Nah. You're misunderstanding what a crafty-buildy-simulator is.
Anonymous No.530476962 >>530477125
>>530476749
Resident Evil is so damn pretentious don't even get me started.
Anonymous No.530477009
>motivated
>have no time
>making almost no progress kills the motivation slowly
fuck jobs
Anonymous No.530477125
>>530476962
>Resident Evil
>pretentious

???
Anonymous No.530477157 >>530477379
>>530476608
Content warnings are a good thing. You lack empathy.
Anonymous No.530477216
I get all these bursts of motivation but it's all wasted on having to draw assets. It takes so fucking long to draw this shit that it made me hate drawing. I am so tired of spending all day on a single illustration only to look at it when I'm done and realize it sucks and needs to be redrawn. If you're programming you can just make a quick fix but the drawing needs to be redone completely if the pose is wrong or the angle looks weird.
Anonymous No.530477248 >>530477403 >>530477619 >>530477718 >>530477998 >>530478421 >>530478834 >>530533075
>>530476608
This is your competition.
https://www.youtube.com/watch?v=HHwhiz0s2x8&t=466s
Anonymous No.530477307
>>530476608
Everyone acts like they gonna have a fucking stroke at anything more sensitive than a saturday cartoon.

>>530476749
It was only reserved for extremely graphical horror games, like RE or SH. Now it's everything.
Anonymous No.530477313
>>530465884
i have some on my list but i'm kinda holding off for the winter sale plus Timmy has given me soooooooooooo many games for free, why buy them?

>>530467989
but i wasn't play video games. i should get to work on mine, so much to do, so much boring stuff AAAAAAAAAAA!!!!!!
Anonymous No.530477379 >>530477749
>>530477157
No you're fake and you only have fake-empathy (performative empathy so signal to others how "good" you are)

It's all a show and you're not genuine you're a loser. You wouldn't get it because you have neve
Anonymous No.530477403 >>530477503 >>530477643
>>530477248
The code really isn't that important in indie games. Undertale is a disaster internally and it has sold millions of copies and runs fine.
Anonymous No.530477503 >>530477602 >>530477639
>>530477403
toby fox doesn't brag about his coding prowess though and use it as a selling point
Anonymous No.530477602 >>530478505 >>530549751
>>530477503
Does Pirate Software? I know he's a cunt and brags about working at Blizzard but I thought he was a tester or something?
Anonymous No.530477619
>>530477248
he was literally CSR at blizzard, why do people care about this retard
Anonymous No.530477639 >>530478505
>>530477503
I haven't paid that much attention to pirate games, but does he? I know he can't go 10 minutes without talking about he worked at blizzard.
Anonymous No.530477643
>>530477403
No one actually cares about code quality. It's just easy ammunition to use on someone you don't like. Clearly it doesn't apply to Toby because he hasn't made any enemies.
Anonymous No.530477718 >>530477810
>>530477248
is this the current person everyone is supposed to hate rn
Anonymous No.530477749 >>530478159
>>530477379
Don't worry. I don't discriminate. I won't forget to add a trigger warning about the gay shit in my game.
Anonymous No.530477803
I got sick during the weekend and spent all day in the toilet, was there any fanart for the demo day?
Anonymous No.530477810 >>530477957
>>530477718
woah an actual pirate software fagboy out in the wild, never seen one before thats crazy lmao
Anonymous No.530477957 >>530478204
>>530477810
i literally dont care about any of these niggas, there are more things to care about in the world than some ugly white dude
Anonymous No.530477998 >>530478834
>>530477248
Well. His code in that screenshot looks a little more organized than mine lol. For story flags, I don't store them in a single array. They're all bools like "ch_13_player_saw_cutscene_3" and so on. lol
Anonymous No.530478017 >>530478149
I think content warnings are kino and help set the game's atmosphere before it even starts.
Anonymous No.530478149 >>530478263
>>530478017
I think you're GAY
Anonymous No.530478159
>>530477749
>they all die at the end
huh, really makes you think
Anonymous No.530478204 >>530478328
>>530477957
tru dat my fellow nigga! ion een kon how alla dem whypipo be on dat shieeet!!!
Anonymous No.530478263
>>530478149
I think you're rude.
Anonymous No.530478315
Everyone is only making a game because I am. This was my idea and you're all doing it only because I am.
Anonymous No.530478328 >>530478549
>>530478204
fr wypipo don season dey games neither
Anonymous No.530478401 >>530478562 >>530478669 >>530478734
>make very ugly game
>users have low expectations, are nice in the reviews
> 10 reviews (positive)
>make very beautiful game
>users critique it like its a triple A game with a trillion dollar budget and dev team of 20,000 people
>4 reviews (negative)
Why are Steam Faggots Like This?
Anonymous No.530478421
>>530477248
I like this guys Solid Snake cosplay.
Anonymous No.530478505 >>530478931
>>530477602
>>530477639
yeah he was merely a QA tester but always omits that when he talks about his 20 years of game industry experience.

he went into streaming to promote his game, and managed to get a shitload of followers and kind of just pivoted towards that because he realized that's a better thing to follow than making a shitty undertale clone

a lot of his views come from his shorts where he explains programming concepts and talks about the awesome coding decisions he made, such as not having saves at all by using steam achievements to track progress: https://www.youtube.com/shorts/T0t-DYPWVw0

it's clear he's never actually looked into this because you can spend 5 seconds googling this and finding a steam DRM emulator that tracks achievements, ready to download. he also lied about this anyway because he is using a save file; that screenshot of a giant array is his save file structure
Anonymous No.530478549
>>530478328
whypipo don een wash dey games in da sink wiff dawn dish soap befo dey eat dat
Anonymous No.530478562 >>530479286 >>530502340
>>530478401
Indie games often fall into this trap. The reviews typically start off with:
>The art is good, BUT...
Anonymous No.530478669 >>530479286
>>530478401
I have an ugly game but still have the bottom audience for some reason.
Anonymous No.530478734 >>530479286
>>530478401
Higher fidelity = Increased expectations

I wouldn't recommend any indie dev tackling high fidelity visuals even if you can do it because it means anything that doesn't meet those high standards is going to be criticized.
Anonymous No.530478753
>>530475663
both games look ugly tho. just for a moment pretend the internet had no social media whatsoever. top game would've failed, it's one that severely relies on internet word of mouth to gain FOTM levels popularity i doubt it could get irl word of mouth type popularity. alas i simply do this for a variety reasons, one being to get rich. "respect" can mean many things, respecting someone like Sakurai is much different than respecting
>the dev's of that fotm game
>the normie devs who made $1m+ on kickstarter (probably only got into gamedev because they see it as "hip and cool")
>nodevs like Juniperdev squeezing themselves into the gamedev scene
>grifters like GMTK whose success is likely heavily reliant on their popularity
Anonymous No.530478801
>>530466136
Good, but I still think Indian developers should pay 50%.
Anonymous No.530478813 >>530480438
>>530475705
I mean more specifically in games where the story/visual novel part is the main drive, and then while thats happening, suddenly you get mini games. Like hunnie pop works since it was based around gameplay to begin with. Imagine if DDK had mini games after inbetween scenes, like doing cooking at home or school work or the like.
Anonymous No.530478828
>>530471465
make a to-do list and unshit it
Anonymous No.530478834 >>530479017
>>530477248
>>530477998
What's the "proper" way to store story flags?
Anonymous No.530478931
>>530478505
>it made it unpirateable

Man this guy really is a dumb fuck.
Anonymous No.530478985 >>530479176
>>530476041
>>530473909
speaking of which where can I find game 3D models? Modelers Resource is sparse and doesn't have the models I need
Anonymous No.530479017
>>530478834
Up your arse
Anonymous No.530479039 >>530479167
>>530476608
>itch.io
>industry
Anonymous No.530479153 >>530479316 >>530479386 >>530479512 >>530502501
How do I scrape together money to fund my game? Right now, I'm paying entirely out of my own pocket, but I'm wondering if there are any game jams with a cash price I could join, or some kind of government fund (like what Dustborn used). I don't want to contact a publisher or start a Kickstarter.
Anonymous No.530479167
>>530479039
indiestry
Anonymous No.530479176
>>530478985
If the game is popular enough you can usually find model rips just by googling [GAME] Model Rips.
DeviantArt often has them in the annoying XPS Lara file format.
There are some games I've never been able to find rips for though.
Anonymous No.530479286 >>530479469 >>530479641
>>530478562
>>530478669
>>530478734
A guy made a 30 minute youtube video about my game crying about it not having as many features as baldur's gate 3. All of the comments were agreeing with him and shitting on my game.
PSX slop is a bit of a meme but if you're solo indie it's your only shot at not getting negative review bombed by people who are expecting AAA for $5
Anonymous No.530479315
I really hate godot but after taking the whole day looking at all the other engines that are out there... this really is the only option.
Anonymous No.530479316 >>530480065
>>530479153
Only make a game that you're capable of making with your current money or no money at all, and bootstrap up from there to bigger and bigger projects by using the profits from the previous projects. You can do it I believe in you yeah
Anonymous No.530479325
>indie
>investing even 1 microsecond of your time into "anti-piracy" when piracy only serves as free advertising for you as a developer
yikes
Anonymous No.530479386
>>530479153
Anonymous No.530479443 >>530482626
>>530474629
You type like the kind of retard who models every blade of grass and then turns and says:
>Durr why do I need to model humans?
Anonymous No.530479469
>>530479286
>youtube video
Who cares about those faggots. The video creator is just a leech on the asshole of humanity and his viewers were never going to buy your game anyways because they would rather watch other people play games.

Unless it was pewdiepie or someone big enough where the views would actually convert to sales.
Anonymous No.530479512
>>530479153
Either
1) Borrow money from friends/family telling them you'll pay them back (no written contracts just incase)
or
2) Get a job
Anonymous No.530479620
ya'll retards need to actually play some video games you're ideas are so far removed from reality and fun that it makes me feel secondhand embarrassment sharing a thread with you
Anonymous No.530479641
>>530479286
doesn't surprise me. they want indie prices with AAA content. what's their problem?
Anonymous No.530479670
The job simulator tag on steam is a cognitohazard. Watch enough trailers and you start to think the whole thing is fake.
Anonymous No.530479841 >>530479903 >>530480598 >>530481193 >>530483460 >>530495143
i wanted to beg bigmode to publish my game but they want "devs with a clear, strong vision"
how do i get that?
Anonymous No.530479882
>>530429000
>Also the wiregame seems to have met such a good response the dev unpublished it lest somebody steal the idea
but i heard /agdg/ tell me no one steals ideas until they proven themselves financially!!!!
Anonymous No.530479903 >>530480125 >>530480329
>>530479841
What does BigMode even offer besides Dunkey posting a couple videos on your game?
Anonymous No.530480065
>>530479316
>You can do it I believe in you
don't fuckin lie to me
Anonymous No.530480091 >>530480383 >>530502657
Every fucking guy in every fucking thumbnail is AI generated and crossing his arms. Every fucking game uses the same chatgpt style for the logo. Every fucking trailer is paced and storyboarded out the same way. They're all published by playway. They all have 500+ followers.

This whole fucking jobby is fake.
Anonymous No.530480125 >>530480228
>>530479903
let me guess, you need more than a free 20,000 reviews?
Anonymous No.530480216 >>530480362
the game idea in my mind is actually going to make multi millions. it is completely iconic and quirktown. And it is small enough to be a quicktown Godot side project.

I am ecstatic.
Anonymous No.530480228 >>530481664
>>530480125
I don't believe dunkey shilling your game would get you instant sales. Animal Well was an interesting enough game on its own that it didn't need him to be a success.
Anonymous No.530480329
>>530479903
nta but simply having his name attached = many easy sales that probably would never have occured since they're probably the types who only buy AAA unless their favorite influencer says otherwise. one of the few publisher's id consider worthwhile solely because the value he brings is certainly worth a 30% cut.
Anonymous No.530480362 >>530480519
>>530480216
what the fuck does quicktown mean
Anonymous No.530480383 >>530480545
>>530480091
elaborate schizo anon, I'm ready to go down the rabbit hole tonight
Anonymous No.530480438 >>530483928
>>530478813
it can work, but it should strongly tie in to it
using your examples, in the context of a romance VN:

great: having a girl come over for dinner and you cooking for her while you play a cooking mama-style minigame. she's sitting at the counter, telling you about how her day went and whatever drama happened, plot relevant or not. periodically you give her a taste test, and she tells you if it's too spicy / not spicy enough / compliments it / etc. and you go back to your pot trying to figure out what ingredients to add. she continues talking about her day

bad: having to click flashing words corresponding to good tasting ingredients, and doing it as much as possible over a 20 second period.

for schoolwork
great: the girl does a test quiz at your house and you have to grade it for her, figuring out which (simple) math equations are incorrect, and handing it back for her to try again. she'll get discouraged and feel like a failure, and you have to convince her to never give up, or whatever corresponds to her personality

bad: trying to complete as many math equations quickly in a short period of time

do you see what i mean? for a romance VN what people want the most out of it is being able to interact with the love interests, and the good type of minigames gives the player that, just not in a VN format. the latter is shit because it purely exists to pad out gameplay time, and you don't really gain or experience anything from playing it

i don't think i've seen many VNs that attempt to put in that amount of effort for the minigames though. maybe we're just too flooded with shit
Anonymous No.530480445
Dunkey seems to like cute, 2d games.
I'm thinking the only publisher I would get involved with is DreadX or Devolver because they get what my game is.
Anonymous No.530480468 >>530480853
>keeps thinking about how great it would be to make a game that would bring as much fun as you had as a child
>thinks about innovative mechanics, balance, performance
>watches some random ass video of a trailer park kid or something having the time of his life with a shitty-ass MK bootleg

I think we got it all wrong.
Anonymous No.530480519 >>530480724
>>530480362
quicktown means that the game can get down fast. quirktown means it has hello hello chiptune reddit-like appeal.
Anonymous No.530480545
>>530480383
>I'm ready to go down the rabbit hole tonight
Anonymous No.530480598
>>530479841
130 IQ minimum, but ideally 145+.
Lots of experience, research, and critical analysis.
Empathy.
Anonymous No.530480724
>>530480519
I thought that was bing bing wahoo. I'm losing track of zoomer lingo
Anonymous No.530480835
do your civic duty
Anonymous No.530480853
>>530480468
The video in question: https://youtu.be/JhpwYoEkgL8
Anonymous No.530481193
>>530479841
It's over.
Anonymous No.530481295 >>530481416
I need vision, but it's apparently okay for my players to just bumble around idiotically. Oh right they paid me 10 dollars.
I guess that means I own steam 10 times too.
Anonymous No.530481416
>>530481295
retad
Anonymous No.530481664 >>530482406
>>530480228
>Animal Well was an interesting enough game on its own that it didn't need him
Anonymous No.530482406
>>530481664
retd
Anonymous No.530482626
>>530479443
?
Anonymous No.530482813
>schizo pedo is back
threads over, see you guys tomorrow
Anonymous No.530483392 >>530483835 >>530483873
I was able to figure out a solution to my godot enginedev issues.

:D
Anonymous No.530483425
On one hand I hate having to clean up my script's. It's boring and tedious work going in there fixing up comments, adjusting variable names, removing no longer needed, and any of the other tasks needed for this. Yet at the same time this busy work feels like I'm just using it as an excuse to avoid working on the game even though it's useful in case more work is done on it in the future.
Anonymous No.530483460
>>530479841
either wear glasses or get contacts
Anonymous No.530483835
>>530483392
ret
Anonymous No.530483873 >>530485381
>>530483392
Damn you real retarded fr
Anonymous No.530483928 >>530486789
>>530480438
Thanks for the ideas, ill keep that in mind.
Anonymous No.530485381
>>530483873
no u
Anonymous No.530486789
I got a bodycam-like Golden ticket idea in Godot and I’m getting chills .

It just fell in my lap>>530483928
Anonymous No.530487004 >>530487216 >>530487302 >>530487678 >>530489417 >>530490003 >>530490673 >>530493849 >>530499718
people would rather spend 13 dollars to order a hotdog from ubereats than on your game
Anonymous No.530487216
>>530487004
It's raining.... I should get an immigrant to bring me a hotdog
Anonymous No.530487302
>>530487004
the irony that they'll make it hard to even buy your game
>how many hours of gameplay?
seriously? one look and a person should be able to tell whether they want to play it or not. if this is the question that comes up, then it sound's like they're not even interested.
>so it's just like X meets Y?
at this point it just sounds like they're complaining

but woah that hot dog they've never tasted before?
>i'm curious so i'll buy it
kek. i think the same kinda applies to a game, as i stated before if they're actually interested, they'll buy it.
Anonymous No.530487406 >>530502859
I was thinking of taking the setting of Vampire: The Masquerade and really leaning into the ImSim part of it. Like making a fully realized section of a city (like 1x1km) with fully simulated characters, factions, interiors, etc with the vampire/werewolf stuff ontop.
Anonymous No.530487485 >>530487564 >>530487578 >>530488172
I need a cool ganedev name
Anonymous No.530487564
>>530487485
gyfoon
Anonymous No.530487578
>>530487485
Post your game. If you won't then your dev name is nodev.
Anonymous No.530487589 >>530488962
i need to come up with new ways to call retards retarded without offending them
Anonymous No.530487678
>>530487004
same
Anonymous No.530487984
my new dev hope is my game actually gets big enough i'll have other people to babysit my community for me
Anonymous No.530488053 >>530489606
how do you get scale right in a mech game its so hard
Frosch !!SpWAN5QZ7rf No.530488117
>>530466136
So based. I wish I could build a throne out of the bones of indies like my hero.
Anonymous No.530488172
>>530487485
clumsy idiot dev
Anonymous No.530488754 >>530491959
>add in barely any new content
>ruin your handcrafted zones with dogshit geometry tools
>still a fun game

I hope to one day have as much suiccess as thee Atlyss dev
Anonymous No.530488962
>>530487589
You can't retards are easily offended even when you're kind
Anonymous No.530489417
>>530487004
you don't have the marketing of ubereats
Anonymous No.530489606
>>530488053
If you mean environment, put lots of cues for human sized things. Doors, railings, cars, trees, food stands, billboards, store fronts, streetlights, that kind of thing.
Anonymous No.530490003 >>530490673
>>530487004
You're comparing paying for food (at a higher price but still) with paying for entertainment.
There are priorities you know.
Frosch !!SpWAN5QZ7rf No.530490673
Man maybe /agdg/ should just make card games.

https://youtu.be/F_7GWpJ4NUI?si=suYPh68WYA0Fk_rG

>>530487004
>>530490003
Its funny. I'm really selective about spending money on games but I overspend on food all the time. I'll try to spend less than $30 dollars on a game that will bring me hundreds of hours of entertainment but then throw the same amount of money before the week ends on some garbage food. It does make you think.
Anonymous No.530490796
PAIN
Anonymous No.530490894 >>530490973
What are best practices to follow if you want to make your game easily "scalable"?
Anonymous No.530490959 >>530491135
It takes so long to make the credits, and when it's done there's also 4 minutes of sitting there to test it.
Anonymous No.530490973 >>530491217 >>530491448
>>530490894
You only learn this through experience. Don't make things "scalable" just because somebody told you. https://wiki.c2.com/?YouArentGonnaNeedIt
Anonymous No.530491135
>>530490959
[Fade in]
Game by Anon
[Fade out]

Literally 2 minutes of work
Anonymous No.530491217 >>530492154
>>530490973
>This doesn't mean you should avoid building flexibility into your code.
Okay, how do I build flexibility? Also, while I do see the point, I don't see why anons can't share things from their experience, no?
Anonymous No.530491354
Well the script I started cleaning up recently is now momentarily done for the clean up stage.
>momentarily
It's a script I never ended up finishing because I had so many other things to set up code wise. I left it in a state where there is still code from when I was adding a new feature, I need to update it and make sure it works with the rest but not right now. Another script where it's only partially cleaned up -__________- 2 scripts down over maybe 2 or 3 days? Several more scripts to go.
Anonymous No.530491448 >>530502859
>>530490973
Also, autism alert, I have a problem with YagNi, since the "a" could be either "are" or "aren't". "You're not gonna need it" seems better.
Anonymous No.530491671
REPO is the best imsim of 2025.
Anonymous No.530491834
Good morning. Another day, another terror to face. I hope I can have something for the next demo day. I don't see why 2 months isn't enough time.
Anonymous No.530491863
A sinking ship imsim
Anonymous No.530491959
>>530488754
so he did get rid of the large body features of the characters? a successful whodev at the end of the day but with a morally questionable game.

atlyss dev, if you're here, how's it feel not having to wage?
Anonymous No.530492065 >>530492325
how did they make this?
Anonymous No.530492154
>>530491217
It's too game/problem/domain specific. Abstract things when you need to, don't abstract things when you don't need to. Any advice you can give is going to sound like platitudes. E.g. If you find yourself copy pasting code, that's code smell and you should think about if it makes sense to factor that out or do something about it.
Anonymous No.530492325
>>530492065
That's just handpainted textures and baked lighting... or AI.
Anonymous No.530493428
>>530470593
your mom liked it, she said it['s masculine not like her son
Anonymous No.530493450
what's the best addon to I use for visual coding in Godot?
Anonymous No.530493529 >>530493726 >>530495347
I got stuff about Valve's class action lawsuit in the mail, I'm guessing that is why wishlist numbers aren't being showcased since the summer sale's start
Anonymous No.530493726 >>530494659
>>530493529
why are they suing you anon?
Anonymous No.530493849
>>530487004
My game is valuable but the value of a hotdog should also not be underestimated
You need to raise pigs, farm wheat, make flour etc etc to finally get to the hotdog
When my game is put for sale, I will be honored for each person that decides that my game is worth as much as a hotdog.
Anonymous No.530494249
>What are my options?
>Your options: More about each option:
>Opt Out Submit an opt‑out form no later than September 2, 2025. Keep the right to sue Valve Corporation about the same issues.
>Do Nothing If you take no action, any ruling from the court will apply to you, and you will not be able to sue Valve Corporation for the same issues.
People should just accept the 30%. If you're not Deltarune levels of big you were going back to work anyway, even with the extra money.
Anonymous No.530494659 >>530494880 >>530495620 >>530496060 >>530498316
>>530493726
Valve is being sued by some developer due to anti-monopoly purposes in the US saying that they deliberately fuck over games, so anybody with a steam game in the US got notified. Since it got authorized by the district court, they must be serious about it
Anonymous No.530494880 >>530495031 >>530495423 >>530495894
>>530494659
they're bitching about the 30%? I'd say based, but I don't think it'll work, not with things like Epic existing nowadays
Anonymous No.530495031
>>530494880
Either it's going to go somewhere or it's not, but getting notified about it through multiple means does mean sometime in the next 2-3 years there will be a verdict
Anonymous No.530495143
>>530479841
Game dev document.
Anonymous No.530495347
>>530493529
why would that have anything to do with the lawsuit, and if it did, why would they unpause wishlist reporting on the 10th? retard
Anonymous No.530495423 >>530495501
>>530494880
no, its about selling games on another store cheaper than steam
its that shit, its still ongoing
Anonymous No.530495501
>>530495423
>its about selling games on another store cheaper than steam
wut wut?
Anonymous No.530495539
hehehe
Anonymous No.530495620
>>530494659
Billy won, money solves all cases. That dev stands no chance.
Anonymous No.530495894
>>530494880
Yeah, even when no one uses Epic other than getting free games, it's still there. I think Microsoft has a store and account system for PC games too.
Anonymous No.530496060
>>530494659
david whoever from wolfire games is such a fucking faggot
Anonymous No.530496340
my small Godot game will fund my big games in a huge way. It’s a bodycamlike.
Anonymous No.530496626 >>530496806 >>530496816 >>530497017 >>530500903
So many female protagonist future flops from 'core, why is no one telling xhem?
Anonymous No.530496806 >>530498568
>>530496626
Anonymous No.530496816 >>530497098 >>530497879
>>530496626
>he hasn't taken the male protagonist with loli companion pill
Anonymous No.530497017
>>530496626
There will be even more in the future. I hope you don't mind :)
Anonymous No.530497098 >>530497446
>>530496816
kino
Anonymous No.530497137
I want the Qayanite audience
Anonymous No.530497232
https://www.youtube.com/watch?v=BImKhRGmHLE
essential viewing
Anonymous No.530497446
>>530497098
cheap bleach knockoff garbage
Anonymous No.530497543 >>530497616 >>530497762 >>530501051
>another bug
Anonymous No.530497616
>>530497543
fuck off
Anonymous No.530497762
>>530497543
fuck on
Anonymous No.530497879 >>530498231 >>530498325 >>530498507
>>530496816
so the new tendency is to attract pedos instead of women?
Anonymous No.530497887
It’s over. No one liked my progress.
Anonymous No.530498171 >>530498351
I like how butthurt I made this loser.
Anonymous No.530498231
>>530497879
Who tries to attract women with games? lol
Anonymous No.530498253 >>530501187 >>530501379
>be me
>watch a bodycam firefighting video
>wow this looks sick
>I should make a firefighting simulator

>Firefighting Simulator - The Squad
>Gross revenue: $6.2m ($4.1m - $8.2m)

>Firefighting Simulator: Ignite
>Outstanding wishlists: 57.3k
>First release date: Mon Sep 08 2025

Well, it was a good idea in theory...
Anonymous No.530498316
>>530494659
inb4 the "reduced visibility" button does in fact exist
Anonymous No.530498325
>>530497879
yes you should totally do that because a 'cord pedo told you to, it's an excellent idea as shown by projecto nortubel
Anonymous No.530498351 >>530498560 >>530498602
>>530498171
Why are they like this
They are all carbon copies of each other.
Anonymous No.530498507 >>530498624
>>530497879
Yes.
Anonymous No.530498560
>>530498351
Childish clique like behavior
Anonymous No.530498568 >>530498818
>>530496806
That's my DD feedback, this place will never make another RoR too many gachatroon tourists joined, unless...
Anonymous No.530498602
>>530498351
They're almost all a bunch of lunatics. This guy is one of the few normal people.
Anonymous No.530498624
>>530498507
The hair physics in pragmata is sick
Anonymous No.530498818 >>530498979
>>530498568
A dozen RoR clones release on Steam every week, and they all flop.
Anonymous No.530498979 >>530499106 >>530499671 >>530499832 >>530507256
>>530498818
This faggot was a whodev who didn't post in here until the game was 90% done, after release he never posted again despite his studio making another game, hopoo stayed here even after ror making his skeleton hitman game, fyi newfag
Anonymous No.530498992 >>530499218
The client list doesn't exist btw
Anonymous No.530499106 >>530499485
>>530498979
Why haven't you graduated yet?
Anonymous No.530499195 >>530499689
>This guy has PTSD from me posting Juliko Banditto, De la Voro Gangsteritto, the Crocodile, and Alice with my opinions
Can't make this shit up.
Anonymous No.530499218 >>530499451
>>530498992
>kanadev dodged jail again
Anonymous No.530499295 >>530499616 >>530499687
First post demo day progress after taking a break. Edited my path tool so now the paths have depth.
Anonymous No.530499451 >>530499507
>>530499218
Sending whatever vibes are necessary for the FBI to investigate Kannafag's computer usage because, frankly, he's mega sus
Anonymous No.530499485
>>530499106
Honestly good question, I have no answer.
Anonymous No.530499507 >>530499601
>>530499451
the FBI doesn't arrest pedos anymore, check the news
Anonymous No.530499601
>>530499507
So that's why they arrested my boy Chris Hansen.
Might as well team up with him and do some vigilante justice.
Anonymous No.530499616 >>530499757 >>530502013
>>530499295
Wow such fucking progress retard let me know when you move the paths a few inches to the right too
Anonymous No.530499671 >>530499821
>>530498979
I got Deadbolt and Valhalla keys from here for free (on the same day noless) so both devs are pretty based imo.
Anonymous No.530499678 >>530542929
>>530465150

Hey, sorry, right now the game is cringe, so I'm taking it back to the garage to work on it.
Anonymous No.530499687 >>530502013
>>530499295
Is this the zoo game?
Anonymous No.530499689 >>530499863
>>530499195
I don't know what that means but do these people even make games? I saw that they have over 1000 people in there, who are they?
Anonymous No.530499718
>>530487004
weird I literally just got a burrito from an immigrant off uber eats
Anonymous No.530499757
>>530499616
Could be worse. You could make a shitty Diablo knockoff that you call an "mmo" with more effort being put into the grass than enemies (who just stand there and do nothing to attack the player).
Anonymous No.530499821
>>530499671
>2017 was almost 10 years ago
...
Anonymous No.530499832
>>530498979
As everybody should. He did the right thing.
Anonymous No.530499863
>>530499689
I checked and Speech-ka is some nodev who the faggydaggy server keeps around for some reason.
Anonymous No.530499978
My game was so difficult that Rogueliker didn't contact me again after 20 days. I don't know how to feel about this
Anonymous No.530500049 >>530500306
>>530451501
>>530444854
>>530448212
>some turdie actually lost his mind over a game being 500MB
lmao
Anonymous No.530500306 >>530500480 >>530500624 >>530501156
>>530500049
Hmmm
I kind of get it
I'm guessing the dev has a ton of uncompressed sounds taking up a lot of the file space considering the visuals look like a bunch of 64x64 sprites
Anonymous No.530500334 >>530500381 >>530500583 >>530500624
This has to be my favorite crashout.
>Euu...crashout. Euu...crashout. Ouuuhhh mygod he's suicidebaiting.
Anonymous No.530500381 >>530500537
>>530500334
that was literally 5 months ago dude
Anonymous No.530500480 >>530501156
>>530500306
I will not buy any game where you play as an orc, that's just disgusting
Anonymous No.530500537
>>530500381
And Tom and Jerry first dropped 85 years ago and still remains funny. What's your point?
Anonymous No.530500583 >>530500654
>>530500334
Atleast f*g**n quieted down. I remember when every thread was basically filled with images of his character.
Anonymous No.530500624 >>530501156
>>530500306
That's higher than 64 tough
>>530500334
That happened to me too before the hack, it was weird
Anonymous No.530500654 >>530500978 >>530501020
>>530500583
You mean like this?
Anonymous No.530500742
anyone making a Sims-like?
Anonymous No.530500763
>take a day or two to recover after the work week is done
>only get 2-3 days off
>by the time I get back into the groove of it I'm back to work

any solutions beyond "just do it"?
Anonymous No.530500805 >>530500875
I prefer Alice (Betz aligned), at least that one has games
Anonymous No.530500830 >>530501050 >>530501220 >>530503495 >>530503757 >>530532764
https://x.com/nexindie/status/1942557276579192836

how you feel when you see someone make an idea you gave up on due to technical difficulties or whatever? it's kinda annoying, I hate being low IQ and lazy
Anonymous No.530500875
>>530500805
Anonymous No.530500903
>>530496626
Are there any differences in characters? In RE1 Jill had eight item spaces while Chris had six.
At this point they might as well make female only character games.
Anonymous No.530500978
>>530500654
Bro I'm eating rn, c'mon
Anonymous No.530501015
>(Circle aligned)
Anonymous No.530501020 >>530501219
>>530500654
the toiler worm
Anonymous No.530501050 >>530501352
>>530500830
>technical difficulties
such as?
Anonymous No.530501051
>>530497543
Alright, let's get to bug chasing.
Anonymous No.530501156
>>530500306
>>530500480
>>530500624
I have such a long list of issues I had with this game within 10 minutes of playing I just closed it, was not really fun at all. Glad I didn't pay for it
Anonymous No.530501187
>>530498253
This is a classic.

https://www.youtube.com/watch?v=BfxX_zO_hr4
Anonymous No.530501219
>>530501020
>He doesn't know about the Swamp Creeper (source: https://fygoon.com/creatures/non-sapient/swamp-creeper.html)
jej
Anonymous No.530501220
>>530500830
Game dev is only for those with high IQ.
Anonymous No.530501224
>>530466503
>>530468293
that's a whole lot of cope and seethe from people who don't have games
Anonymous No.530501352 >>530501664
>>530501050
3d physics in godot before jolt, made me drop gamedev for 8 months
Anonymous No.530501379
>>530498253
Mixing a firefighting game with a horror game would be kino and I don't think it has been done yet
Anonymous No.530501613 >>530501869
>>530473205
You shouldn't listen to his "advice". You should look at the data he presents and make your own conclusions based on it.

>>530389337
>>530475060
Backpack Hero came before Backpack Battles.

We also had a game in here years ago that got abandoned I think. I don't remember the name but it had pastel tranny colors and art. I wouldn't be surprised if the furfag who made Backpack Hero found that demo on itch and got inspiration from it.
Anonymous No.530501664
>>530501352
so it's you difficulties, not technical difficulties. get a grip, sis. also Landsword is basically the same thing and it's been in dev for longer than 8 months. who cares just make a clone, they can't stop you
Anonymous No.530501869 >>530503693
>>530501613
>We also had a game in here years ago that got abandoned I think.
The dev died of cancer.
Anonymous No.530501978
>>530475663
Banquet for Fools failed to appeal. I still firmly believe the ugly character designs were a big part of why it sold so poorly. Being different for the sake of being different isn't good.

Digging a hole is exactly the type of weird little game that goes viral nowadays. No surprise there. 14k reviews now btw.
Anonymous No.530502009
it's all coming back to me
Anonymous No.530502013 >>530502390 >>530502507
>>530499687
perhaps
>>530499616
will do
Anonymous No.530502184
>download godot v4.5beta2
>make some good progress
>godot v4.5beta3 releases
>have to start over from scratch
EVERY TIME
Anonymous No.530502194 >>530502324
Zoo Tycoon, but with mythical creatures and wizards as guests.
Anonymous No.530502210
>>530475663
Use revenue from the top game to make the bottom game.
Anonymous No.530502264 >>530502537
top down view, should I go for 8 or 4 directional movement?
Anonymous No.530502295 >>530503420 >>530503479 >>530504789
Assalamu alaikum brothers

Stardew Valley" developer Eric Barone, known as ConcernedApe, questioned whether a society disconnected from the real world is desired, saying, "I think the real world should be our main focus."

According to Barone, the fact that so many things are digital right now diminishes "the spirit of being and living."

"People shouldn't allow themselves to be completely digital," Barone said. "It's funny, but as a game developer, it's my job to create fake digital worlds for people. But I still think it should be like a toy. Something you mess with every now and then and it's interesting. But our main focus in life shouldn't be to exist in a digital metaverse. It's not good for people and it doesn't make them happy in the end."
Speaking to AA, Eric Barone, the developer of the "Stardew Valley" game known as "Concerned Ape", thinks that as long as the game is appreciated, the number of people playing it will increase.
On the other hand, Barone, who accepted that this was a sector that made money from it, emphasized that products should be promoted honestly, that if people were interested, they would try it, and that it was important that people were not forced or directed to do so.
It's kind of like "becoming a drug dealer"
Barone, who stated that otherwise people would be pressured into making their choices, said, "At this point, you become a kind of 'drug dealer.' You try to get people addicted to your game. And when they get addicted, you start taking money from them. I feel bad about doing something like that. It's not the right treatment."
Barone also pointed out that friendships and communities are formed with other people, and that the sector provides many jobs; new fields such as Twitch streamers and professional video game players have emerged.
According to Barone, the "soul" of businesses is being "destroyed" when they are focused on "making money."

https://files.catbox.moe/bsupg0.mp4
Anonymous No.530502304
dev music
https://www.youtube.com/watch?v=mmkdRG7MQm4

(No single songs)
Anonymous No.530502324
>>530502194
...
BRB stealing this
Anonymous No.530502340
>>530478562
If you have beautiful art but the animations suck or the gameplay is otherwise jank it will seem more amateurish than having art that matches those rough edges. I think it reminds people of the asset flips they got fooled by. You don't want the art to oversell what your game actually is.
Anonymous No.530502390 >>530502656
>>530502013
Transcoded
Anonymous No.530502410
Zoo Tycoon, but with shotas and well endowed older women as guests
Anonymous No.530502501
>>530479153
in some places you can get public funding by the government or some local organization, sometimes there's stuff that's targeted to the games industry

but it would be much preferable to make your first few commercial games without funding or like putting in a couple hundred or thousands from your own pocket at most
Anonymous No.530502507
>>530502013
Kino.
Anonymous No.530502537
>>530502264
Analog movement.
Anonymous No.530502656
>>530502390
no, that would be the hyena girl
Anonymous No.530502657
>>530480091
It is only going to get worse as time goes on. Steam needed to up the game entry payment ages ago to stop the lowest effort trash from entering the platform.
Anonymous No.530502787 >>530503242
I'm gonna make an RPG where everyone is super racist just like irl
Anonymous No.530502859
>>530487406
good fucking luck making all that by yourself

>>530491448
yngni
I like it
Anonymous No.530503104 >>530503657 >>530519391
mega man legends
Anonymous No.530503242
>>530502787
more like tom basedadil
Anonymous No.530503420
>>530502295
Is this new? Based mature beard aesthetics
Anonymous No.530503479 >>530503785 >>530504239 >>530504393
>>530502295
Walaikum assalam
I agree with brother eric. It is a difficult thing to do as a game developer, you have to make sure you are not worsening people's lives, some people will abuse the game and try to live in it, which is harmful. I wonder if there's a way to design games, to discourage this kind of abuse.
I'm speaking seriously btw
Anonymous No.530503495
>>530500830
Honestly surprised it took this long for someone to make a wandering castle game. That movie might've been shit but it sure laid out the idea pretty strongly.
Anonymous No.530503657 >>530504413
>>530503104
Kameo: Elements of Power
Anonymous No.530503680
Populous.
Anonymous No.530503693 >>530503875 >>530539768
>>530501869
Are you for real?
Anonymous No.530503757
>>530500830
I've seen a couple of my ideas make it huge and it made me feel good about my chances with future ideas.
Anonymous No.530503785
>>530503479
you're living in a videogame right now.
Anonymous No.530503875 >>530539912
>>530503693
We've lost a lot of devs.

RIP Space Dementia, Umbrella Warriors dev, many others.
Anonymous No.530504239 >>530504393
>>530503479
The skinner box should be an ancillary tool but never the whole point, it should always be accompanied by a positive underlying meaning. Dopamine is good but can't be the whole story.
Anonymous No.530504393
>>530503479
>>530504239
There's entire genres that are all about being harmful to the player.
Anonymous No.530504401 >>530504468
rhythm game where you choke girls on your dick and jiggle physics their booty
Anonymous No.530504413 >>530504673 >>530504867
>>530503657
post the cute plant man with the boxing gloves and the rolling man made of stones
Anonymous No.530504468 >>530504660
>>530504401
we already have SDT
Anonymous No.530504660 >>530504795
>>530504468
what's SDT
Anonymous No.530504673
>>530504413
PUMMEL WEED
Anonymous No.530504675
>fagoon shitting up the thread again
wonderful, see you tomorrow I guess fuck this place
Anonymous No.530504783 >>530505134
I'm not up to date on why the hate of fygoon, his game is kinda.. creative?
Anonymous No.530504789 >>530505805
>>530502295
Make up your mind eric!
Anonymous No.530504795
>>530504660
Super Deep Throat and IIRC there was a faphero mod for it
Anonymous No.530504867 >>530505438
>>530504413
RUBBLE
Anonymous No.530505071 >>530505821 >>530507054 >>530512065
Does any unityfriend know how a remotely activated license/key would work on a proprietary unity-based software? Or more to the point how to disable it?
Anonymous No.530505134
>>530504783
fuck off fagoon
Anonymous No.530505168
ideaguy here
Anonymous No.530505438
>>530504867
i wish i could come up with genius character design like that
Anonymous No.530505805 >>530506341
>>530504789
He has skinner's remorse, for adding dopamine elements to sdv
Anonymous No.530505821 >>530508326
>>530505071
What's the goal? I know what a RAL is, I just don't understand the goal
Anonymous No.530506341
>>530505805
>He has skinner's remorse, for making sdv fun
Don't be silly
Anonymous No.530507054 >>530508326
>>530505071
It’s usually something that the developers made in-house rather than relying on Unity to do that part, or they integrated a key activation system library from a third company.
Anonymous No.530507251
"Why did Balatro take off? You could write a million fucking essays about why that took off, and none of them will be definitely right," Marshall says.
"Blind fucking luck. Is it because of the little jaunty pixel jester man?"

One thing that has become clear, though, is that the old methods of making an indie hit are no longer working.

What's the secret sauce? Nobody seems to know. "You could drive yourself mad trying to recreate itβ€”you never will," he says. "There's no point going, 'Oh, let's just do what Vampire Survivors did', and put up a bad-looking game in early access for a quid and see what happens. Because whatever that zeitgeist was, it's gone.
Anonymous No.530507256
>>530498979
>wah wah wah he doesn't count b-because he just doesn't!
lol you're a ngmi dev who is simply jealous. cope and sneed
Anonymous No.530508326 >>530510593
>>530505821
I found a simulator for a rare machine, very heavily priced per month because it's an industrial trainer and everything industrial just is expensive (gamedev opportunity btw). I looked inside the 1-week trial and it's just a unity game with no extraneous software and I didn't find a plain text file with a var to flip.

>>530507054
The company that made it doesn't look like they'd know about cybersecurity, it's probably the second option. If it's a nut too tough to crack I'll just make a clone like I was planning to.
Anonymous No.530509203 >>530509246 >>530509967 >>530510139 >>530510356 >>530510375 >>530513330 >>530533338
>422 posts
>not a single game
why does this general exist
Anonymous No.530509246 >>530511109
>>530509203
it's just calm before the storm. no one wants to vent their pressure
Anonymous No.530509967
>>530509203
It takes a few seconds to make a post. It takes a few years to make a game.
Anonymous No.530510139 >>530510317 >>530510356
>>530509203
It's still as good as it ever was, as a medium. It's always just a matter of who engages, and how they engage.
1) Report off-topic/avatar/etc
1.5) Ignore such
2) Post progress, respond to progress

Simple as.
Anonymous No.530510317
>>530510139
>It's still as good as it ever was
Actually the shitposting used to be on-topic shitposting. Now it's just 40 year old men larping as underaged girls. Sad!
Anonymous No.530510356 >>530510489 >>530510891
>>530509203
>>530510139
Plus, you can't post pictures and webms in incognito or private mode.
Anonymous No.530510375
>>530509203
Where is you're game?
Anonymous No.530510489 >>530510768 >>530510891
>>530510356
>you can't post pictures and webms in incognito or private mode
works for me, did you check to make sure you're not retarded?
Anonymous No.530510593
>>530508326
You should consider asking for a refund or even bring this to court, because this feels like a scam
Anonymous No.530510768 >>530510842 >>530510891
>>530510489
I get this.
>Uploading files in incognito mode is not allowed.
>The File field has been cleared.
Anonymous No.530510842
>>530510768
>admitting to being a phoneposter
Anonymous No.530510891
>>530510768
>>530510489
>>530510356
Jesus Christ.
Anonymous No.530511024
I'm looking at a game idea right now which has never been done before.
Anonymous No.530511069 >>530512268
https://www.youtube.com/watch?v=OwuXF1AyKak
Gabe carries the weight of our entire industry upon his broad shoulders, and you have the gall to disrespect him?
Anonymous No.530511109 >>530511525
>>530509246
The internal pressure video and its consequences have been a disaster for the amateur game development general
Anonymous No.530511323 >>530511431
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH
Anonymous No.530511431
>>530511323
fuck off
Anonymous No.530511525
>>530511109
Sorry. (not sorry)
Anonymous No.530511875
Moved fluid attractor code from GDScript to C++ real quick in preparation for using them more heavily in levels
Went from 7 attractors taking 2ms to 0.04ms. And this is on a decent computer, so they did eat up a lot of performance before.
Anonymous No.530512065
>>530505071
make all the textures in your game stereograms
Anonymous No.530512268
>>530511069
I've been a long time advocate for raising the steam fee to 45%. Gabe is literally withering away, have you seen him lately? The sacrifices he makes to keep the industry afloat are astonishing.
Anonymous No.530512494 >>530512585 >>530513058 >>530517790
>>530476118
thought of adgd when I saw this one.
Anonymous No.530512564
Gaben should offer all indie devs UBI in exchange for 95% profits taken
Anonymous No.530512585
>>530512494
LAMOOOOOOOOOOOOOOOO
Anonymous No.530512821
>>530473076
yes
but with a twist
PJ No.530512929
I'm looking for help on my 3D fighting game. I need Unreal 5 programmers. C++ or blueprints, doesn't matter, just as long as you know your way around the engine I'm not picky.
Fighting game knowledge would be a great asset but not required.
Talk to me on discord at psychojosh if anyone's interested.
Anonymous No.530513058
>>530512494
That's kinda cute.
Anonymous No.530513330
>>530509203
I'm refactoring
Anonymous No.530513434 >>530513717 >>530513927 >>530515437
Perhaps a loaded question, but how "heavy" is Alpha, really?

I'm told it's a big hit on performance but then I see a lot of game assets use it on hair, or to make accessories (like the feathers on the left)
Anonymous No.530513717
>>530513434
It literally does not matter. Draw calls are your bottleneck.
Anonymous No.530513846 >>530514715 >>530515240
so, unreal engine 5.3+ is shit?
I couldnt get retargeting working at all on 5.3, 5.4, 5.5 or 5.6. but on 5.2 it just works. hope im not missing out by staying on 5.2
PJ No.530513909
I'm a little unsure how to proceed with my character's hair. I have a bunch of curves, but I've only converted a few of them to meshes.
I'm not entirely sure how I'll connect them together into one mesh. What I wanted to do was have a clear front vs back area of her hair, like the long tail part and the part directly on the back/top of her scalp would all be one piece and the front hair bangs would be its own piece and then I'd connect them. But I think I ended up making a mess and I don't really know if I should start over or try to salvage this.
Anonymous No.530513927
>>530513434
The problem with alpha is that when you have lots of transparent things, you have to render them all, and they can't clip each other with the depth buffer if they occlude other things. A lot of engines will have an overdraw mode where you can see how bad you're getting. It's mostly a problem with things like foliage and particle effects. If you alpha-clip opaque geometry though, you can take advantage of the depth buffer and not overdraw, but depending on the texture/style/etc. alpha clipped geometry might not look right. The models in your example image could be done alpha-clipping and you won't see them close enough to notice hard edges since that texture is pretty high-res.

All that to say, overdraw from alpha transparencies usually isn't a big deal outside of things like particle effects, and can be avoided entirely by alpha-clipping.
Anonymous No.530514116 >>530514858 >>530516605
https://www.youtube.com/watch?v=tK3-2lCGgkM

tried to dev while listening to this and all it did was give me a boner
Anonymous No.530514715 >>530514958 >>530515240
>>530513846
I just played Robocop, my first recent Unreal game, and holy shit i get it now. Its the unholy trinity of "just buy better hardware bro", AAA hollywood game design, and soulless box-checking by programmers there to earn a paycheck rather than following their passion
Anonymous No.530514858 >>530515034
>>530514116
listening to a non existent video gave you a bone?
Anonymous No.530514958 >>530515240
>>530514715
developing on unreal made me want to shoot my brains out. switched to godot and never looked back. you don't need all that fancy shit
Anonymous No.530515034
>>530514858
it's over...
Anonymous No.530515240 >>530516246
>>530514715
>>530513846
>>530514958
Anonymous No.530515437
>>530513434
overdraw can affect performance if abused like with foliage
Anonymous No.530515570 >>530516101 >>530516246
>Move an asset pack folder in Unreal 4
>It just works

>Move an asset pack folder in Unreal 5
>Entire project breaks
>This is known behavior
>The only advice you get from the Unreal forum is to not move things often and use source control
Anonymous No.530515649 >>530515781 >>530515937 >>530516025
is it true I don't own whatever I generate with AI?
Anonymous No.530515781
>>530515649
No, Disney owns it. They own everything.
Anonymous No.530515937 >>530516402
>>530515649
https://www.copyright.gov/ai/Copyright-and-Artificial-Intelligence-Part-2-Copyrightability-Report.pdf
in the US, no, you don't own it.
Anonymous No.530515948 >>530529792
im gonna make wc2 but better
Anonymous No.530516025
>>530515649
You do. Even if you didn't, it's fine and infact ethical to steal from AI, considering stealing is how they got most of their training data
Anonymous No.530516101
>>530515570
Unreal 6 will fix this
Anonymous No.530516246
>>530515570
Unreal 4 looks and runs great. Don't really see the obsession with unreal 5. It's a total downgrade in performance for very little graphical fidelity increase. The new tech is cool but it's not cool enough for me to deal with it's crap. I also despise the blueprint system and don't want to write everything in c++ so I just don't care for unreal in general. Unreal 5 is probably great for movies or whatever, though.
>>530515240
kek
Anonymous No.530516402 >>530516469
>>530515937
just use local models and lie about how you made it. simple as.
Anonymous No.530516469
>>530516402
if you modify it enough that the human creative aspect is evident I think you can still own it
Anonymous No.530516554
I remember the futa squeeze-the-bulge game
it was KINOSOVL
Anonymous No.530516605
>>530514116
>This video is no longer available due to a copyright claim by sabotenman
it's over
Anonymous No.530516719 >>530519492
>>530468293
>ToK has a suspiciously high amount of for the type of game it is.
Name 2 singleplayer diablo roguelites that aren't ToK
he was first to market.
Anonymous No.530516789
why don't you use froxels?
Anonymous No.530517110
progress
C-Con Anon No.530517683 >>530518728
Day 39 on a Thread for Project C-Con – "Anon is right" Edition
Journal logs are being posted into /agdg/ daily.

We’ve officially created a β€œDiscontinued” board on the Trello to dump stuff like the donut. In my opinion, we got far enough into making the actual donut and learned the basic Blender controls we needed. Anything beyond that is probably unnecessary in context of game development. I did the same thing for Unreal Sensei's tutorial too honestly. Going forward, the only tutorial we’re actively following with free-time is Fusel’s Unreal C++ course, because I think C++ is an important skill for game development. Everything else will be reference-only as needed during active development.

We’re back to building things. Stuff like redoing the 3D character controller from scratch, modeling a low-poly humanoid, rigging, animating, all that. We'll see how much basic control tutorials and learning for both Blender and Unreal have helped me when we start working on our own things tomorrow. I don't have any hope that it even did anything, tutorial hell is tutorial hell no matter. Would've been better off working with my own mangled code somehow.

What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing

Today’s Log:
https://docs.google.com/document/d/11KRu-PkB9bkxnzVwTgG0zsySsbL-1WOixk3mNpJjpm4/edit?usp=sharing

Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
Anonymous No.530517790
>>530512494
>Poo

What did they expect with such vulgarity?
Anonymous No.530517913 >>530519485
GODOT 4.5 beta 3 is out!
Anonymous No.530518517
official windows malware(background updater that takes 15% CPU) made me think my game got slower
Anonymous No.530518728 >>530529792
>>530517683
>tutorial hell is tutorial hell no matter
read documentation not tutorials

but anyway, is someone actually following his logs?
ironically or unironically it doesn't matter
Anonymous No.530518921 >>530519047 >>530519372
are these hp mp sp colors ok?
Anonymous No.530519047 >>530519153
>>530518921
>cap of red is red
>cap of blue is blue
>cap of green is yellow
anon...
Anonymous No.530519153 >>530519225 >>530519378
>>530519047
green isn't a primary color
Anonymous No.530519225
>>530519153
retard
Anonymous No.530519372 >>530519765
>>530518921
what do the secondary colors represent?
Anonymous No.530519378
>>530519153
So this is the power of the American education system...
I also remember this lie that they taught in school.
Anonymous No.530519391
>>530503104
Anonymous No.530519448
>open my project
>head is completely empty
yeah i think this game is done for
Anonymous No.530519485
>>530517913
it's pronounced "gay-dough"
Anonymous No.530519492 >>530519672 >>530520010
>>530516719
No anon. The type of game it is means that it's a janky trashy game that sold very little. Steam sees that as unsatisfactory when it takes into consideration that it has 5K followers and had 17K wishlists on launch, so the stats are messed up. ToK is one of only a handful games to sit in new and trending for a week and not even break 200 reviews during that time. It barely hit 100
Anonymous No.530519672 >>530519789 >>530520010
>>530519492
20% of those early reviews were negative and at least half of the remaining were discord fags
Anonymous No.530519765 >>530519967
>>530519372
the bars draining
Anonymous No.530519789 >>530520010
>>530519672
he got like 20 reviews max from discord

more likely it was closer to 10
Anonymous No.530519889 >>530519978 >>530520802 >>530532764
>rts
>mission doesn't end until you kill that one last invisible enemy unit that's fleeing to the furthest corners of the map and never stops moving
Anonymous No.530519967
>>530519765
if it were me I'd change the orange and the yellow
they feel too far from the original bar color
Anonymous No.530519978
>>530519889
and that man's name? Osama Bin Laden
Anonymous No.530520010 >>530521230
>>530519492
>>530519672
>>530519789
low sales + high followers/wishlists = steam algo fucks you in the ass
PJ No.530520367 >>530520501 >>530524340
Made this last week.
Anonymous No.530520501
>>530520367
She cute.
Anonymous No.530520802
>>530519889
Research Spies.
Anonymous No.530521230 >>530521268
>>530520010
you sound jealous
Anonymous No.530521268
>>530521230
>plain statement of fact
>immediate emotionalist projection
Anonymous No.530521295 >>530521349 >>530530284
who's that robit
Anonymous No.530521349 >>530522393
>>530521295
Anonymous No.530522393 >>530526294
>>530521349
S0VL

SOVL TO THE EXTREME
Anonymous No.530523986 >>530524638 >>530529792
Came up with a switch that requires using an attractor
Anonymous No.530524340
>>530520367
>I made this last week (Lie)
Anonymous No.530524638
>>530523986
nice mechanic
PJ No.530526294 >>530526383
>>530522393
It's from this old SNES game
https://www.youtube.com/watch?v=It06rHKyDvw
Anonymous No.530526383
>>530526294
cool demo but you need to fix your fps with graphics like that it should be running at like 240fps ez
Anonymous No.530527150 >>530527521
Still waiting on that MOTHERFUCKING FANART
Anonymous No.530527192 >>530527356 >>530527463
atmosphere is literally the only thing i'm good at
i suck at everything else
wtf lol
Anonymous No.530527356 >>530527424
>>530527192
Anon, farting is not atmosphere.
Anonymous No.530527424
>>530527356
stfu
Anonymous No.530527463 >>530527728
>>530527192
So you have the exact skillset needed for horror games.
Anonymous No.530527487 >>530527885
Living here in Jersey
Fighting villains from afar
You gotta find first gear
In your giant robot car!

You dig giant robots!
I dig giant robots!
We dig giant robots!
Chicks dig giant robots!

Nice!
Anonymous No.530527521
>>530527150
I wanted to, but I still need inner circle approval...
Anonymous No.530527728
>>530527463
yeah i actually released a horror game that received decent reviews, but it's not a genre i'm a big fan of, lack of passion
i'm thinking linear singleplayer adventure games are my best bet, i have passion for world building and story telling as well
ico, sotc, re4, dark souls, rdr, are games i take inspiration from
i keep trying to make incremental slop but my brain refuses to believe that people would actually enjoy the full game i could create based on the prototypes
Anonymous No.530527885
>>530527487
Anonymous No.530527930 >>530528180
Space station!
Anonymous No.530528159 >>530528464 >>530528603 >>530529193
https://store.steampowered.com/app/3553880/A_Game_About_Mowing_Your_Lawn/
Anonymous No.530528180
>>530527930
looks like a tractor
Anonymous No.530528309
trying out games in itch io and almost falling asleep
Anonymous No.530528464
>>530528159
slopbros..
Anonymous No.530528603
>>530528159
Nice Edengrall clone.
Anonymous No.530528981
if your publisher doesn't offer you a bed and food as well,
don't
Anonymous No.530529063
My publisher gives me sex
Anonymous No.530529073
my mom is my publisher, she gives me a bed, food,
and
Anonymous No.530529105
if your publisher doesn't offer you a gf,
don't
Anonymous No.530529193 >>530529315
>>530528159
I feel like a lawnmower simulator could succeed in the meme simulator space if done properly.
Anonymous No.530529249 >>530529314 >>530529426
Progress: Giving the King the ability to create additional Spawners.
>webm sped up 3x
Hope this solves the issue of some players feeling there is too much "waiting for units" in the game, as well as the issue of sitting on one base (Coven) being too weak of a strategy, which hurt the early campaign experience and also conquest mode especially in co-op.
Anonymous No.530529314
>>530529249
Anonymous No.530529315
>>530529193
not really, it's already a mechanic in several popular 'imulator games
why would you play a game only about mowing lawns?
Anonymous No.530529426 >>530531420
>>530529249
have you considered giving a production boost to whichever coven the lich is currently at? Ignore me if I'm just retarded and that's already the case
Anonymous No.530529792
>>530518728
>is someone actually following his logs?
>ironically or unironically it doesn't matter
I read through them when I see them, train-wreck sort of curiosity perhaps. Ngl it attracts the crab in me.
>>530523986
This project is pretty nice, I like that you’re doing nothing about the graphics while cranking out the most attractive puzzle gameplay lelements.
>>530515948
How will it differ from Sc? You keep the square tiles unit positioning?
Anonymous No.530530284 >>530530486 >>530535751
>>530521295
DD status?
Anonymous No.530530486 >>530530675
>>530530284
raped
Anonymous No.530530519
https://youtu.be/g5GrJrdM0sM
Anonymous No.530530675 >>530530758
>>530530486
But I thought the raped has no game
Anonymous No.530530758
>>530530675
but I thought that's you
Anonymous No.530531420
>>530529426
Yes, it’s already the case: if a Coven is fully captured and the lich sticks around, all spawns are both units at once instead of just the selected unit. This causes some confusion, but imho is the best design gameplay-wise.
This bonus is disabled while the King is doing something else, which will also help to make the new ability interesting, I hope. The more spawners you already have, the longer it will take for making an additional one to pay off the units not gained due to the temporary loss of the production boost.
Then again there’s a common tester complaint that the king is not interesting enough as a unit; so encouraging it to just stand around on your strongest coven, doing nothing, in the later game is generally not ideal. But needs another idea to fix it.
Anonymous No.530532753 >>530535169
Chatgpt cheering on my delusions is catnip to me. She believes in my strand type game, unlike Kojima who blocked me on socials.
Anonymous No.530532764
>>530519889
Kek if it was a multiplayer rts thats what Id do. There's a multiplayer game Ive played where doing just that can result in a win or draw. Sometimes a lose but you live. Can make people seethe when you do that lol

>>530500830
Ive seen people make the idea as mine was in development. Very big seething was had
Anonymous No.530533075
>>530477248
>coding jesus
this guy is shit tho
Anonymous No.530533338 >>530534110
>>530509203
Not gonna vent my pressure. My game unironically looks like it's GMI. Plus there's at least two unhinged losers who post here frequently, not about to let my game's promising value rub off. If I wish, I can just contact dev's I like and promote their stuff.
Anonymous No.530533937
i.... give... up....
Anonymous No.530534013 >>530534129
i... take... down....
Anonymous No.530534110
>>530533338
>If I wish, I can just contact dev's I like and promote their stuff.
What if some other yesdev would want to do the same for you? But they can't since you never post?
Anonymous No.530534129
>>530534013
give me my fucking presskit nintendo
Anonymous No.530534382 >>530534410 >>530535007
where can i find a music guy to make music for my game
Anonymous No.530534410 >>530534694 >>530535007
>>530534382
Hi :3
Anonymous No.530534694 >>530534969
>>530534410
contact me on d*scord, my tag is smileasyougounder
Anonymous No.530534796 >>530535980
>tfw game flops and I don't have to work on it anymore
Anonymous No.530534893
Only two more sleeps until gabe lets us see our wishies again!
Anonymous No.530534969 >>530535039
>>530534694
Sorry I'm not interested in using [insert engine]. I'm sure you understand. Good luck with your game though!
Anonymous No.530535007 >>530535853
>>530534382
>>530534410
Wait this works?

Where can I find a gamedev gf (actual female) with nice feet?
Anonymous No.530535039
>>530534969
Anonymous No.530535102
A lot of my games problems appear to be input related, as in the person inputting the commands to the game is the problem.
Anonymous No.530535169 >>530536452
>>530532753
https://www.youtube.com/watch?v=cR20NZLQMNM
Already done & mogged
Make a roguelike survivorlike gambling game instead
Anonymous No.530535746
There are so many insincere posters in this thread.
Anonymous No.530535751 >>530536314
>>530530284
ruined by the inner circle
Anonymous No.530535853
>>530535007
my feet are ugly
Anonymous No.530535980
>>530534796
Based fail god
Anonymous No.530536070 >>530536383 >>530537887
Come to /agdg/ tomorrow, there will be a surprise.
Anonymous No.530536314 >>530536421 >>530536718
>>530535751
Demo Days are now overwhelmingly discord-exclusive games. It's really nasty
Anonymous No.530536383
>>530536070
does it involve the inner circle
Anonymous No.530536421 >>530536502
>>530536314
we should make a demo day just for threadies
aka, itll just be fagoon uploading the "game" he hasnt worked on in 3 years
Anonymous No.530536452
>>530535169
My game is set in africa, but nice try there buddy
Anonymous No.530536473 >>530539346 >>530543726
hey godot, where should the next curve point be put?
Anonymous No.530536502
>>530536421
I'm also a threadie. I don't wanna participate in any faggy oversocialized discord
Anonymous No.530536718
>>530536314
true, im getting pretty sick of seeing the majority of games submitted which have never even been posted in these threads
Anonymous No.530536910
devs would put a bit of effort for their DD page, like, screenshots and stuffs, so ppl know what type of game
Anonymous No.530537468 >>530537637 >>530537971 >>530540279
how do i get good at character design
Anonymous No.530537637
>>530537468
copy capcom designworks 1:1 cover to cover
Anonymous No.530537887 >>530540660
>>530536070
Last time I've heard that I got school shot
Anonymous No.530537924
L M A O
Anonymous No.530537931 >>530538293
I tried hiring someone else to code for me so I can focus on level design and polish, and it's so much slower than doing it myself. It feels like he's only working half the time and pretending to work in the other half. Now I know why teams of 20 people still take 5 years to finish a single game. I wonder if this would be easier if we shared the same office space.
Anonymous No.530537971 >>530540280
>>530537468
this looks like a monster energy can with a head
Anonymous No.530538293 >>530538796
>>530537931
Did you hire Ranjeet from Mumbai?
Anonymous No.530538765
Yahoo Answer: The Looker
Anonymous No.530538796 >>530539031 >>530539876
>>530538293
No, I hired some guy from Poland. Can you guys stop bringing up india at every opportunity though, I'm getting fatigued, I really don't care about those streetshitters, I don't want to see them and I don't want to hear about them, their names their cities or anything. You'd think if a website hated indians so much they wouldn't bring them up constantly.
Anonymous No.530538894
level design is filtering my project again...
Anonymous No.530539031 >>530539220
>>530538796
This website doesn’t hate them enough
Anonymous No.530539146 >>530539282
One word: Northernlion
Anonymous No.530539220
>>530539031
I wouldn't mind if they (and all 3rd worlders) were banned entirely from posting, but also permaban whoever brings up indian memes or talks like an indian ironically "haha do not redeem sir it's so funny the 89405th time hearing it".
Anonymous No.530539282
>>530539146
Two words: inner circle
Anonymous No.530539346
>>530536473
works as intended
Anonymous No.530539562
Just to show you guys how quirky and different I am, I am actually a part of the outer hexagon. How about that.
Anonymous No.530539768 >>530539912 >>530540381 >>530540416
>>530503693
https://youtu.be/QtDftsrtJhY

Yeah he died last year of npx carcinoma, never finished it.
Anonymous No.530539781
I'm my own circle that isn't even on the plane that you all reside on.
Anonymous No.530539876 >>530540054
>>530538796
There's a mentally ill poster who obsesses about India. It's annoying. I'm happy to see someone else try and hire some help. I have an artist. At one point I was going to switch out the artist for a programmer but the country I was hiring in, nobody applied. So I just kept the artist.
Anonymous No.530539912 >>530540416
>>530503875
>>530539768
Shit man. What happened to "we're all gonna make it"?
Anonymous No.530540054 >>530540469
>>530539876
Where'd you find the artist? Based on your post I assume you sent up a post on your country's job application forum or something?
Also do you commission him for pieces or actually employ him and pay a monthly salary?
Anonymous No.530540279
>>530537468
kill yourself
Anonymous No.530540280 >>530540570 >>530540970
>>530537971
its child c*rn
Anonymous No.530540381
>>530539768
A cruel reminder to finish your game
Anonymous No.530540416 >>530540543
>>530539768
>>530539912
>gets cancer and dies
ngmi energy
Anonymous No.530540469
>>530540054
Myanmar. He's a friend of a friend, I just pay him monthly. He's been cheap to employ and continually makes assets for a pretty ambitious game I'm planning. And I'm making a smaller game and he recently re-did all my shitty programmer art design and made it look great. It's probably not ideal to continually employ an artist but I guess I'm just in a position to do so at the moment so I am. Realistically you should probably just wait more towards the end to bring someone in, pay them to complete a set amount of known work, and then stop paying. I also pay monthly because I'm still learning animation and it's hard for me to pay for exactly what I need.

As for the programming position I know someone who works in HR in Myanmar and he tried hiring for me. I could do it myself, but at this point I just don't really want to anymore. Maybe in the future I'll try again.
Anonymous No.530540543 >>530540752
>>530540416
He probably took the vax...
Anonymous No.530540570 >>530540686
>>530540280
is just a drawing thoughbeit
Anonymous No.530540660 >>530540746 >>530540970 >>530541179 >>530541391
>>530537887
why are artists so hated? i never see programmers get hate despite softwares getting 100000 worse
Anonymous No.530540686 >>530541532
>>530540570
based on a real child...
Anonymous No.530540746 >>530541301
>>530540660
envy, everyone can become a good programmer in less than 2 months.
Anonymous No.530540752
>>530540543
>masked up pic
>tranny hair
for sure he did
Anonymous No.530540793 >>530540939 >>530541273
i wish i had fans that had really low standards and just bought my game regardless and were happy with it, in fact they should just give me money for free without the game attached
Anonymous No.530540835 >>530540919
Gdscript or C#?
Anonymous No.530540919
>>530540835
GML
Anonymous No.530540939
>>530540793
This is achievable for generally likeable people
Anonymous No.530540970
>>530540280
I dunno, I just see a pretty ugly drawing, it's not hurting anyone but whoever posted it is probably braindamaged

>>530540660
because /agdg/ lives in fear of having to possibly talk to someone and ask for them to do art
/agdg/ lives in fear of having a games studio and having to pay people wages
/agdg/ is disgusted by when they're browsing twitter or reddit and they see a post saying 'Look at this cringe ragebait posted by someone you've never met'
/agdg/ has never seen a real artist
Anonymous No.530541179 >>530542737
>>530540660
> i never see programmers get hate
50% of India hate is hate on their β€œprogrammers”
Anonymous No.530541273
>>530540793
hello Osur
Anonymous No.530541301
>>530540746
> everyone can become a good programmer in less than 2 months.
lol, I don’t think there’s any profession you can get good at in less than a year
Anonymous No.530541391 >>530542659 >>530542737 >>530543993 >>530544987
>>530540660
https://youtu.be/HHwhiz0s2x8
this blew up literally a day ago, and the follow up did too https://youtu.be/Q6aRA0szfiI
Anonymous No.530541532
>>530540686
meds
Anonymous No.530542165 >>530542220 >>530542619
There are already Kalemonvo-likes being made.
Anonymous No.530542220
>>530542165
yep, google "Path Of Exile 2"
shameless
Anonymous No.530542536 >>530544159
Are 2d or 3d games more popular? As a solodev I feel like 2D is my only option.
Anonymous No.530542619
>>530542165
Post them I want to laugh
Anonymous No.530542659 >>530542871 >>530545702
>>530541391
calling yourself "coding jesus" is pretty narcissistic to be desu, no C++ programmer is ever close to achieving the level of jesus's purity as they all commit sins every single day
Anonymous No.530542737
>>530541179
people hated indians before they had computers because of hindu nationalism inferiority complex, you don't remember the facebook indian hate for being horny creeps either? that's very niche hate, you dont have to be an indian artist to get hate
>>530541391
nepobaby lolcow drama slop, he's not hated because he's a programmer but because he, as a person, pretended to be a good one to explain why he got hired by Blizzard as a teenager
Anonymous No.530542871 >>530543003 >>530548849
>>530542659
programmers being narcissistic despite being one of the easiest things to learn will never not be funny
Anonymous No.530542929
>>530499678
Damn, I was really hoping to give it a try.
Good luck man.
Anonymous No.530542946 >>530543040 >>530543375 >>530545731
https://x.com/FuzzWool/status/1938958211798663573

this nigga wasting his time frame by frame animating a flop and posting 99% of the game in every xeet
Anonymous No.530543000 >>530543159
Anons, I'm not gonna make it.
Anonymous No.530543003
>>530542871
most things are easy to learn, hard to get decent at, programming included. also programmers are more of the humble sort, from my experience.
Anonymous No.530543040
>>530542946
the twitter trap is bad if youre a dev, most dont manage to escape
Anonymous No.530543159 >>530543410
>>530543000
Yeah getting crazy here too.
Anonymous No.530543336
It's crazy to think that Pirate software is going down, he was one of the faces of gamedev just a year ago, at least Gaben is safe forever, right?
Anonymous No.530543375
>>530542946
Anonymous No.530543410
>>530543159
Where is that?
Anonymous No.530543571 >>530543951
Blessings of the Inner Circle upon you guys. Let's keep devving.
Anonymous No.530543726
>>530536473
tricky madness dev fixed this but they didn't merge
maybe it works if it has a collider ?
Anonymous No.530543951
>>530543571
They are the disciples of satan thoughever
Anonymous No.530543993 >>530544110 >>530544145
>>530541391
Kek, did he get the idea from aggy? We had some explainers why the code is bad just about 50 hours ago?
Anonymous No.530544110
>>530543993
retard
Anonymous No.530544138
Being a solo jobbier is actually probably top 10 most demanding jobs in the world. No ice. I mean really solo, not paying someone else to do the marketing side.
Anonymous No.530544145
>>530543993
yes.
Anonymous No.530544159
>>530542536
3D is an option if you buy assets or your game is extremely small-scoped in terms of assets.
There’s no saying which is more popular, I mean, there’s clearly no general hatred towards one or the other, both can be fun.
Anonymous No.530544256
Jason Hall / Pirate Software is the peak of dunning kruger effect and severe narcissism. He is the under achieving son of a high achiever father. His father has reached high titles in a big successful company. Jason however has not achieved anything worthy, ever. He sold avatars on second life that someone else made. He didn't even graduate from college. His "hacking" awards are all team efforts. The only hacking he has done is "hurr durr I sent a fake email and stole your password."
He developed narcissism to cover up his inadequacy. He talks over condifently in whatever he is talking about, and suprise suprise he is not wrong in any subject ever! I had a friend just like him. He was super confident when he was talking but he would always fuck up even the small things. Jason is clearly crushed by his father's success and probably the high expectations from his parents. He is probably semi autistic. I even remember him talking about when he was kids he'd got stuck in the loop of touching drawer knobs in his parent's bedroom. They found him hours later, not being able to break the cycle. He was later diagnosed with add or something.
He is a semi autist who should not be paid attention. But he was able to make other people (probably very young kids) follow him. He has not accomplished anything ever in his life.
Anonymous No.530544372 >>530545313
there are no hard things, just things you don't like.
programming is easy when you like it.
art is easy when you like it.
music is easy when you like it.
sports is easy when you like it.
driving is easy when you like it.

"hard" is just a word for inner conflict. for some people it's hard to be quiet and listen to others, for others it's hard to not be quiet and talk.

2 paths in life:
a) accept what you like and go all in on that
b) dont accept what you like and constantly try to force yourself

i feel like extrinsic motivation is what makes people go for B, because when you want something that doesn't align with what you like, you gotta force yourself.

some people just go with A, but that usually means they are just limited to doing what they enjoy doing, they wont aim for things they can't do, even if they'd admire those things.

all depends if you are goal or journey oriented.
Anonymous No.530544626
remember that cris is always wrong
Anonymous No.530544651
two words: metaphysical evil
Anonymous No.530544652
i said demanding not hard thougly
Anonymous No.530544726
>game has option for trans pride color palette
>game has race-mixing
>game is le silly physics streamer bait
>game uses "cozy" adjective to describe itself
Anonymous No.530544987 >>530545702
>>530541391
KEKW what's this?!
Anonymous No.530545003
Every time someone hates on my game I just remind myself that that same person would also hate The Lord of the Rings (books) and Captains Courageous (1937) and The Elder Scrolls III: Morrowind, and those are undisputed masterpieces, so anything they say about my game is false
Anonymous No.530545005 >>530548158
Has GMTK ever said one interesting thought of analysis in all of his game "design" videos?
Anonymous No.530545090
you people sound like you use rust
Anonymous No.530545191 >>530546335
my problems with

2d top down: hard to do up axis and multiple floors
2d isometric: overlapping things making it hard to see, and hard to make, depth sorting issues
2d from side: only can go left and right

3d: realtime lighting/global illumination never really works and is always ugly or blurry smeary mess like lumen
3d low poly: ugly, lack of immersion cause you know it's free assets
3d realism: takes forever to make
3d stylized: takes forever to make

i dunno.. there's just problems with everything. i feel like skyrim did it right. just make houses and dungeons their own scene with their own lighting.

also pbr albedo looks bad unless it's lit by a close light source. at the same time light source cost a lot of performance.
Anonymous No.530545313
>>530544372
I agree with you. I realized this a little while ago that I should try to enjoy the process a bit more. This is also why ai niggers are faggots, they see this jobby as a problem that needs to be solved rather than a self expressive and challenging activity
Anonymous No.530545384 >>530545414 >>530545465 >>530545757 >>530547449
I relapsed and gooned to CP all night instead of sleeping again, now i am too tired to dev
Anonymous No.530545414
>>530545384
you used that excuse last time fygoon...
Anonymous No.530545465
>>530545384
END YOUR LIFE AND BURN IN HELL
Anonymous No.530545619 >>530545657 >>530545943 >>530547327
Believe in me, anons
Anonymous No.530545657 >>530546335
>>530545619
I believe in your ability to kill yourself
Anonymous No.530545702
>>530542659
They hated him because he told the truth…
>>530544987
The new gospel of C++…
Anonymous No.530545731
>>530542946
animations are important but unfortunately the "carried solely by animations" train has left and the range of animations isn't that much, it looks like it gets old very quickly

it looks like a game that could be made in a short span of time though so you can't really complain
Anonymous No.530545757
>>530545384
don't beat yourself up over it sis, it happens to the best of us (for legal reasons, this is a joke)
Anonymous No.530545820 >>530546425
if you wanna be motivated to make a game, you gotta ask yourself first:
what do i find valuable? what game mechanics are truly good? what art style is truly good? what theme is truly good? what lore is truly good?
you gotta identify what you truly value and what you believe makes a game great.

if you don't have that sort of faith in what you are doing, you gonna be unmotivated.
Anonymous No.530545943
>>530545619
I believe in your ability to Just Like Make Game.
Anonymous No.530546012
I think watching NorthernLion playing game demos can actually help you be a better gamedev, in the sense of understanding what makes a game fun for regular people
Anonymous No.530546335 >>530546985
>>530545191
it's not easy.
>>530545657
I wonder why all the yes devs are posting their progress on discord.
Anonymous No.530546425
>>530545820
Ok but now I have to make AAA realistic graphics
Anonymous No.530546529
Getting really happy how my engine is now coming along.

:D
Anonymous No.530546916
there was time coding jesus videos keep appearing on my zootube, watched them and he just smells like bullshit to me (I'm junior dev tho)
Anonymous No.530546985
>>530546335
because it's a gay ERP server where your tranime trash brainrot is right at home
Anonymous No.530547327
>>530545619
I'll believe in you anon.
You have until tomorrow to do something with it
Anonymous No.530547449
>>530545384
it could be worse
Anonymous No.530547501 >>530547974 >>530548454
Fuck gamedev. I'm making tiktok aislop
Anonymous No.530547753 >>530547830
FUCK EVERYONE HERE. THIS PLACE HAS NO RESPECT FOR GAMEDEV. I WISH I KNEW AT LEAST ONE PERSON WHO ACTUALLY GAVE A SHIT ABOUT THIS ACCURSED HOBBY
Anonymous No.530547756 >>530547962 >>530548789
Still working on clarity. Moved the Roll Indicator closer to the center, and added some animations for when you place a new bet, and the number's effect changes. Bettering an individual number (2,3,4 etc.) will also do a small animation to show the player something is taking place.

Hoping this helps people understand the bets more, and know what numbers are good/bad. Of course you can still overlap bets, but not much I can do about that.
Anonymous No.530547830
>>530547753
I give a shit about this jobby.
Anonymous No.530547962
>>530547756
Maybe next to each number 2-12 show how much it would win/lose?
Anonymous No.530547974
>>530547501
>"I hate this crowded jobby, I'm gonna try something with a billion times as many people trying to do the same thing!!"
Are you a super hot White blonde biological woman with blue eyes? If not, give up on that dream turdie
Anonymous No.530548158 >>530548273 >>530548467
>>530545005
Game design is a meme made up by video essayists and people who don’t make games. It’s only valid as applied in hind sight and there’s no value is studying it if you want to make games. If you’ve ever played any video games you liked before you can intuitively tell when things are poorly designed or well designed
Anonymous No.530548170 >>530548379 >>530548634 >>530549579 >>530549826 >>530550123
i wonder how notch and eric came up with their million dollar ideas without looking at what's trending on steam and youtube.
Anonymous No.530548273
>>530548158
I agree. The only time you'd maybe need an overt designer is maybe an mmo or something, where it's so complex you need a team of people to sit down, document, discuss. It's hard to imagine an indie game needing that.
Anonymous No.530548379
>>530548170
Cloned infiniminer ( not well known) and harvest moon( dead franchise with sizable following )
Anonymous No.530548454
>>530547501
One day you will be at the mercy of the world that you helped shape. It's up to you how you decide to shape it.
Anonymous No.530548467 >>530557190
>>530548158
biggest /agdg/ yesdev here. Without game design your game dies
Anonymous No.530548521
>actually my game doesnt need design
Righto demo day 68 is starting to all click in. It makes so much sense now.
Anonymous No.530548523 >>530548638 >>530548663 >>530548790
i want to be like jordan peterson. doing nothing. pretending to know everything. people paying you just for talking.
why make a game when you can talk about it?
Anonymous No.530548634
>>530548170
They just made a game that they actually wanted to play.
Anonymous No.530548638
>>530548523
Damn bro you got the whole squad saying "who asked unc?" on a stack no cap take your
Anonymous No.530548663
>>530548523
ill pay you to not talk, how about that
Anonymous No.530548789 >>530549097
>>530547756
This game is too complicated for my brainlet brain.
Anonymous No.530548790
>>530548523
Create a gamedev course and podcast
Call yourself Thomas
Anonymous No.530548835
Guys you just know I gotta say it...

I seriously LOVE this Hobby!
Anonymous No.530548849
>>530542871
It wouldn’t be such lucratively paid job if it was easy
Anonymous No.530549002
>>530471113
What about Notch, is he also a nepobaby?
Anonymous No.530549016 >>530549103
>make the game i want to play
dunno what to do because there's some games i like and i'm fine with them, i don't need more
>make the game others want to play
ok i'm gonna ask my crystal ball

no matter how i frame it, there's no reason to dev.
Anonymous No.530549097 >>530549336
>>530548789
I swear it's not. It's just betting numbers will roll before a 7 does.
>Put chips on 6 + 8
>6 or 8 rolls = Happy
>7 rolls = Sad
That's all you need to win.
I need a good way to communicate with people it's fine to just ignore the complicated bets and just bet the field and 4-10 bets. Maybe I should just hide everything else so people don't get overwhelmed.
Anonymous No.530549103 >>530549238
>>530549016
Sounds like this isn't the right hobby for you.
Oh well, you gave it a shot, maybe you could try playing a musical instrument next?
Anonymous No.530549107
insane that cookie clicker is an /agdg/ game
Anonymous No.530549238
>>530549103
i encounter this problem with literally every hobby. therefore i decided to solve it with gamedev instead of hopping.
Anonymous No.530549336 >>530550115
>>530549097
>It's just betting numbers will roll before a 7 does
I don't understand.
Anonymous No.530549396 >>530549629 >>530549632 >>530549669 >>530550315 >>530553486 >>530555568
It's time to get real
Anonymous No.530549579
>>530548170
Intuition. Ironically sensors make better programmers. Jon Blow is a sensor. Intuition is like a cheat code for just magically knowing what is cool. Sensors have a real hard time understanding what's cool because they build the world piece by piece. And that can lead to something that on paper should be cool, but just, isn't. Like a Hero Shooter that less than 1k people want to play. On paper it has everything, but lacks everything. Jon Blow is smart in that he makes puzzle games. Where his nature can shine.
Anonymous No.530549629
>>530549396
This is why I hated kalemonvo
Anonymous No.530549632 >>530550039
>>530549396
retard
Anonymous No.530549669 >>530550039
>>530549396
didn't read all the but proud of you. or sorry that happened
Anonymous No.530549751
>>530477602
he said hes a hacker lemeow
Anonymous No.530549826
>>530548170
Stardew is literally:
>this massive franchise hasn't released a good iteration in over a decade

You could do the same thing.
Anonymous No.530549837
https://www.youtube.com/watch?v=CWvTWxHEOYY
thread ost, near the finale
enjoy
Anonymous No.530550039 >>530551809
>>530549632
>>530549669
you're never producing anything of worth or consequence
Anonymous No.530550115
>>530549336
If I bet on the 6 and 8, I'm hoping those numbers roll before a 7 does. Every time I roll a 6 or 8, I win a little each time. But the moment I roll a 7, I lose all those bets.

So I could roll a 6 three times and win three times, making a ton of money.
Or I could roll a 7 right away and lose instantly.
Or I could roll 10 times and never roll a 6 or 8, then hit a 7 and lose everything.

Basically, you're just rolling until you hit a 7. Everything else is just trying to rack up wins before that happens. That's why in Craps, it's considered bad luck to say the word "Seven" at the table, because you never want it to roll.
Anonymous No.530550117
game designer is the hardest job because nobody will trust your decisions because they wont understand your decisions.
Anonymous No.530550123
>>530548170
they just stole some random idea they saw on internet but made it better.

In reality you could steal a major nintendo IP and just port it to PC with enough original designs to avoid nintendo lawyers.

But if you want to get ideas, just download a NES rom pack with 700 forgotten IPs.

I actually did that and now I want to make block 3D which is a tetris in 3D for the NES.
Anonymous No.530550315
>>530549396
honestly game designers should learn to use assets from keney packs and just focus on coding + game design.

That seems to be a winner combo.

Or learn a simple style like low poly + pixel art textures and chiptune music using onebitdragon.

That would be what game design bros should strive for.
Anonymous No.530550358
1. Never kill yourself
2. Work on your game
3. See you next week
Anonymous No.530550441 >>530550939
What the different between emit_signal("signal") and signal.emit() ?
Anonymous No.530550575
asset packs are a huge fucking trap. flaticon.com is the real solution.
with asset packs you cannot freely design, with icons you can.
that's like picking 100 words and trying to write a story with it. it sucks.
you need the full vocabulary.

just think about this and you'll realize i'm right.
Anonymous No.530550623
Did you guys know Kameo: Elements of Power was an /agdg/ game? George Andreas used to post about fairy princesses or whatever on here and you all banned him for it.
Anonymous No.530550772
you guys should make a game about my grandma her banana bread is seriously the best
top notch
Anonymous No.530550808
https://godotengine.org/article/dev-snapshot-godot-4-5-beta-3/

wake up babe, newer godot version.
Anonymous No.530550939
>>530550441
Saw on reddit that a good reason to use it is when you didnt create the signal yet.
Anonymous No.530551390 >>530551651
my Godot bodycam-like side project will take off bigly.
Anonymous No.530551651 >>530551692
>>530551390
May I see it?
Anonymous No.530551692
>>530551651
I haven't downloaded Godot yet. I've been drawing up the idea all yesterday.
Anonymous No.530551754 >>530552008
if you think really deep about everything... without money this thread would be good.
all shitposting, all frustration, all resignation, all doomerism, it's all because of money. otherwise people would just talk about gamedev itself.
Anonymous No.530551809
>>530550039
retard
Anonymous No.530551917 >>530552151
>we can't give poor people free money or they'll stop working
>meanwhile some millionaires work harder than me

they could just give me money. i'd actually be able to have some self-respect and healthy diet again and a stable mind. i'd do work, i'd make money, i'd not cost money to society.

but they decided to ignore how psychology really works.
Anonymous No.530552008 >>530552123
>>530551754
I'm more than willing to talk about gamedev you blind mentally stunted mongoloid. It's you who are completely disinterested in the topic. Most posters wouldn't even be here if they had money because they're not doing it for any other reason. They think this is the easiest way to make money because games are "le fun", not realizing that this is the most multidisciplinary and complex artform in existence. Most of you are normies who never gave a single shit about games and never will. Unless you played gay games for girls when you were 6 get the fuck out of here
Anonymous No.530552123
>>530552008
i came here because i was financially stable and was seriously interested. then i got poor and now i have to think about money and it distorts my passion. it's sad. but it's just how my mind works... i'm just a human.
Anonymous No.530552151
>>530551917
freeloaders exist
people who earn their own money have a compulsion to work for more money
giving someone money for doing nothing has the reverse effect, because it conditions you that doing nothing gets you good results, so your brain just says "don't bother"
Anonymous No.530552373 >>530555303 >>530555558
Decided on Godot, still a beginner but still kinda torn especially since from my research it just feels like the other engines have way more tools that will make my life easier like in the long run level generation and terrain tool please tell me it'll be worth it.
Anonymous No.530552385 >>530553038
>ok iam gonna scope down...
>lets make point&click adventure where you have fixed 1080p backgrounds
>"there's 1000 different screen sizes and your game has to work on all of them"

name a game and i'll tell you the technical problems...
Anonymous No.530552505 >>530552596 >>530552987
Can you make a Pong game from scratch without looking at a tutorial?
Anonymous No.530552596
>>530552505
yes
Anonymous No.530552830
youtube after recommending me the same indie slop tutorial for the 100001st time:
"maybe you wanna watch today?"
Anonymous No.530552987
>>530552505
Yes.
Don't ask me to do anything without documentation nor LSP, tho. I don't think I can do that with any language/framework.
Anonymous No.530553038
>>530552385
Plug in an up/downscaling algorithm or simply ship your game in a fixed resolution like the dozens of agdg projects that open an unscalable Godot window in some puny resolution.
Anonymous No.530553067
im pivoting/transitioning my game to a different genre
Anonymous No.530553113 >>530553253
i wonder if it could become a gamedev trend to go "retro gamedesign". like not about the art style. but e.g. just making a simple rts. just making a simple racing game with funny characters. just making a simple sports game for stuff like ski jumping. or just a simple shooter where you kill the bad guys.
like a "simpler times" type trend.
so it's not about the retro look, but about the retro gameplay and retro themes.
Anonymous No.530553253
>>530553113
retard
Anonymous No.530553413
me when watching 3D tutorials
"dude just fuck off into the movie industry, i don't want your low fps slop 3d models"

nanite probably made this problem worse by shilling that polycount doesnt matter
Anonymous No.530553486 >>530553781 >>530554110
>>530549396
>would tear their own hair out if they saw the sort of derivative garbage this place outputs
>And then you have the balls to try and act like this place is some sort of bastion of free thought?
>I want you to be a little more honest with yourselves.
>Use your brains. Think outside the box.
It's good to know that we're getting an agreement.
Anonymous No.530553596 >>530553901 >>530553932 >>530554161 >>530555526
why did devil spire dev release his game in the middle of the steam summer sale where AAA games are selling for the same price as his unfinished skyrim unreal engine slop?
I genuinely dont get why anyone would do something so retarded. He would have legit been on the top of steam trending but he killed his own game by being mentally retarded
Anonymous No.530553634 >>530554172 >>530554604
i use unity because its the only engine without a big deal breaker.

in godot it's gdscript and that you can't add multiple scripts to one object. and how c# doesn't export to all platforms.

in unreal it's the fucking performance and their rendering pipeline and how it forces the unreal way on you.
Anonymous No.530553781
>>530553486
this one is genuinely pretty embarrassing when I see it. it has the vibe of a 13 year old who has a programmer dad showing them how to play around with pygame for the first time

But in reality it's a 35 year old trans male who wants to be an anime girl and this is the best he could after nearly 3 years of development
Anonymous No.530553861
Can i get caught if i used pirated character creator 4?
Anonymous No.530553901
>>530553596
>why'd he release on that date it's the summer sale
>why'd he release on that date it's next fest
>why'd he release on that date it's the skyrim knockoff event
>why'd he release on that date it's november and there is too much competition
etc
etc

If you follow everything the Zuk says there are like 3 weeks in the entire year you can release your game and they'll be filled with other indie devs doing the same thing.
Anonymous No.530553932 >>530554048
>>530553596
his game is better. Simple as that
Anonymous No.530554048
>>530553932
have you actually played it? it's very very very rough. I would say its in early demo state, not early access state. But, that is the risk he took and I hope he will continue to work on it and improve it
Anonymous No.530554110
>>530553486
I don't understand what this post and image is supposed to be saying
Anonymous No.530554161 >>530554257
>>530553596
never have I seen any supporting evidence that release timing matters
it's boomer shit from the era of billboards
Anonymous No.530554172
>>530553634
retard
Anonymous No.530554257 >>530554975
>>530554161
>If I just close my eyes I cant see anything that disagrees with my naive worldview
Anonymous No.530554604
>>530553634
The only thing C# can't do in godot (yet) is web export. Is that really such a deal breaker for you?
Anonymous No.530554738 >>530554924 >>530554981 >>530555093 >>530555106
unreal is the type of engine that sounds good on paper but when you use it you want to kill yourself
Anonymous No.530554924
>>530554738
I like unreal.
Anonymous No.530554975
>>530554257
post statistical evidence then
Anonymous No.530554981 >>530555254 >>530555267 >>530555625
>>530554738
unreal is most hated engine by players too
Anonymous No.530555093
>>530554738
it's an engine you'd use after you just get a fade haircut and still smell like the barbershop and you are eating a greasy pizza.
Anonymous No.530555106
>>530554738
Really? I think once you learn the API and understand how to optimize away some of the retarded tech demo type UE features it is probably the most powerful engine on the market. plus zero licensing cost until 1 mil (never gonna hit it so no worries anyways)
Anonymous No.530555254
>>530554981
It's the new slop factory. That stigma used to belong to unity
Anonymous No.530555267 >>530555389 >>530555661
>>530554981
I have seen so many steam tards complain about unreal only to realize the game they are upset about was unity and they just assumed it was unreal because of bad performance
Anonymous No.530555303 >>530555521
>>530552373
>3d
>godot
no
Anonymous No.530555389
>>530555267
kek
Anonymous No.530555521 >>530555752
>>530555303
NTA
why not?

you don't think a stylized 3D game can be done in Godot?
Anonymous No.530555526
>>530553596
less games released, people are already looking for games to buy
Anonymous No.530555558
>>530552373
godot is fine even for 3d unless you actually do need advanced rendering
Anonymous No.530555568
>>530549396
Game design without acting on it is like proposing someone tests your new "anti-bear" deodorant by going up to a polar bear.

There is zero risk to you. There is zero effort by you. If it fails or if it succeeds, you won't see it. You are resting everything on someone else.
Game design is the hardest part but it needs to be done by someone who both talks the talk and walks the walk. Becoming a game designer is the transcendency stage beyond menial dev labour, where you could make everything you say but you don't because your time is too valuable.
That's what a producer or director is.
We don't call them idea guys. We don't call them designers. They're in the lead role and spend their time thinking, monitoring and correcting the workers.

You can claim to be a game designer and that you're more important than everyone else but in reality you're just a lazy guy who has never left their basement and tells others about what grass looks like.
Anonymous No.530555625 >>530555992
>>530554981
Basically every new game has people bitching about performance regardless of engine.
Unreal is just a scapegoat.
See: Monster Hunter Wilds, Dogma 2, Dead Space, Elden Ring Nightreign

And then games like Clair Obscur get overwhelmingly positive ratings despite having all the same performance issues as Stalker 2.
Anonymous No.530555661
>>530555267
yeah unreal is peak at running slop algorithms like TAA, but also peak at pushing those slop algorithms into gaming.

for me it's unity built-in renderer.
Anonymous No.530555752
>>530555521
you can make a stylized 3D game in RPGM, it doesn't mean you should
Anonymous No.530555821 >>530556180
UE4 is comfy with c++. COMFY!
Anonymous No.530555847 >>530556013 >>530556106
would you rather cuddle with a cute girlfriend 6 times a week and dev 1 time a week or dev 6 times a week and cuddle 1 time?
Anonymous No.530555992 >>530556242
>>530555625
I use ue5 but my pc is super shitty so I've been forced to learn how to do insane levels of optimization to get my game running smooth, I think a lot of devs have 4090 rigs and never even think about how it runs on shitty pc's and it leads to the average person being fucked
Anonymous No.530556013 >>530556124
>>530555847
my tall red haired freckled lovely sweetheart with a nice overbite will work on my games with me.

she also bites frozen treat with her front teeth while we are out by my pool. I seriously love her so much.
Anonymous No.530556106
>>530555847
dev 7 days a week
Anonymous No.530556124
>>530556013
>Biting frozen treats
This unironically gives me the chillies
Anonymous No.530556180 >>530557327
>>530555821
funny enough, most of my "optimizations" in ue5 have included turning off ue5 features in favor of the older ue4 features lol. Like switching back to chaos, removing nanite, etc.
The newest UE version always seems to be a glorified tech demo, not at all ready for production, and as such is pretty "use at your own risk"
Anonymous No.530556242 >>530556835 >>530556974 >>530558161
>>530555992
It's not that hard to optimize Unreal 5
It's basically:
-Use baked lighting
-Use LODs instead of nanite
-Use TAA instead of TSR
-Use shadow maps instead of virtual shadow maps
-Use a level based design with minimal asset spawning/streaming

Bam. You're at UE4 performance in UE5. But people want Lumen and Nanite for whatever reason so what do you do.
Anonymous No.530556835 >>530556974
>>530556242
Yup, 100%, and some of those are literally just options in the engine settings. Would be nice if they allowed "modes" for the engine, like a fresh install you can select "performance mode" and it defaults all of your settings to the optimized ones
Anonymous No.530556974 >>530557318
>>530556835
>>530556242
b-but a youtuber told me to get angry about something...
Anonymous No.530557190 >>530557334 >>530557875 >>530557997 >>530558105
>>530548467
Define game design. If you can’t define game design in objective terms it’s obviously not a real medium to study or take seriously
Anonymous No.530557318 >>530557861
>>530556974
Well, no. I actually agree that Epic shat the bed introducing a ton of performance heavy features in a single engine iteration. There was (still is) a desire for realtime GI so I think that was the right approach but Lumen is both super performance heavy and just doesn't look that great. If I was them I would've either implemented something like SVOGI or a probe baking system.
Anonymous No.530557327
>>530556180
UE5 with lumen, nanite, and all that shit needs different types of optimizations than the old ways. The problem is you still won't get good FPS on lower end computers because it only really works on higher end GPUs.
Anonymous No.530557334 >>530557538
>>530557190
The dynamics of how a game communicates with the player and the experience the player is getting out of the game by interfacing with it
Anonymous No.530557390 >>530557458
it's going to be fun to talk about Godot with you guys when I start my bodycam-like in Godot.
Anonymous No.530557452 >>530558053
Can you invite me to the Discord of the Inner Circler?
Anonymous No.530557458
>>530557390
can't wait
Anonymous No.530557538 >>530557838 >>530557961 >>530558028
>>530557334
This is so incredibly vague and subjective that it could be applied to every single facet of making a game, and there’s no objective rules you could possibly apply here to determine what is good and what is bad. Game design is the culmination of an entire game taken at face value and can only be judged in a finished product, not applied to a game prior to development. Studying game design is a complete waste of time as the medium only serves as a form of critique of existing works, it’s not a valuable use of time for someone who’s actually making anything
Anonymous No.530557838
>>530557538
your attitude towards game design perfectly explains why 99% of demo day games are unplayable garbage. That's all I'm going to say
Anonymous No.530557861
>>530557318
And the other thing to consider is that Unreal 5 with all the high end features really isn't designed to run at native resolution. It is designed to run at sub-1080p with a bunch of upscaling because every single new feature scales with raw pixel count. With nanite it's literally one triangle per pixel and with lumen it's 1 ray per 4 pixels. So running a scene at 1080p vs 4k is a massive performance difference. I believe that Witcher 4 demo is actually running at 60fps on a ps5 because it looks like it's running at 720p;.
Anonymous No.530557875
>>530557190
the definition and tuning of mechanics and rulesets which govern the behaviours of and interactions between entities, game systems, engine systems, and the player(s)
Anonymous No.530557918
Stand aside, I have some scope creep to add.
Anonymous No.530557961
>>530557538
>incredibly vague and subjective
Just like game design
Anonymous No.530557997
>>530557190
agdg should actually spent time learning board and card games instead of saying dumb shit like game design being idea guyin.
Anonymous No.530558028
>>530557538
>Game design is the culmination of an entire game taken at face value and can only be judged in a finished product, not applied to a game prior to development.
t. type of guy who thinks games truly do "luck into" being good
Anonymous No.530558053
>>530557452
https://discord.com/invite/FpgaCJe
gogem.pro No.530558105
>>530557190
a games rules and how those rules are contextualized
Anonymous No.530558161 >>530558240 >>530558475
>>530556242
only one problem left: i hate working with it.
in unity i make a script and drag and drop it on a game object. in unreal everything is horrible workflow.
folder management is one of them. in unity everything is a normal file with an extra .meta file, unreal transforms everything into uassets.

also i hate visual scripting.

also unreal editor renders at realtime. yes, the ui literally renders at realtime. it doesn't just render what changed like unity does. i don't mean the viewport, i don't mean the game, i mean the editor itself renders at realtime. i hate that.
Anonymous No.530558240 >>530558528
>>530558161
Why are you even using Unreal?
Anonymous No.530558475
>>530558161
I'm sympathetic to this:
>in unity i make a script and drag and drop it on a game object.

Everything else is just like whatever. The editor rendering every frame won't matter in a released project. You can use C++. etc
Anonymous No.530558528
>>530558240
i dont anymore. i did for over a year. i coped and gaslit myself into oblivion before i finally told myself "dude just use something you like".

gaslighting yourself is easy in unreal engine, it seriously has some good features out of the box (e.g. navmesh rebuilding at runtime, free assets, youtubers making useful tutorials), but i just don't like the engine... i just wish all that effort (free assets etc.) would have been spent on unity instead...
Anonymous No.530558725
>>530294609
>>530294609
>>530294609
Anonymous No.530558817
If this is the thread where we bitch about Unreal:
-The lack of controller support in UMG after over 10 years is fucking ridiculous
-Being unable to tell what type of controller your player is using without C++ is ridiculous