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7/1/2025, 2:52:27 PM
>>95990743
Let’s imagine Games Workshop decides to scrap the current wound mechanics that have been in place for the last three editions, and instead introduces a wider range of Toughness and Strength values across units.
What alternative game mechanic might they create to replace the existing to-wound system?
Let’s imagine Games Workshop decides to scrap the current wound mechanics that have been in place for the last three editions, and instead introduces a wider range of Toughness and Strength values across units.
What alternative game mechanic might they create to replace the existing to-wound system?
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