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8/2/2025, 1:56:55 AM
>>49797953
It grants additional rolls for damage. Think of it like DnDogshit 5e 'advantage'. 30 luck, the thief bonus, means 30% of the time on a damage roll, you roll a 2nd dice and take the higher result between the two. 100 luck means you always roll 2 dice in place of one, like the 5e advantage. 150 luck means you roll 2 dice all the time, and 3 dice half the time, always taking the best result.
I asked an LLM to simulate what +100 luck / stock DnD advantage would mean statistically, and it settled on a 31.67% damage boost using 400 simulated d20 rolls, so it's pretty significant. But there'll be a lot of diminishing returns once you start pumping that luck even higher.
It grants additional rolls for damage. Think of it like DnDogshit 5e 'advantage'. 30 luck, the thief bonus, means 30% of the time on a damage roll, you roll a 2nd dice and take the higher result between the two. 100 luck means you always roll 2 dice in place of one, like the 5e advantage. 150 luck means you roll 2 dice all the time, and 3 dice half the time, always taking the best result.
I asked an LLM to simulate what +100 luck / stock DnD advantage would mean statistically, and it settled on a 31.67% damage boost using 400 simulated d20 rolls, so it's pretty significant. But there'll be a lot of diminishing returns once you start pumping that luck even higher.
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