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8/2/2025, 6:33:06 PM
>>717075593
And the worst part is that these old people drones are almost universally terrified of actually dying. Nothing sickens me more than old people being scared of death. How do you go 7+ decades without seriously reflecting on your own mortality or digging into information on the afterlife(hint: it's very obvious we persist after death and reincarnation is real to anyone who's ever done a lick of inquiry into the matter)
And the worst part is that these old people drones are almost universally terrified of actually dying. Nothing sickens me more than old people being scared of death. How do you go 7+ decades without seriously reflecting on your own mortality or digging into information on the afterlife(hint: it's very obvious we persist after death and reincarnation is real to anyone who's ever done a lick of inquiry into the matter)
6/22/2025, 7:42:39 AM
I liked everything visually, but the story was severely lacking.
>the opening really had no connection to the plot of the rest of the movie
>there was no strong motivation for the father and son to enter the mainland given the danger present
>the doctor surviving there for decades with a smoke signal on all the time made no sense
>the journey back felt nonsensical, Spike knew of the dangers and his inability to help his father
>the baby scene and soldier threatening to shoot Spike /Isla felt like an after-thought and seemed out of character for Erik who was introduced as a cold, selfish soldier but showed himself to be compassionate when faced with extreme situations
>the doctor played no role in the story or progression
>Isla's death felt like an excuse for a drug / artsy sequence
>every character introduced just ended up getting dumped in a way that wasn't satisfying or grew the story
>chav ninjas at the end, killing zombies with melee weapons to music after soldiers in full gear were dying in combat to them was bizarre, one of them connecting to the opening plot didn't feel like some unique or interesting payoff
The differently evolved zombies, chase scenes, ruins, night clips, etc were all very cool, but overall the movie just felt like a bunch of sequences of what they wanted to include with a weak overarching plot, some sequences landed and others didn't.
>the opening really had no connection to the plot of the rest of the movie
>there was no strong motivation for the father and son to enter the mainland given the danger present
>the doctor surviving there for decades with a smoke signal on all the time made no sense
>the journey back felt nonsensical, Spike knew of the dangers and his inability to help his father
>the baby scene and soldier threatening to shoot Spike /Isla felt like an after-thought and seemed out of character for Erik who was introduced as a cold, selfish soldier but showed himself to be compassionate when faced with extreme situations
>the doctor played no role in the story or progression
>Isla's death felt like an excuse for a drug / artsy sequence
>every character introduced just ended up getting dumped in a way that wasn't satisfying or grew the story
>chav ninjas at the end, killing zombies with melee weapons to music after soldiers in full gear were dying in combat to them was bizarre, one of them connecting to the opening plot didn't feel like some unique or interesting payoff
The differently evolved zombies, chase scenes, ruins, night clips, etc were all very cool, but overall the movie just felt like a bunch of sequences of what they wanted to include with a weak overarching plot, some sequences landed and others didn't.
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