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7/7/2025, 1:59:25 PM
>>2087505
The new administration worked more or less as follows: to ensure stability, the company would have a permanent headquarters in Smallmere. Any settlement that had signed the protection treaty was obliged to provide tribute - men, goods, crowns, or whatever else they could - to supply the Corintari military force. In return, every settlement would be protected by a permanent adventurer garison of anywhere between 100 and 1000 men. These adventurers would act as the enforcers of the law and would have limited say in other governmental matters as well, though the final decisions could still only be taken by the Captain.
Unfortunately, this created more problems than solutions. For one, due to the other warbands that had settled earlier, a significant portion of integral Corintari land was not under their control. Other settlements were separated from the capital because of this. One such place, Mintirley, prompted the creation of the "frontier pioneers", tasked with establishing control over little-settled land, such as Foarhal, which separated Mintirley from Corintar proper. Alas, this proved to be a very expensive venture that many a marcher viewed to be unnecessary. This prompted the "Administrative Unit Reform of 1468", which assigned all settlements to a "province", and all "provinces" to a "state". It proved to be very effective, though the economy was still struggling to keep a net-positive income.
Another problem was the fracturing of adventurer unity - beforehand, the entire party moved as one, united under a common marcher ideology and shared interests. Now, they were spread out all across their liberated parts of Escann, bickering over the tiniest things, having nearly forgotten why they came to Escann in the first place. The only solution that sil Canneinn saw to this was to completely reform the way the government was structured, again.
The new administration worked more or less as follows: to ensure stability, the company would have a permanent headquarters in Smallmere. Any settlement that had signed the protection treaty was obliged to provide tribute - men, goods, crowns, or whatever else they could - to supply the Corintari military force. In return, every settlement would be protected by a permanent adventurer garison of anywhere between 100 and 1000 men. These adventurers would act as the enforcers of the law and would have limited say in other governmental matters as well, though the final decisions could still only be taken by the Captain.
Unfortunately, this created more problems than solutions. For one, due to the other warbands that had settled earlier, a significant portion of integral Corintari land was not under their control. Other settlements were separated from the capital because of this. One such place, Mintirley, prompted the creation of the "frontier pioneers", tasked with establishing control over little-settled land, such as Foarhal, which separated Mintirley from Corintar proper. Alas, this proved to be a very expensive venture that many a marcher viewed to be unnecessary. This prompted the "Administrative Unit Reform of 1468", which assigned all settlements to a "province", and all "provinces" to a "state". It proved to be very effective, though the economy was still struggling to keep a net-positive income.
Another problem was the fracturing of adventurer unity - beforehand, the entire party moved as one, united under a common marcher ideology and shared interests. Now, they were spread out all across their liberated parts of Escann, bickering over the tiniest things, having nearly forgotten why they came to Escann in the first place. The only solution that sil Canneinn saw to this was to completely reform the way the government was structured, again.
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