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!!Tm8/4MnbTW4/v/716331117#716344009
7/24/2025, 9:55:09 PM
>>716343668
It's great, what are you talking about?
>Parkour is actually the focus again.
>Stealth is actually the preferred way to do anything because of the wanted level paired with how combat basically becomes a parry fest to do any damage.
>You actually have to run away from encounters instead of just murdering everyone.
>You can pickpocket again.
>Social stealth is back.
>Hiring people to do stuff for you is back.
>Exploring the map actually feels like an old AC game again.
>You actually have proper targets with actual motivations and a decent enough story.
Yeah, it's not perfect. The parkour is janky because they tried cramming old mechanics into the Valhalla heavy parkour, it hard crashes the game sometimes, and there is no reason to actually attack in combat instead of parrying, but it's how future games should be like just with better parkour that isn't as heavy as Origins onward.
It's great, what are you talking about?
>Parkour is actually the focus again.
>Stealth is actually the preferred way to do anything because of the wanted level paired with how combat basically becomes a parry fest to do any damage.
>You actually have to run away from encounters instead of just murdering everyone.
>You can pickpocket again.
>Social stealth is back.
>Hiring people to do stuff for you is back.
>Exploring the map actually feels like an old AC game again.
>You actually have proper targets with actual motivations and a decent enough story.
Yeah, it's not perfect. The parkour is janky because they tried cramming old mechanics into the Valhalla heavy parkour, it hard crashes the game sometimes, and there is no reason to actually attack in combat instead of parrying, but it's how future games should be like just with better parkour that isn't as heavy as Origins onward.
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