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6/12/2025, 3:44:59 PM
So how about we add a unit that:
>has a long range cannon attack
>a secondary handgunner attack that still works while the unit is in melee
>a ton of health
>unbreakable
>no fire weakness despite being made of WOOD
>and have the AI not even remotely hesitate to recruit 10+ of these in an army in late game
>has a long range cannon attack
>a secondary handgunner attack that still works while the unit is in melee
>a ton of health
>unbreakable
>no fire weakness despite being made of WOOD
>and have the AI not even remotely hesitate to recruit 10+ of these in an army in late game
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