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7/8/2025, 8:04:41 PM
Started in on the Aggjin project.
Currently I'm just breaking it down into parts and combining the separate meshes, which is a lot more work than it sounds like because the ripped model for some reason has overlapping vertices all over it, instead of just a single connecting one. Which is baffling.
From there the obvious next step is to improve the quality of the mesh so it's nice and smooth, then add details like panel lines, and finally add the actual articulation. I'm thinking I might use the method that the scratch built one on the Hobby Japan site used for the arms, just buy a thick flexible wire instead of individual double joints or a series of ball joints. Especially considering how heavy the hands are going to be.
Currently I'm just breaking it down into parts and combining the separate meshes, which is a lot more work than it sounds like because the ripped model for some reason has overlapping vertices all over it, instead of just a single connecting one. Which is baffling.
From there the obvious next step is to improve the quality of the mesh so it's nice and smooth, then add details like panel lines, and finally add the actual articulation. I'm thinking I might use the method that the scratch built one on the Hobby Japan site used for the arms, just buy a thick flexible wire instead of individual double joints or a series of ball joints. Especially considering how heavy the hands are going to be.
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