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Found 3 results for "f6f6f8cf0e043b94f99bf29fccab0fb6" across all boards searching md5.

Anonymous /v/715547802#715548576
7/15/2025, 8:12:35 PM
>>715547802
I agree, however Zelda shouldn't be about relaxing. they should be about feeling like you're on a meaningful quest where you go into ominous dungeons and get to plot twist moments where Hyrule changes midway through the game, and then it becomes more and more epic leading up to a final showdown with Ganondorf.
That's what Zelda means to me. I was kind of shocked to learn that Zelda on NES was as barren as it was. Reminded me a bit of E.T. on the Atari 2600.
Anonymous /v/713647510#713653854
6/26/2025, 12:53:46 AM
>>713647510
Ganondorf in Twilight Princess.
Seriously, what did he do?
Pulled some visual filter over parts of Hyrule in the first 3rd of the game, that Link cleared easy peasy. And what did that do? Scare some Hylians? Then he puts a giant Diamond Barrier around the Castle but everyone in the town outside are able to get by with their lives the same, and there's no sense of peril.
At the end of the game it's just Link killing Ganon in cold blood in an empty-ass field showing that there are nobody rooting for it, and his feud is entirely private and petty.

Seriously, what the fuck did Ganondorf do to anybody in TP?
Anonymous /v/712932627#712947828
6/18/2025, 1:08:33 AM
>>712946506
I really wish I liked TP more. But I genuinely feel like these moments weren't earned by the end. Ganondorf's insertion as the final antagonist is super clumsy and the 4 phases of his boss encounter are really badly paced with the story. It kinda starts and stops and loses momentum several times before it's over.

OoT is way cleaner. You confront Ganon after the game started with having nightmares about him, the second half genuinely shows him having ruined the innocence of Hyrule, and you've been waiting the whole game for it. You go up to the top of his castle and the music builds the suspense. You fight him directly and win, then you escape as his castle crumbles, but right as you think it's over, he tries to take you down within the rubble of his ruined castle, plus the game bridges Ocarina of Time to previous Zelda games by showing Ganondorf becoming Ganon for the first time in the timeline.

All of that is so epic. But in TP the usage of Midna and Zant are way more effective throughout the game than Ganon is, and while they do introduce him in a flashback midway through the game, they basically haven't characterized his evil in the rest of the game by the time he suddenly becomes the main force of evil at the end. For example, what did the Twilight even do to the "World of Light"? I can't tell. It just kind of scared some people in Hyrule Castle town but Link cleared all of Hyrule from those Twilight Zones before the game even got started, so you're just left with a plot that lacks any threat here at the end, and it's completely isolated to Ganon, Link, Zelda and Midna fighting "in private", unbeknownst to the land they're supposedly trying to save.