Search Results

Found 1 results for "f772df9d2a08083d7c3f1b2409837469" across all boards searching md5.

Anonymous /vg/532564997#532621030
7/25/2025, 1:33:11 PM
>Before Edge of Fate / The Final Shape
>Normal Raids and Dungeons
>-5 power for a 0.799x damage multiplier
>BUT shortly after Salvation's Edge launch they removed surges from normal raids and dungeons and baked in the 25% damage bonus. This brings the net multiplier to 0.999x.
>Contest/Ultimatum Raids and Dungeons
-25 power for a 0.499x multiplier.

>The Edge of Fate
>Normal Raids and Dungeons
>-10 power for 0.780x damage multiplier
>Normal The Desert Perpetual (tDP)
>-20 power for 0.711x damage multiplier
>Contest The Desert Perpetual (tDP)
>-40 power for 0.313x damage.
>-40 Power The Desert Perpetual via Feat
>This lets you set the contest delta of -40 for a 0.282x damage multiplier.

>Boss Health Changes
>This is something still in testing and it is very hard to nail down relatively.
>So far boss health, adjusted for base level changes, does not seem to have been lowered.
>If boss health values were increased we could possibly be even worse off.