Search Results

Found 1 results for "f8c6bf59c582949693fcc20f65444186" across all boards searching md5.

BokuDev /vg/528485669#528493068
6/23/2025, 9:07:37 AM
>>528491809
Good in the sense of money. Bad in the sense of my sanity. The money got me a new car so at least so I own a house in full and a car in full now at 29 right before 30 with 0 debt because of all my wageslaving throughout my 20's payed off so I feel a tiny bit of happiness with that since I always felt sad from time to time I never got to have a wife and kids before 30 despite dating a lot but that's life.

I have to choose between the prototype I did for a horror game with a cute anime girl with water guns that kills rainbow monsters at night time with water to save her older sister that I really want to make because it is single player or local co-op heavily inspired by something like crow country and other survival horror games iv played (But you go into first person aiming when you aim and not some kinda 3rd person top down aiming)

Or that online multiplayer co-op animal crossing survival horror crafting game prototype you may have seen me post before. (You can probably tell survival-horror is my favorite game genre to play personally other than from-software games)

I'm leaning more towards the anime girl with water guns game not because I dont love that online co-op prototype iv posted here from time to time but because since I have to choose one of these to do after bokube releases I really wanna prove to myself and a lot of haters that I can make a game in 1-2 years if I'm doing it full-time for the first time and not wageslaving anymore; so using all my new skills to make a single player game without networking limitations may be easier to finish in 1-2 years. I get the feeling if I do the online multiplayer game seriously even full-time id run into challenges that would extend the dev time on that project to 3-5 years regardless of what I want because the nature of networking and adding systems ontop that always break the networking logic until you patch them up; and then that patching up process adds time compared to a single player game.