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Thread 528485669

763 posts 274 images /vg/
Anonymous No.528485669 >>528492703
/agdg/ - Amateur Game Development General
engine war edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>528407969
Anonymous No.528485820 >>528520213
New beginning
Anonymous No.528485850 >>528486078
Return to roots
Anonymous No.528486012 >>528486289
third for pedodevs
Anonymous No.528486026
Mods
Anonymous No.528486046
i was wrong, art IS progress because you're improving your skill at making assets
BokuDev No.528486048 >>528486230 >>528486387 >>528486860 >>528495265 >>528542574
Is this good lava my fellow artfag devs?
Anonymous No.528486078
>>528485850
you're right, I think I know just the game to make
Anonymous No.528486147
I Was Groomed By The Inner Circle, Here Is My Story
Anonymous No.528486171 >>528491809
bokudev...
Anonymous No.528486213 >>528486326 >>528488174 >>528500382 >>528505343
Is your game ready?
Anonymous No.528486230 >>528542393
>>528486048
it's clearly a scrolling texture on top of the quilt design.
make the lava more alive or something
Anonymous No.528486232
schizo hours
Anonymous No.528486289
>>528486012
godotbro btw
Anonymous No.528486326
>>528486213
For what? I don't participate in sales. It degrades the value of my game.
Anonymous No.528486363 >>528486551 >>528486608 >>528486621 >>528487137
Created an itch project page for the next dd. Now I can continue with THE GAME.

It will be my first dd. Please let me know what to expect
Anonymous No.528486380
Indie dev is dead
Anonymous No.528486387
>>528486048
Yeah it works. Reads as lava.
Just keep in mind that most of the art advise from here doesn't come from artists.
Anonymous No.528486512
post more tranime
Anonymous No.528486551 >>528488004
>>528486363
The inner circle will either promote you and hugbox you into a position where your game will be strictly kept at a low level of quality if they decide you are pathetic enough to be controlled and used. Otherwise you will be ignored and never acknowledged in any way
Anonymous No.528486608 >>528488004
>>528486363
mostly butt pats, occasionally the honest feedback
be sure to also crawl the thread, anons will give random game feedback here if they don't have an itch account, or want to be more brutal about it
Anonymous No.528486621 >>528488004
>>528486363
50% of the advice you get will be obvious stuff you already had planned. 25% will be completely useless suggestions that you don't think fit the game you're wanting to make. 25% will be things you hadn't thought of that you actually like. Be gracious and accept all of it.
Anonymous No.528486860
>>528486048
bubblewrap?
Anonymous No.528487061
I've learned that if you're a more experienced dev its better to wait until your vertical slice is basically done before getting feedback.

People get bored of your game the more times you post it to dday
Anonymous No.528487137 >>528487268
>>528486363
I may record a video of your game and share it itt so you can feel pain watching me fail to comprehend your game
Anonymous No.528487268 >>528487486
>>528487137
kill yourself
Anonymous No.528487298
Juan you didn't have to add photographs of your asshole to the README.md.. sigh..
Anonymous No.528487357 >>528487494 >>528489650
Is Boku still the cutest /agdg/ member?
Anonymous No.528487486
>>528487268
why?
Anonymous No.528487494
>>528487357
he isn't even cuter than the ugliest bocchisis thoughbeit
Anonymous No.528487924 >>528487979 >>528488484
I just came in godot and already have a game, why did you people lie and say making games is hard?
Anonymous No.528487947
I just came in godot
Anonymous No.528487979 >>528488081
>>528487924
How do you cum in a game engine
Anonymous No.528488004 >>528488515
>>528486551
I'm afraid of the inner circle. I don't want to be their bitch.

>>528486608
>>528486621
Thanks! Can't wait to be roasted or lost and forgotten.
Anonymous No.528488078
I just came
Anonymous No.528488081 >>528502805
>>528487979
Anonymous No.528488174
>>528486213
Let's go, baby!
I could make like, $20.
Anonymous No.528488189
stream... my.... game!!!!!!!!!
Anonymous No.528488484 >>528488706
>>528487924
Making a game is easy. After all, a game is just a set of mechanics in a pocket universe. The hard part is actually finishing and shipping a "quality" product.

For example, it's very easy to create a GTA clone with a guy and a vehicle to drive around. And it's technically a game. But it's not a product. You need story, missions, music, art, style, how does it interact with different hardware configuration, asset handling, debugging, etc
Anonymous No.528488505
Uohhhhhhhh!! !! Godot erotic !!!!!! Godot editor and addons !!! Erotic .... ToT ToT ToT
Anonymous No.528488515 >>528488952 >>528489081
>>528488004
>I'm afraid of the inner circle
You shouldn't be. They are counting on the ignorance of the newcomers. Right now they are severely weakened so they don't hold that much power. The previous 12 months have been a turbulent period where they were completely humiliated and decimated after a streak of flops the like of which these threads hadn't seen in generations. Right now they are licking their wounds in the discord so they don't pose too much of a threat. Just don't fall for their bullshit when they start giving you 'feedback'. Any stream by osur/lafafa you can safely ignore. There's a few big streamers they have in their pocket. Brimstonewalker is also controlled by them.
Anonymous No.528488607 >>528488731
Is inner circle a group of people? a metaphorical deity? Jungian shadow?
Anonymous No.528488706
>>528488484
I suppose that's right, I'll work on it a bit more before showing it off then.
Anonymous No.528488731 >>528488841 >>528488952
>>528488607
The cabal of big developers that controls the flop of information and the popularity contest of the /agdg/ threads so that they are always at the top. Some big developers refuse to join them. most of the small developers are their slaves and supporters but aren't part of the actual circle, much in the same way that leftists support corporations that pander to them but make their lives worse.
Anonymous No.528488841 >>528488898
>>528488731
>flop of information
flow of information
Anonymous No.528488898
>>528488841
>flop of information
that's just called /agdg/
Anonymous No.528488952 >>528489169
>>528488515
>>528488731
Why is it always the pedocord users?
Anonymous No.528489081
>>528488515
Thank you for your flop of information. I will prepare myself to resist the urge to fall to their hands
Anonymous No.528489104
>want to see how other "Slay the Spire clones" try to change the formula
>look at "More like this" section
>fucking Balatro, Binding of Isaac, Darkest Dungeon and all popular games with the roguelite tag but not a single Slay the Spire clone even though it should be mechanically identical

Fucking useless algorithm, I bet if I look up actual Slay the Spire clones they'll all point towards Slay The Spire.
Anonymous No.528489169
>>528488952
Because they are the most oversocialized and deceitful creatures you can find in gamedev. Terminally being on discord usually means that a lot of your headspace is occupied with social dynamics and manipulation tactics/networking opportunism instead of technical interests relating to game development. That's the reason why the inner circle's games are all stagnant shovelware but they spread the echochamber narrative that their games are great through their propaganda network
Anonymous No.528489186 >>528489462 >>528489937
>the game that people want me to make is not the game that I want to make
Anonymous No.528489462
>>528489186
It's simple. If you are poor utilize your talent to get money, otherwise make things that you want to make. Your talent/skill is a divine gift bestowed upon you to use as you see fit.
Anonymous No.528489465
report ALL avatarfags
Anonymous No.528489532
i hate having to make testing tools for every project
Anonymous No.528489553 >>528489614 >>528489667 >>528489762 >>528489828
Being a gamedev in the current year is not unlike being a man dating women in the current year. And gamers are like women.
They keep demanding more and more while offering less and less.
They're spoiled for choice but bitch about how everything is shit now.
They keep going for the worst and most exploitative and then blaming everyone else for their own choices.
Grifters keep telling us to keep improoving like you need to be the top 1% to have a basic/middling level of success.
Anonymous No.528489614
>>528489553
trvke
BokuDev No.528489650 >>528489774 >>528489790 >>528489806 >>528490303 >>528490494 >>528491809 >>528492682
>>528487357
I am turning 30 this year while having a blue collar house repair flipping day job. I am not cute anymore desu. I need to learn how to shave and sleep more.
Anonymous No.528489667
>>528489553
TRVKE
Anonymous No.528489762
>>528489553
you forgot
>they constantly bombard you with demands but if you bend over backwards to meet all of them they just lose interest and move on
Anonymous No.528489774
>>528489650
Nah, you still look cute and cuddly :3
Anonymous No.528489790
>>528489650
are you hapa by chance? you got that uncanny hapa face. not ugly, just wierd looking.
Anonymous No.528489806 >>528489862
>>528489650
I'd love to have a day job. Instead I only have gamedev and I can't get any kind of job. I'm being rejected from food service jobs.
Anonymous No.528489828 >>528490171 >>528490746
>>528489553
Sucks to be you. I take full responsibility for everything universe throws at me.
I am poor? It's my fault.
My game flops? It's my fault.
I died in an accident? It's my fault.

I have never blamed an external entity in my entire life. If something good happens to me, I did it. Something bad? I did it.
Anonymous No.528489862 >>528489972
>>528489806
stop lying, food service will higher 4 time murderers just do the fucking work
Anonymous No.528489937
>>528489186
I would make the game others want me to make if they promised to play it. alas
Anonymous No.528489972
>>528489862
they won't admit that neeting is comfy af
Anonymous No.528490082 >>528490191 >>528491246
https://www.youtube.com/watch?v=_gXlauRB1EQ
if you're getting mogged by roblox devs then you're ngmi
Anonymous No.528490171 >>528490947
>>528489828
Yup, that's radical accountability that's being pushed by grifters on their victims.
If you were born in a shell crater in Syria, it's your fault.
If you're 5'4", it's your fault.
If you get t-boned by a truck and end up in a wheelchair, it's your fault.
Anonymous No.528490191 >>528490376 >>528490585
>>528490082
> how roblox is exploiting young game developers
> and now I am going to exploit this story to make money on youtube
Anonymous No.528490303
>>528489650
>30 year old twink death baby facemoder
same..
Anonymous No.528490376
>>528490191
>what is journalism
Anonymous No.528490494
>>528489650
the reason why hapa males are so ugly are because of their white fathers who didn't deserve sex in the first place
Anonymous No.528490585
>>528490191
And you exploited the video to get (You)s on 4chan, curious!
Anonymous No.528490746 >>528491073
>>528489828
constantly adapting to a world that just gets worse and worse is not a good thing either. We can adapt to anything. That doesn't mean you should want to adapt to everything. It's a pointless battle of attrition
Anonymous No.528490947 >>528491257 >>528494735
>>528490171
Nope. It just means you have to take control of your life, otherwise the elites will. Elites want you to feel helpless and blaming your own shortcomings on others takes away power from you.
There are 5'4" millionaires, if you get t-boned by a truck it's still your fault because you could have avoided it. And even if you died so what? It was a good run.
Never lose control over your life. Never blame others.
But this has to be accompanied with something that you want to "achieve".
You want money go for it.
You want girls go for it.
You wanna become a dictator and kill people, it's your right to go for it.
Don't be like those buddhist cucks who just accepts everything without asking for something in return.
Read the picrel, and everytime you break one of these laws you failed as an individual being.
Anonymous No.528491073 >>528491236
>>528490746
Who said anything about adapting? By taking responsibility of everything, you are also accepting that you have the ability to get whatever you want. You just have to use your intellect.
Anonymous No.528491236
>>528491073
the anon that started this discussion didn't type that out because he's refusing to take responsibility for his actions, he was making an important observation about the current situation we are in as game developers. Having a clear picture of reality is a necessary part of making the right decisions in your day to day life
Anonymous No.528491237 >>528491583
>just improoooooooooooooooooove
Anonymous No.528491246
>>528490082
>How Roblox is exploiting young game developers
Anonymous No.528491257
>>528490947
>You wanna become a dictator and kill people, it's your right to go for it.
That would be violating the NAP, however.
Anonymous No.528491435 >>528491491 >>528491961 >>528492102
so, on the subject of pokeclones, how do you develop an element system that's balanced? the official one is really intricate and I don't understand how (or even if) they intended to balance it
Anonymous No.528491491 >>528491653 >>528491670 >>528492102
>>528491435
> official one is really intricate
> it's just rock-paper-scissor but with a different coat of paint
Anonymous No.528491583
>>528491237
Yes.
Anonymous No.528491653 >>528491895 >>528492102
>>528491491
it's intricate in the sense that there's a fuckton of different types, each with their own interactions, and the interaction chart isn't mirrored
Anonymous No.528491670 >>528491895
>>528491491
If you've never played Pokemon, just say so, anon.
Anonymous No.528491809 >>528493068
>>528486171
kek. he really should release, i think i know whats going on mentally.
>no idea what else to add, a feeling that the game needs more
>fear of releasing

>>528489650
how's the job going? any plans with new games besides that other one you've posted?
Anonymous No.528491895
>>528491670
I am a compfag.
>>528491653
> there's a fuckton of different types
And?
1. Create a different sets of rock-paper-scissor elements.
2. Pokemon can have two of those elements, and now you have a compound version of rock-paper-scissor
3. Use moves/abilities/stats (STUFF THAT IS NOT ELEMENTS) as a hack to balance out different rock-paper-scissor combinations.
Anonymous No.528491961 >>528531075
>>528491435
Do you really need an elemental system?
Anonymous No.528492059 >>528492414 >>528498858
balancing a turn based game that isn't a deckbuilder is really really tough and it's all because of damage avoidance.
Anonymous No.528492102
>>528491435
The whole game is inherently unbalanced with legendary Pokes having a raw power advantage from stats alone and so on and so forth. There is not really a need to "balance" such a system, and I think later attempts (e.g. fairy type to weaken dragon) didn’t really do much good.
>>528491653
Yeah they just went for what seemed cool/flavorful.
Of course you don’t want any single type to be "stronger than everything else" but that kinda comes naturally with enough types, there will be at least a small number of enemy types that can be categorized as a weakness, like dragon had ice weakness from the start.
And the moveset is another angle on top of this, iirc there was not really a very strong dragon move in gen1, "Dragon Rage" is kinda laughable in most situations. Originally the "super strong 5/5 move" was only in Fire/Water, I think? With Plant/Thunder having variations on it. But those four types otoh have very clear weaknesses. Later they gave the super strong move to more and more elements, another questionable decision.
>>528491491
It is kind of true, if the RPS system is complex enough, it will seem intricate but it will also not be solvable, in the same way that RPS is not solvable, there is no perfect setup, there are only tradeoffs, and when the metagame moves to one specific composition being played a lot, there is always a counter-composition that can be designed specifically to beat it.
Anonymous No.528492414
>>528492059
put parries in it that negate all damage
Anonymous No.528492682
>>528489650
This sounds like a great video game premise
Anonymous No.528492703 >>528492736 >>528492803 >>528492829 >>528492983 >>528493668 >>528494831 >>528543304
>>528485669 (OP)
How many reviews (or copies sold) do you need from your game to quit waging? Not retirement tier, but enough to quit waging and give you plenty of time to attempt to make another successful game.

>tfw it's about 180k copies
Anonymous No.528492708
i can't use ai to complete assignments for some of my courses this semester so i'm taking a break from this hobby. i love bullshit courses that have nothing to do with the degree or career that i chose.
Anonymous No.528492736
>>528492703
>How many reviews (or copies sold) do you need from your game to quit waging? Not retirement tier, but enough to quit waging and give you plenty of time to attempt to make another successful game.

>>tfw it's about 180k copies
Anonymous No.528492803
>>528492703
https://www.youtube.com/watch?v=Q_OPPKjpmXg
Anonymous No.528492829
>>528492703
It depends on where you live and what your share of the profits is. And ofc what is the price of your game.
Anonymous No.528492857
in rpgmaker mv games, is there a way for me to fix the warping of text?
like editing a js file of the text box or something
Anonymous No.528492970
https://www.youtube.com/watch?v=W3aieHjyNvw
Saving this: overwatch multiplayer architecture GDC Talk was unlisted
Anonymous No.528492983
>>528492703
zero, I don't wage
Anonymous No.528493065 >>528493410 >>528493446
Reminder neets are nepobabies
BokuDev No.528493068 >>528493223 >>528493270 >>528494273 >>528494957
>>528491809
Good in the sense of money. Bad in the sense of my sanity. The money got me a new car so at least so I own a house in full and a car in full now at 29 right before 30 with 0 debt because of all my wageslaving throughout my 20's payed off so I feel a tiny bit of happiness with that since I always felt sad from time to time I never got to have a wife and kids before 30 despite dating a lot but that's life.

I have to choose between the prototype I did for a horror game with a cute anime girl with water guns that kills rainbow monsters at night time with water to save her older sister that I really want to make because it is single player or local co-op heavily inspired by something like crow country and other survival horror games iv played (But you go into first person aiming when you aim and not some kinda 3rd person top down aiming)

Or that online multiplayer co-op animal crossing survival horror crafting game prototype you may have seen me post before. (You can probably tell survival-horror is my favorite game genre to play personally other than from-software games)

I'm leaning more towards the anime girl with water guns game not because I dont love that online co-op prototype iv posted here from time to time but because since I have to choose one of these to do after bokube releases I really wanna prove to myself and a lot of haters that I can make a game in 1-2 years if I'm doing it full-time for the first time and not wageslaving anymore; so using all my new skills to make a single player game without networking limitations may be easier to finish in 1-2 years. I get the feeling if I do the online multiplayer game seriously even full-time id run into challenges that would extend the dev time on that project to 3-5 years regardless of what I want because the nature of networking and adding systems ontop that always break the networking logic until you patch them up; and then that patching up process adds time compared to a single player game.
Anonymous No.528493223 >>528493572
>>528493068
wtf it was YOU making this game I remember this being posted anonymously earlier what the fuck
Anonymous No.528493270 >>528493346
>>528493068
this fits your artstyle more
BokuDev No.528493346 >>528494081
>>528493270
Yeah a anime loli in a horror game with blood, gore, people dying, rainbow zombies and monsters. I get the feeling a lot of the ugly shit I make will work in a horror game because its a horror game some people tell me the stuff I make is unsettling so it fits.
Anonymous No.528493410
>>528493065
My reason for neeting cancels out any nepo effect
Anonymous No.528493446
>>528493065
Maybe if they're from a third world country that doesn't give out neetbucks.
Anonymous No.528493572
>>528493223
this. we should have crabbed him harder, if only we knew...
C-Con Anon No.528493637 >>528493684
Day 23 on a Thread for Project C-Con – "Wait, it was Sunday?" Edition
Journal logs are being posted into /agdg/ daily.

Could've honestly finished the animation basics tutorial but it was turning out a bit sloppy with the keyframes so I'll save myself to finish that tutorial tomorrow instead. Not that sloppy keyframes matter at this stage, just learning what they even are and and how to place them is what matters anyways. I'll probably be off work Tuesday so we'll be hitting our next big effort then really, till next time Anon.

What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing

Today’s Log:
https://docs.google.com/document/d/1-llQGje7uoJnZr50xNFdlLdQl0zyealBNgXWxeTZGfE/edit?usp=sharing

Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
Anonymous No.528493668
>>528492703
Shut up and listen:
https://www.youtube.com/watch?v=pniZez-iA5E
Anonymous No.528493684
>>528493637
I'm not clicking on any of those links or reading any of that, but good for you.
Anonymous No.528493761 >>528493845
>post progress
>no replies
>post progress
>no replies
C-Con Anon No.528493845
>>528493761
I don't know about you, but I do it for myself. All that you'll ever have in this world. One must imagine such happy.
Anonymous No.528494081
>>528493346
you're better off going with this aesthetic since you're not good at picking colors for a bright and cozy game. not trying to crab you either because i genuinely think this game has more potential and is more fun in today's market than your puzzle game.
also it reminds me of chulip for some reason which is a good thing.
Anonymous No.528494273 >>528494440
>>528493068
Don't worry BokuDev; There's still plenty of time to get a wife and have kids in your 30's!


Doing animations for my boner janitor now. I'm still new to this, but I'll be spending all day tomorrow on it. Hoping to crank out maybe another idle animation, some attack animations, walking, cowering, etc.
Anonymous No.528494393 >>528494551 >>528494618
Worked on the floral level a lil.
Anonymous No.528494440
>>528494273
if that's really him in the photo then his options are slim and undesirable, he needs to make it with his game before he ages out or his options are single moms
Anonymous No.528494483 >>528494563 >>528494589 >>528494635 >>528495790 >>528503710 >>528503743 >>528520446
What are you guys trying to get done before demo day? It's in 271.5 hours by the way.
Anonymous No.528494551
>>528494393
??
kino
Anonymous No.528494563
>>528494483
i havent worked on my project in 2 months since last demo day
i have to completely refactor the whole game
nothing works
its over
Anonymous No.528494589
>>528494483
Play 271.5 hours of Dota2.
Anonymous No.528494618
>>528494393
Now this is art.
Anonymous No.528494635
>>528494483
Cutscenes and NPCs.
Anonymous No.528494735 >>528494929
>>528490947
Believing situation X is your fault when it actually isn't is going to cause you to draw the wrong conclusions and do the wrong things. There are some things you simply can't willfully affect no matter what you do, so it would be a waste of time to try, time that could be put to better use elsewhere.
It may be your responsibility to deal with the consequences of whatever misfortune happened to you, but it's not your fault if you were born in circumstances that made your life a lot harder than the average man's.
inb4 examples of guys who overcame great misfortunes and found success, well you may as well cite powerball winners
Anonymous No.528494831 >>528495026
>>528492703
A lot more than you think
>>528413093
Anonymous No.528494929
>>528494735
Just contemplate on it. Let it float in your mind. The word "tree" is not the tree itself.
Anonymous No.528494957
>>528493068
hmm.... i thought it was that one mobile dev making this game

>Good in the sense of money. Bad in the sense of my sanity. The money got me a new car so at least so I own a house in full and a car in full now at 29 right before 30 with 0 debt because of all my wageslaving throughout my 20's payed off so I feel a tiny bit of happiness with that since I always felt sad from time to time I never got to have a wife and kids before 30 despite dating a lot but that's life.
bitter sweet. at least the house is owned in full, that should reduce you cost of living substantially right? you're better off then me, 30+ neet never had a gf

>2 games
yeah prototype both, maybe a vertical slice of gameplay and test out both to a general audience? not just on demo day btw. as for this one fix the transition from 3rd person to 1st person, something feel off about the transition.
Anonymous No.528494992
Rather than premodern I’d like to see a "magic as it should have been" format, with only those sets legal that were in Standard at some time, and all planeswalkers or maybe just all mythics banned.
Anonymous No.528495026
>>528494831
> If you don't wanna do something, you can think of reasons all day about why it won't work
Anonymous No.528495265 >>528495319
>>528486048
Why is there so much greenery in a caldera?
It doesn't matter what you do with the lava texture if the rest of your environment doesn't sell the idea that it's hot.
BokuDev No.528495319 >>528495735
>>528495265
every themed zone in the game gets a lava level. Like this easter island zone got one too. Its not really a caldera.
Anonymous No.528495405 >>528506174
Planning to make a blacksploitation-styled MGS-like stealth action game where you're a secret agent taking down mob bosses from around the world.
They're all going to be racial stereotypes, including the black MC.
Would there be any TOS problem having this on Steam? Are people ready to return to racial humor in an allegedly post-"woke" world?
Anonymous No.528495541
Got a call scheduled with a studio about doing the part of game that I can’t do. Maybe I need to move over to /pgdg/ soon. The Bitcorn price prob will have to appreciate a bit more ere I can may ’em, though. :|
Anonymous No.528495571 >>528495932
>must go to 1st person to shoot
frederick misconception keeps on making bad choices
some people are not meant to gamedevs find a new hobby
Anonymous No.528495735
>>528495319
If it's a unique level, make any plant texture stone or make them go up in flames.
Or just make it water, I assume bokube can't swim.
Anonymous No.528495790
>>528494483
Still have to rebalance the game start so that it's actually pleasant to play. Added quite a lot of content since the last DD, but all of the values are a bit here and there and need to be adjusted so the game is nice to play
BokuDev No.528495932 >>528496892
>>528495571
>RE4 stand still and shoot in 3rd person
>crow country stand still and shoot in 3rd person

Can I not try and be different with stand still and shoot in first person??? Might feel more original and fresh.
Anonymous No.528495973 >>528495991
Why can't I make my indie hentai platformer NTR VN using pygame and python?
Anonymous No.528495991
>>528495973
>Why can't I make my indie hentai platformer NTR VN using pygame and python?
Anonymous No.528496008 >>528497203
I feel like I greatly improved my game, but some of my players disagree
Anonymous No.528496506 >>528500245
In my game, I used AI voice acting to enhance player immersion. And /agdg/ won't believe it!
BokuDev No.528496539
Starting work on polishing art for the forest boss level now* Is this grass to bright green?
Anonymous No.528496797
surely I can use AI to make sound effects and no one will care.. right
Anonymous No.528496892 >>528496968
>>528495932
I think some new zombie game is doing that and I thought it looked preddy cool I don't remember the name
BokuDev No.528496968
>>528496892
I know which one you're talking about its that 2D one that is half 3D and eastern european devs but that is still stand still and shoot in 3rd person like RE4 and not first person.
Anonymous No.528497020 >>528497043 >>528497209 >>528497242 >>528497296 >>528497767
>100k sold in 24 hours
Just make friendslop
Anonymous No.528497043 >>528497350 >>528497373
>>528497020
hate these fake indie studios
Anonymous No.528497187
>>528443942
Thanks, ill keep trying small different things and no the low poly thing isn't something im entirely interested in, not the shitty asset flip game style of low poly anyway, more like Morrowind's low poly style.

>>528480528
Nice job.
Anonymous No.528497203 >>528497686
>>528496008
Ignore them. I had a game with like 30k players but when I made changes there was a lot of complaining on the forums. It was like 10 players being very loud and unpleasant. I almost got swayed into reversing the changes until I looked at analytics and saw that the engagement time actually went up.
I'm sorry I even tried to engage with them and explain why the changes were necessary. They were just butthurt because their favorite strategy didn't work any more.
Anonymous No.528497209
>>528497020
landfall is a really good publisher for selecting games that have viral appeal and promoting them effectively
GG
BokuDev No.528497242 >>528497331 >>528498365 >>528498902
>>528497020
This will probably shock you but its over 1,000,000 copies sold in less than 7 days. They deff made millions.
Anonymous No.528497296 >>528497341
>>528497020
Multiplayer increases a game's complexity by a hundredfold. It's not worth it because I don't know how to do it
Anonymous No.528497331 >>528498365 >>528499398
>>528497242
>it's another fake "how did this small little game we just made for fun in a jam for our friends DeleteThisGame.exe we didn't even want to release lmao sell 1 million copies rofl??? woooow" story
so sick of this shit honestly
BokuDev No.528497341
>>528497296
Im suprised it sold that much with not much real gameplay. Its kinda a walking sim with friends.
Anonymous No.528497350 >>528497435
>>528497043
>"This game doesn't look like a 36 year old NEET made it so it's not indie!"
Anonymous No.528497373
>>528497043
What game? I see this all the time.
Anonymous No.528497435 >>528497453
>>528497350
Correct.
Anonymous No.528497453
>>528497435
>Correct.
Anonymous No.528497686
>>528497203
Good advice, thanks.
Remains to be seen whether engagement increases after my update - I'll use that as my primary measure
Anonymous No.528497767 >>528498475
>>528497020
There's so many fun coop games I could make if I wasn't a complete fucking retard when it comes to network coding.
Debugging with multiple instances is such a pain too, I can't use debugger and instead have to use logs because pausing gameplay execution in an online game disconnects the player.
Anonymous No.528497884
https://store.steampowered.com/app/3506430/Peak/
>4 reviews
now this is peak indie dev
Anonymous No.528498365
>>528497242
>>528497331
How are they not even the top 1 google hit
Anonymous No.528498475 >>528501947
>>528497767
Netcode connoisseur here, happy to collab with you.
Anonymous No.528498858 >>528499013
>>528492059
Turn based games can easily fall into the trap of being stat checks. You need mechanics that put player skill above raw stats. If you're making a "dudes trading blows until hp reaches 0" game in current year you're ngmi
Anonymous No.528498902
>>528497242
indie devs try to understand marketing challenge *impossible*
Anonymous No.528499013
>>528498858
gamers actually love the unga bunga stat check

https://youtube.com/shorts/FGPjpzAJMzM
Anonymous No.528499081 >>528499175 >>528499361 >>528500245
>it's okay to use ai for code
>it's okay to use ai for music
>it's okay to use ai for art if it's edited
>it's not okay to use ai for voice
How the FUCK is this fair? AI voice is literally the only thing I need and yet it's not permissible like the rest which i don't need. What the fuck?
Anonymous No.528499175 >>528499640
>>528499081
don't you feel your meme is wearing thin?
Anonymous No.528499196 >>528499246 >>528500024 >>528501584
the success of friendslop indicates that we will be entering the era of MMOs very shortly
if a bad game finds success because you can play it with friends, imagine the results of a good game you can play with friends?
what about you and your friends having fun in a world with other people and their friends?
i can imagine something like helldivers 2 with a more immersive open world approach doing very well
people are fucking lonely man
Anonymous No.528499246 >>528499449
>>528499196
Who the fuck has friends these days?
Anonymous No.528499361 >>528499640
>>528499081
Why are you stressing over this, anon?
You have no game! No one's going to care.
Anonymous No.528499373 >>528499668
Here we go
Anonymous No.528499398
>>528497331
kek
Anonymous No.528499449
>>528499246
exactly
Anonymous No.528499640 >>528500029 >>528500674
>>528499175
Stupid bitch fuck you

>>528499361
I do have a game, and everyone's gonna care. My game is gonna get reviewbombed by freaks simply because I don't have a big budget.
Anonymous No.528499642
https://www.youtube.com/watch?v=Qn0yFkgNXqQ
Anonymous No.528499668 >>528500962
>>528499373
Ship made out of a hollowed out asteroid?
Anonymous No.528500024 >>528500149 >>528503402
>>528499196
more like playing with strangers you never met irl but call friends. also not all multiplayer games succeed.
https://store.steampowered.com/app/3576880/Dreadline_Net_Quota/
released the same day according to the details but this one flopped.

ooof imagine releasing the same day as another friendsloppa game and they get the lions share of attention. in any case my last game which was supposed to be coop will probably just release as singleplayer, i don't see coop saving it without some serious and probably lengthy changes.
Anonymous No.528500029
>>528499640
>I do have a game
I doubt that.
>everyone's gonna care
Sure thing
>My game is gonna get reviewbombed
First it needs to be finished and released. What stage you at?
>I don't have a big budget
No one cares about a game's budget. I don't play games based on their development budget.
Anonymous No.528500149 >>528500262 >>528503402
>>528500024
Maid Cafe Coop dev whomst I already believe will make it, really needs to lock in before Biteme potentially takes the majority of players for themselves. Maid Cafe Coop dev clearly doesn't have the art skills or coding skill to do this at a fast pace. He's basically on even footing if it was 1v1 against any of the Biteme members, except Marnix, Marnix would lose. However, it's a 1v3 and his minor upperhand on the art end is completely overshadowed by Biteme's coding skill. He doesn't seem to be bothered by it but I'd be in panic mode. I already get panicked when I see a game that's similar to mine but someone making the same thing? I don't understand how he comes off so calm.
Anonymous No.528500245
>>528496506
>>528499081
https://www.replicastudios.com/blog/replica-studios-ceasing-operations

AI voice acting is over, pack up your bags and go home
it's not profitable and it's held up solely by blackrock investments
Anonymous No.528500262 >>528502581
>>528500149
The game is a full on clone of Overcooked! to begin with…?
Anonymous No.528500382
>>528486213
No...
Anonymous No.528500505 >>528500693 >>528500759
Overcooked but you are cooking potions and see how you recipe affects a person
Anonymous No.528500674 >>528501267 >>528501627 >>528501876
>>528499640
Just do animal crossing garbled speech you sperg
Anonymous No.528500693
>>528500505
that sounds like the coom game that anon made. except from what i saw the effects are sexual in nature.
Anonymous No.528500759
>>528500505
>streamable friendslop
Easiest $250k-1m of your life if you can into netcode
Anonymous No.528500962
>>528499668
Pseudo moon made of ice and rock
Anonymous No.528501267 >>528501472
>>528500674
>animal crossing garbled speech
Only trannies like you do shit like that
Anonymous No.528501472 >>528502759
>>528501267
If you use AI to make your game you are a trannny (transhumanist)
Anonymous No.528501584
>>528499196
Shhhh
Anonymous No.528501627 >>528501714
>>528500674
Cosmic Construct does this (AI-generated)
Anonymous No.528501714
>>528501627
>Cosmic Construct does this (AI-generated)
Anonymous No.528501876
>>528500674
>animal crossing garbled speech
ahem, its called "mumbo jumbo", sperg
Anonymous No.528501902
After getting a demo out and listening to feedback I can't stop thinking about how many blindspots I have from lack of constitently playing games these last few years. Its like I'm out of touch, everything players complain about is mostly very true and ultimately complying would make the game better. However I don't know how deep the rabbit hole goes or if I should even considering making a full game if I'm this far from something truly good.
Anonymous No.528501947 >>528513732
>>528498475
2D or 3D? What kind of games do you like? Are you available in 6 months?
Anonymous No.528501990 >>528502112 >>528502186 >>528502438
And done
Anonymous No.528502112
>>528501990
Bretty gud.
Anonymous No.528502186 >>528502463 >>528503736
>>528501990
Why aren't you making comic books though? Your art is really good
Anonymous No.528502438 >>528502462
>>528501990
my kidney stone got fan-art before my game did...
Anonymous No.528502462
>>528502438
lel
Anonymous No.528502463 >>528503052
>>528502186
why don't the artist aggy daggies just make pin-ups and post to twitter?
why don't the programmers work on FOSS projects nobody cares about?
why don't the music anons play in old people's homes?
why don't the writer anons write for Kotaku?
Anonymous No.528502581
>>528500262
If that is what counts as a full on clone to you then PalWorld should be an easy lawsuit for the Pokemon Company
Anonymous No.528502759 >>528502926
>>528501472
>no u
Tranny
Anonymous No.528502805
>>528488081
fixed
Anonymous No.528502837 >>528503020
what type of game can you make on a 150 dollar chromebook?
Anonymous No.528502926
>>528502759
>he thinks everyone that replies to him is a single person
Anonymous No.528503020 >>528503278
>>528502837
You can install Linux on a Chromebook.
Anonymous No.528503052 >>528503386
>>528502463
>why don't the artist aggy daggies just make pin-ups and post to twitter?
Because I get 0 (You)s on Twitter when I do that.
Anonymous No.528503109 >>528503158 >>528503164 >>528503189 >>528503468 >>528504057 >>528504160 >>528504739 >>528505474 >>528506404 >>528538363
What's the point of git?
I've never had to go back to previous versions of code and I have to make backups of art assets anyway.
Anonymous No.528503158
>>528503109
>I've never had to go back to previous versions of code
I see you've never used godot
Anonymous No.528503164
>>528503109
highest iq on agdg
Anonymous No.528503189
>>528503109
Eventually you'll need to refactor something, you'll fuck it up and wish for git
Anonymous No.528503278 >>528503410
>>528503020
and then i just make my own c++ engine and make a simple 2D game?
Anonymous No.528503386
>>528503052
exactly
making games is a higher artform and more in demand due to the difficulty of it

(yet somehow it's still oversaturated)
Anonymous No.528503402 >>528503507 >>528503591 >>528504007 >>528504157 >>528505589
>>528500149
>>528500024
you guys make a lot of fun of marnix but hes releasing a game every month hell hit it big and then you'll start crying about how unfair it is he made money gamedeving and you didnt
Anonymous No.528503410
>>528503278
You can do whatever you can do on any Linux system although it will be slower.
Anonymous No.528503468
>>528503109
What's the point of your post?
Anonymous No.528503507
>>528503402
Marnix making it would be the most potent whitepill lifefuel in existence.
Anonymous No.528503591
>>528503402
It starts being unfair right from the point he has a Japanese gf
Anonymous No.528503710
>>528494483
I need to study for my driver's license exam, haven't devved in a week, I have been irl sketching a little but nothing you could call practice
Anonymous No.528503736
>>528502186
I also like programing
Maybe one day I will do a small comic
Anonymous No.528503743
>>528494483
Trying to get my game to actually compile for starters
Anonymous No.528504007
>>528503402
he'll make it when he learns marketing
Anonymous No.528504057
>>528503109
can confirm. my game is coded in my head already, I'm just typing it out.
Anonymous No.528504157
>>528503402
I make fun of all devs.
Anonymous No.528504160
>>528503109
it's cool
and i use it to store important files, code, prefabs, scenes, if my computer breaks
backup safety option
Anonymous No.528504478 >>528504613
i can't find a part time job
Anonymous No.528504519 >>528504573
the real reason I don't use git or backups, is because I'm letting fate decide if my game worthy of being released.
Anonymous No.528504573 >>528504708
>>528504519
if it was your fate to not use git, then it wasn't destined to be
Anonymous No.528504613
>>528504478
become a prostitute
Anonymous No.528504703 >>528504781
they are talking about your game anon
Anonymous No.528504708
>>528504573
I'm about to release though, fate only has 2 weeks to stop me.
Anonymous No.528504739
>>528503109
For solodev? Backup and commit revert. For team? An easy way to dev in team.
Anonymous No.528504758 >>528505285 >>528506387 >>528508346
playing PEAK to see the game quality required for successful friendslop
apparently it's just a basic platformer walking sim
Anonymous No.528504781
>>528504703
you have no game, eric schizo tranny
Anonymous No.528504890 >>528505006 >>528505086
I just wish ONE person would like my game.
Anonymous No.528504975
i need to learn netcode
i will only make multiplayer games
Anonymous No.528505006
>>528504890
anon you're wasting your genie wishes, ask for ONE MILLION
Anonymous No.528505020
i'm gonna go low carb and become a yesdev. my bakery gonna go broke.
Anonymous No.528505086
>>528504890
What is your Game?
Anonymous No.528505158
https://x.com/B3M9eSw3horC7Eg/status/1936679078297477135
It's nothing but mixels so why does it look fine?
Anonymous No.528505168 >>528505336 >>528505431
>take famous japanese IP
>make a game out of it but clone just enough to not get into law issues
>??
>gamedev success
what are you niggas waiting?
Anonymous No.528505285
>>528504758
you need a slop art direction
Anonymous No.528505334
you know what made me go from nodev to yesdev and then go back to nodev?
being a loner, then talking to gamedevs in voicechats and then going loner again.
i dunno why, but (actually) socializing with people who do the same thing you do does something with the brain.
it's kinda like joining an mmorpg guild.
Anonymous No.528505336
>>528505168
thronefall vs kingshot type beat
Anonymous No.528505343
>>528486213
No, it won't be out by then.
Anonymous No.528505431 >>528505731 >>528506019 >>528506549
>>528505168
recommend an IP
Anonymous No.528505459 >>528505792
I have nothing to do for 2 weeks.
Anonymous No.528505474
>>528503109
I just do backup copies via the ole right click copy paste method. I don't trust git
Anonymous No.528505508 >>528505580
what do you think /agdg/?

https://isle.pizza
Anonymous No.528505580 >>528505630
>>528505508
pizza grabber
Anonymous No.528505589
>>528503402
Where was I making fun of him? I do believe Biteme will eventually make it. I was simply stating that on skills Maid Cafe Coop dev outcompetes Marnix, though I'm second guessing that now.
Anonymous No.528505630
>>528505580
https://www.youtube.com/watch?v=JUNdWnI5BTk
Anonymous No.528505731 >>528506254
>>528505431
harvest moon
Anonymous No.528505792
>>528505459
A game.
Anonymous No.528505810
>11 days to demoday
i dont want to make my game
Anonymous No.528506019 >>528506254
>>528505431
Silent Hill
Anonymous No.528506174
>>528495405
There is a game on steam called Tyrone vs. Cops anon, I think you'll be fine
Anonymous No.528506254 >>528506324
>>528505731
>>528506019
Silent valley...
Anonymous No.528506324 >>528506389
>>528506254
I was thinking a Nightmare Before Christmas Valley game could work. Just unashamedly go after the ICP hot topic crowd. That might take some creativity though.
Anonymous No.528506387 >>528506568
>>528504758
it's a bad game
Anonymous No.528506389 >>528506454
>>528506324
goth girl farm sim has been a recurring idea
Anonymous No.528506404 >>528506551 >>528506596 >>528507251
>>528503109
I used Unity's collab tool, which I think is deprecated by now. It was a huge mess. It deleted things randomly. I zip my project and put it in a usb stick and upload it to google drive. I don't know how to use git. It's probably a hassle to setup and learn how to use it. It's going to need lots of tweaking. These are my assumptions. I don't have time for it, I've already wasted a lot of time and have a lot of more work to do to finish my game unfortunately.
Anonymous No.528506454
>>528506389
Breeding Goth Girls as livestock is a different kind of game.
Anonymous No.528506483
shartdew tranney is mid, if it wasn't pushed by ZOG it would be a 1k review game max
you are not getting the pozzed cultist fanbase because the (((((((((((media)))))))))) won't tell they/them to consoom your kusoge, just being honest here
Anonymous No.528506549
>>528505431
86
Anonymous No.528506550 >>528506621 >>528507448
The only friendslop getting attention nowadays are the ones that have like 3 publishers behind them, you were too late.
Anonymous No.528506551
>>528506404
>It's probably a hassle to setup and learn how to use it.
setting up git is 5 minutes, you can learn how to use most git functions in 15 minutes. There's absolutely no reason not to use git
Anonymous No.528506568 >>528506829 >>528507104 >>528507262
>>528506387
one million dollars in a week
horribly optimized
janky controls
no story
no worldbuilding
no lore
multiple visual glitches already
one million dollars in a week
one million US fucking dollars in eight days

friendslop is so OP
Anonymous No.528506596
>>528506404
Unity doesn't seem to work the best with Git. It's always making random changes, and the merge conflicts are very very weird and non human readable. So you're left with situations where only 1 person can change a scene at a time. Very cumbersome. If I'm being dumb, someone let me know. But that's what I've had to do, make sure each scene is basically locked out, any time someone checks something in, make sure to exclude the automated changes to the scene.
Anonymous No.528506621
>>528506550
yes, unironically. it is too late to chase (or even predict) trends, because there's fake-indie studios with 25+ heads with publishers competing with us
Anonymous No.528506767 >>528506794
Wait my gambling game I've been working on for a week is like 80% done, should I stop working on it? It was going to make me rich.
Anonymous No.528506794
>>528506767
Post Game?
Anonymous No.528506829
>>528506568
>3d physics
>mutiplayer
>distance based voip
lol this filters 99.9% of devs but keep crying about muh friendslop
Anonymous No.528506995
I wish I had the money to make custom input hardware for my game. Existing hardware is lacking.
Anonymous No.528507069
The more I design the more normieslop AAA style my shit becomes
Anonymous No.528507104
>>528506568
>one million dollars in a week
>one million US fucking dollars in eight days
You forgot this little part too: everybody that worked on the game got PAID WHILE working on it. This could have flopped and they would still have a wallet full of money.
Anonymous No.528507251 >>528508352 >>528508815
>>528506404
1) make github account
2) download github for desktop.
3) make new local repo
4) set the folder to your projects (not the actual project) folder and set the name to your project folders name, it'll try to make a new folder, but instead just use your existing folder
5) don't forget to set gitignore to unity when making the repo, it has an option for that
6) everytime you finished your work, just press commit and push

it's braindead easy and that's how i use git.
Anonymous No.528507262
>>528506568
split among 7 core devs and the publisher
Anonymous No.528507308
animal crossing + gta (you can fuck your neighbors for money then kill them to get it back)
Anonymous No.528507448
>>528506550
Anonymous No.528507602
no fear: hehe make weird game because funny, lol it actually sold
fear: let's try to minmax the perfect game and work hard, wtf man i wasted all those years and it doesn't sell
Anonymous No.528507642 >>528509020
if you want to know how hard maladaptive daydreaming fucks you up, i'm 100% convinced that i know how to create artificial general intelligence that's so good that it would literally make me the absolute ruler of the earth
and i'm not doing it only out of the goodness of my heart

i'm not schizophrenic.
Anonymous No.528507660 >>528507847 >>528507850
If I can't make it, what hope does anyone else have?
Anonymous No.528507847
>>528507660
WAGMI
Anonymous No.528507850 >>528507939 >>528508724
>>528507660
that retard toby fox made it, anyone can
Anonymous No.528507939
>>528507850
Jewish nepobaby
Anonymous No.528508108 >>528508201 >>528508220 >>528508332 >>528508337 >>528509151
your game doesn't need to be good
Anonymous No.528508201
>>528508108
its not even a little bit not not good right now and i dont know how to fix it...
Anonymous No.528508220
>>528508108
This, you just have to trick them into thinking they think its good, devs usually do this by using nanite or some retarded shit.
Anonymous No.528508332
>>528508108
True, it needs to be great.
Anonymous No.528508337
>>528508108
my game is a monument to my skills. if it's bad that means I'm bad, I won't allow that.
Anonymous No.528508346
>>528504758
please stop talking shit about Risk of Rain
Anonymous No.528508352 >>528508464 >>528508815 >>528508907
>>528507251
Any storage limits? Is it free? What's the catch?
>set gitignore to unity
I don't even know what this means.
Anonymous No.528508464
>>528508352
It means you want to ignore files from being checked in that don't matter and bloat the repo. When you make your github repo there's a default Unity Git Ignore you can add that deals with this. And if in your development you come across more files you don't want to check in, just add them to the git ignore file.
Anonymous No.528508724
>>528507850
>that retard toby fox made it, anyone can
Anonymous No.528508815
>>528507251
>>528508352
Github is free and a wrapper around git (who is FOSS itself.)
Anonymous No.528508907
>>528508352
no catch, generous size limits
zero downsides to learning git
Anonymous No.528509020 >>528510216
>>528507642
average AI fag
delusions of grandeur while using the tools that make your brain rot
Anonymous No.528509107
right click, add to archive, upload that shit to windows onedrive
thats it, no need for tranny git
Anonymous No.528509119 >>528509845
Some marketing video, also the Alkemikal system is done.
https://files.catbox.moe/x85o9t.mp4
Anonymous No.528509151
>>528508108
I wonder if all these optimizations are even needed or if I can just let players deal with it.
Anonymous No.528509289 >>528509476 >>528510124
For me? It's right click -> delete -> empty recycle bin.
Anonymous No.528509441
For me? Think of game idea -> Think of different game idea
Anonymous No.528509476
>>528509289
i have been dreaming of doing this to my project folder so many times
Anonymous No.528509591
Oh, my game is not even saved on my hard drive, it's entirely stored in RAM. I don't want to use any precious dev time for potentially useless things like that. I'm just hoping the electricity doesn't go out anytime soon, it would be shame to lose 15 months of progress.
Anonymous No.528509845
>>528509119
I like it
Anonymous No.528509871 >>528510049 >>528510519 >>528510654
>>528453690
Once you're done don't forget to post what's her personality. It's to get some directions on how to animate her.
Anonymous No.528510049 >>528510571
>>528509871
Kill yourself kannadev you disgusting tranny pedo
Anonymous No.528510124
>>528509289
Would free me of the sunk cost
Anonymous No.528510216 >>528510390
>>528509020
i never said i use ai retarded faggot
Anonymous No.528510383
I don't want to polish my game anymore... ffuuucckkkk....
Anonymous No.528510390 >>528510928
>>528510216
>I never use X but I could do it way better than 8 billion other people
Anonymous No.528510519
>>528509871
If not him, someone should make a character info sheet for her.
Anonymous No.528510571 >>528511038
>>528510049
Quiet. I wasn't talking to you you filthy subhuman.
Anonymous No.528510654
>>528509871
Hey man this is a geniune thought I wanna say, no "kys" or anything, but you probably shouldn't look up to your webm as inspiration, in my opinion I feel this is pretty soulless gacha shit meant to take advantage of people. After Aggy Chan 3d is done, perhaps it would be best to work on something unrelated to lolis.
Anonymous No.528510928 >>528511091 >>528511314
>>528510390
what's funnier is that i started that post with "maladaptive dreaming fucks you up" so it was self-deprecating in nature to begin with
and you using it to get some dunk on an imaginary enemy makes you look like massive bitch
i might have md but you are a narcissist and that sucks
Anonymous No.528511038 >>528511097 >>528511516 >>528522351
>>528510571
Imagine how good it would feel to grab that thing by the leg and slam it full force against a wall
Anonymous No.528511091 >>528511307
>>528510928
You didn't say "I was 100% convinced" past tense.
You said it present tense.
You are saying that despite acknowleding how insane and delusional it is, you still believe it.

That sort of thinking is why Cris is in an eternal perpetual loop.
Anonymous No.528511097
>>528511038
That doesn't seem like it would feel good... It seems like it would be quite painful, really...
Anonymous No.528511118 >>528511484 >>528511574 >>528512126
hundreds of developer and artists worked on skyrim, yet only todd howard takes all the credit.
no matter how much budget and workers you have, it'll always be a "solo developer" who takes all the credit.
Anonymous No.528511286
i think i'm done programming and making music. it's time to finally learn art.
Anonymous No.528511307 >>528511757
>>528511091
yeah and you took it personally which is funny as shit

>share a potentially interesting anecdote
>some retard gets narcissistic injury out of it
internet never stops being fun
Anonymous No.528511314
>>528510928
I understood what you meant, that anon completely missed your point.
Anonymous No.528511410 >>528511450 >>528511532 >>528511602
Most successful indies do art or something on twitter/youtube and leverage followers to make their game.
Anonymous No.528511450 >>528511669
>>528511410
Gimme 5 examples of this
Anonymous No.528511484
>>528511118
Employees simply don't deserve credit. Only the idea guy who puts up his own money deserves credit.
Anonymous No.528511516
>>528511038
>Imagine how good it would feel to grab that thing by the leg and slam it full force
this
Anonymous No.528511532
>>528511410
only indie games I respect are DF and factorio
Anonymous No.528511574 >>528511671 >>528511802
>>528511118
Yeah if you care about credit. I'll credit you as the sole creator on my 25k player game for $500 a month payable 12 months in advance.
Anonymous No.528511602 >>528511937
>>528511410
only indie games I respect are Marmoreal and CODE: BLUE
Anonymous No.528511669
>>528511450
google "undertale"
Anonymous No.528511671
>>528511574
picrel was supposed to be that there's also that guy who was working on Skyrim and used it to promote his own game.
Anonymous No.528511757
>>528511307
I dunno, you're the one taking it personally here.
I'm commenting on the wider problem of people being so blinded by the AI fad that they'll believe it'll do some insane AGI shit, take over the world or give them superpowers so they never have to work. Totally on the cusp of an AI revolution where years of slacking off won't have been a mistake, guys.

It sounds like your psyche is getting affected by it too if you're dreaming of it and you can be convinced of it. Just saying. It may help to uninstall some things or stop watching some things.
Anonymous No.528511802
>>528511574
>13,122 followers
fumble of the eons, theyll talk about this fumble in the gamedev history books
Anonymous No.528511937 >>528512120
>>528511602
>Marmoreal
>indie
Anonymous No.528512120 >>528512212
>>528511937
marmo became corpa?
Anonymous No.528512126
>>528511118
unironically deserved. Corpodevs are cogs in a machine, they have barely any expression. There's a few directors telling them what is kosher and what isn't.
Anonymous No.528512212 >>528512542 >>528512639
>>528512120
yes he paid squareanon to make his character models
Anonymous No.528512542 >>528512971
>>528512212
How does that make him dependent?
Anonymous No.528512606
a cute mouse played my game...
Anonymous No.528512639 >>528513020
>>528512212
>he paid for those character models
Anonymous No.528512725
squareanon is a cool agdg artist he gets a pass
Anonymous No.528512971
>>528512542
something something inner circle
Anonymous No.528512974
it's over
Anonymous No.528513020
>>528512639
Would you make them for free?
Anonymous No.528513638 >>528546024 >>528546497
why can't I be someone's artist...
Anonymous No.528513654 >>528513978 >>528514247 >>528514462 >>528514824 >>528515529 >>528518254 >>528543294
im not sure what to do next, wasteland bites is done and i cant think of an update for cosmic, my heads empty
the cave game feels good but it needs more time in my head till i figure out where i wanna go with it
i have alot of ideas, but my will / strength is waining
i saw a couple hugging for 3 minutes at the airport, i wonder what that feels like
Anonymous No.528513732
>>528501947
2D preferred, I guess. Might well be available in 6 months. I forget what games I like, everything and nothing, have not been playing much lately, too busy making game.
Anonymous No.528513796 >>528513852
I give up
Anonymous No.528513852 >>528514076 >>528524960
>>528513796
Permission denied.
Anonymous No.528513978 >>528514110
>>528513654
>released a new game without me knowing about
This lad SHIPS.
Anonymous No.528514018 >>528514348
Live online inventory isn't fun
Anonymous No.528514076 >>528514242
>>528513852
ARE YOU GANGSTALKING ME
Anonymous No.528514110 >>528514247
>>528513978
:3
its not shipped yet but completely finished
gonna collect wishlists n do marketing then release in october
Anonymous No.528514242
>>528514076
N-No...
Anonymous No.528514247 >>528522192
>>528513654
aww Cosmic Call dev dont give up
your games are cool
success will find you in the end
>>528514110
>release in october
is that your birthday or something? it is mine
Anonymous No.528514348 >>528515508
>>528514018
Wdym?
Anonymous No.528514462
>>528513654
>i saw a couple hugging for 3 minutes at the airport, i wonder what that feels like
I wish I had this...
Anonymous No.528514635 >>528514662 >>528514942 >>528515120
I made the resolution of the water grid higher
Anonymous No.528514662 >>528515535
>>528514635
Lava when?
Anonymous No.528514824
>>528513654
pivot cavegame into tony hawks underground but really underground with spooky cave shit.
Anonymous No.528514878 >>528515141
level design and level assets is filtering me from developing my game
Anonymous No.528514942
>>528514635
woah
Anonymous No.528515120 >>528515203 >>528515535
>>528514635
nice, now you just need to make it fun and appealing
Anonymous No.528515141
>>528514878
Just get one of the freely available game designers from AGDG to make them for you.
Anonymous No.528515203 >>528515261 >>528515348 >>528515590 >>528515703
>>528515120
Two the most easiest parts of dev. Programming is the hardest.
Anonymous No.528515261
>>528515203
Not the hardest part of THIS dev, if you know what I'm sayin'
Anonymous No.528515348 >>528515498
>>528515203
codetards unironically believe this btw
Anonymous No.528515361 >>528515426 >>528515494
Added a new list of under 300 reviews, also added at top F2P games
https://store.steampowered.com/curator/39041835/

can i be added to the copypaste now?
Anonymous No.528515426
>>528515361
Anonymous No.528515494 >>528515736
>>528515361
Never seen that game here
Anonymous No.528515498 >>528515561
>>528515348
coding is easy everyone can do it
you can be absolute garbage at coding and still get a game that runs good
if you're a shit artist its game over and not ever ai can save you it's too early
Anonymous No.528515508 >>528515647
>>528514348
Making it work without bugs, what else would hard mean
Anonymous No.528515529
>>528513654
>i saw a couple hugging for 3 minutes at the airport, i wonder what that feels like
I got a tight 10 second hug after a date but the girl unmatched me by the following morning. Hugs don't mean anything. Except mouth hugs.
Anonymous No.528515535 >>528516941
>>528514662
I think toxic slime because he's underground under a city like amongst the sewers and subways and stuff. (but after some disaster)
>>528515120
how do I do that part?
Anonymous No.528515561 >>528515606 >>528515696
>>528515498
>if you're a shit artist its game over
art is easy
Anonymous No.528515590
>>528515203
>he thinks programming is the hardest
If that were true your game wouldn't be pitch black with a bunch of filters and shaders covering up everything.
Anonymous No.528515606 >>528516338
>>528515561
lol
Anonymous No.528515647 >>528515792
>>528515508
Hard is fun, though.
Anonymous No.528515696
>>528515561
Yet so many here can't do it and when you tell them that they begin to cry
Anonymous No.528515703
>>528515203
Marnix-like brainrot
Anonymous No.528515736
>>528515494
That's because I still have little feedbacks from the group, I will now check in the cord and websites which game is featured
Anonymous No.528515792 >>528516012
>>528515647
Sure, the first time. There's a lot of tasks to finish and it's not fun when you want to move on to the next thing.
Anonymous No.528516012
>>528515792
Why would you want to move to the next thing when you're having fun
Anonymous No.528516279 >>528516576
My game starts off pretty slow but if I speed up it up two things will happen:
1. People will be overwhelmed with new stuff being introduced.
2. Perhaps only I feel it's slow because I know how to play.
Much to think about. Oh and there's too much I expect the player to know about but also telling them would overwhelm them. Frankly my only hope is if someone else writes a wiki for me, which won't happen.
Anonymous No.528516338 >>528516460 >>528516897
>>528515606
>art is le hard
>there's millions artists in USA alone
Anonymous No.528516460 >>528516586 >>528516967
>>528516338
and there are billions of programmers in india
Anonymous No.528516576
>>528516279
Sounds like poor game design with overly complex, but shallow mechanics.
Anonymous No.528516586 >>528516701 >>528516820 >>528517015
>>528516460
about 8% of Indian population is employed in art. Or 96 millions
IT'S SO HARD THERE IS NINETY SIX MILLION PAJEETS DRAWING WITH COW DUNG.

Where the fuck idea about art being hard comes from?
Anonymous No.528516701 >>528525960
>>528516586
>Where the fuck idea about art being hard comes from?
Anonymous No.528516809
got a basic prototype of my game built in ~3 days
just need to polish it up a bit and start working on the netcode
then i add metaprogression to keep people engaged and it's done
woohoo!
Anonymous No.528516820 >>528517001 >>528519790
>>528516586
Do programmers really think smearing shit on walls is art
Anonymous No.528516897 >>528517494
>>528516338
People enjoy doing art more than programming and there's still 1.6 million programmers in the US over 27 million worldwide.
Anonymous No.528516926
>the codeschizo is back
Anonymous No.528516941
>>528515535
>how do I do that
create conflict
Anonymous No.528516967
>>528516460
there are probably more con artists in India than programmers at this point
Anonymous No.528516983
i think programmers have it the worst as indie devs
they'll make fun games with solid logic but still flop because the art is ugly or the game had zero promotion
Anonymous No.528517001 >>528517068
>>528516820
>Do programmers really think smearing shit on walls is art
Anonymous No.528517015 >>528517067 >>528517350
>>528516586
Can I see your art?
Anonymous No.528517067 >>528517130 >>528517383
>>528517015
Anonymous No.528517068
>>528517001
nice gamedev art you got there blud
Anonymous No.528517130 >>528517347
>>528517067
Ah, so you have no art. Got it.
Anonymous No.528517334
there's no a shred of fiber of confidence in my body
Anonymous No.528517343 >>528517368 >>528517412 >>528518491
I have made a game that filters low IQs hard, and now that's negatively affecting my bottom line.
How do I make a retard-proof game next time?
Anonymous No.528517347
>>528517130
Anonymous No.528517350 >>528517708
>>528517015
logical fallacy
>ART IS SO HARD! SO HARD!
>huge oversupply of artists compare to demand
>artists are cheap as fuck you can pay them peanuts
>sub 80 IQ people constantly get into art all the time
explain to me how that happened if art is hard?
Anonymous No.528517368
>>528517343
study more
Anonymous No.528517383
>>528517067
That's quite a thought-provoking piece and even so more relevant in this age of planed obsolescence.
Anonymous No.528517407
>still no art
i wonder why
Anonymous No.528517412 >>528517601
>>528517343
yellow color
dumb "click here" tutorial that cant be failed
Anonymous No.528517494 >>528518005
>>528516897
programming is high demand job which is why there are so many of programmers. Art is low demand job, despite that there are millions of them all over the internet, because being artist is very easy
Anonymous No.528517601 >>528517692
>>528517412
>yellow color
That's more like patchwork to an existing game, not a good solution.
>dumb "click here" tutorial that cant be failed
A tutorial can be good, sure, but a sizable amount of retards skip the tutorial anyway, so I'd need a solution that's 100% retard-proof.
Anonymous No.528517692
>>528517601
>but a sizable amount of retards skip the tutorial anyway
So make the tutorial the first level :^)
Anonymous No.528517708 >>528517971
>>528517350
The same is even worse for programmers anon.
Anonymous No.528517829
i have a good time making prototypes/basic games that revolve around mechanical systems/gameplay, but struggle to apply a progressive narrative/story to them
the way i circumvent this is by adding a resource system to unlock meta progression or cosmetics
this makes a 10 minute gameplay prototype viable as a full game
To the Core is a good example of this
Anonymous No.528517971 >>528518136 >>528520283 >>528521597
>>528517708
>The same is even worse for programmers anon.
no it isn't: there's still more demand than there is supply, programmers are paid well in every single country, which is why so many go into programming.
How dumb are you, anon?
Anonymous No.528518005 >>528518076 >>528518136 >>528518185 >>528518323 >>528518393 >>528538865
>>528517494
Art isn't low demand lmfao. My GF has a art degree and does store design for a company and she's fucking drawing blueprints/renditions/designs all fucking day while in a billion meetings about it. She's like the busiest person I know work wise. and sure I know tons of blue collar works and used to be one, that's just repetitive work but it isn't really busy

Meanwhile every programmer I know does like 5 lines of code and calls it a day lmao. Heck I'm supposed to be working right now(tech job) and I'm shit posting on 4chan and scratching my balls after spending some time bug testing my own game this morning.
Anonymous No.528518076 >>528521397
>>528518005
>My GF has a art degree
Anonymous No.528518136 >>528518323
>>528517971
Anon, my gf >>528518005 makes over 6 figures as an artist, and my friend who's a comic book artist and his wife is a art teacher live in one of the richest areas of my city.

My best friend who is a programmer can't even get hired as a programmer right now and half the games industry is being laid off.
Anonymous No.528518164 >>528518920
https://youtu.be/-oQ_5s_xGug

an actual gameboy game lol
Anonymous No.528518185
>>528518005
i thought pajeets took all the comfy wfh tech jobs
Anonymous No.528518254
>>528513654
Sorry anon, almost missed your game from the curator, it won't happen again
Anonymous No.528518323 >>528518781
>>528518136
>>528518005
>but muh anecdotes
>The average salary for artists in the US varies widely, but a median annual wage for craft and fine artists was $56,260 in May 2024, according to the Bureau of Labor Statistics. Earnings can fluctuate significantly based on experience, specialization, and whether they are salaried or self-employed.
I'm sorry but 100k (lowest avg language salary) is higher than 56k
Anonymous No.528518393 >>528518781 >>528518801
>>528518005
programming becomes highly theoretical the more developed your codebase becomes
building something new requires a lot of active work, but once it's established, the majority of your work is theoretical

not arguing against art being in high demand, just explaining why programmers might seem to be lazy
Anonymous No.528518475 >>528518816 >>528518886
have you ever wondered for a second, why do you even bother with video games?

Like, life is a simulation, we all die in the end, is this effort even worth it?
Anonymous No.528518491
>>528517343
Retard proof tutorial is the way to go.
I don't know what concepts you need to teach the player since you haven't said anything about your game, but the way to go is to gently introduce the concept in a normal way, then place a hard filter that can be easily succeeded by doing the thing. Repeat the instructions next to it if needed.
Anonymous No.528518507 >>528518649 >>528518654 >>528518684 >>528518719
I'm the first ever dev on here to successfully disassociate from /agdg/. Not just in the sense that I don't publicly proclaim my game as an /agdg/ game, but that even /agdg/ itself can't agree whether or not my game is an /agdg/ game, and mostly think's it's not.
Anonymous No.528518649
>>528518507
cool story bro
Anonymous No.528518654
>>528518507
>he says while posting in AGDG
Anonymous No.528518684
>>528518507
If you make it to 1k+ very positive or higher steam reviews you will be declared aggy like it or not
Anonymous No.528518719
>>528518507
If you post your game here, you will forever be recognized as the "dev from 4chan"
Anonymous No.528518781 >>528518982 >>528518994
>>528518323
>The average salary for artists in the US varies widely
Nice reading comprehension zoomie. Should we just base programming salaries off the lowest denominator as well?

>>528518393
No I know that, the same goes for art for established businesses or products.
Anonymous No.528518801
>>528518393
I don't respect anyone that think he can name one person and extrapolate from there, good programmer should have done a course in statistics and not make such stupid mistake. Thing is, there is much more demand for programmers in USA than artists, paygrade of programmers in USA is higher than artists, it's all in the data
Anonymous No.528518816
>>528518475
seriously this life is too much for me sometimes,

making games, work, life

why bother
Anonymous No.528518886
>>528518475
Don't worry about it, it might seem like effort but it's actually entirely simulated.
Anonymous No.528518920
>>528518164
it's not just a gbstudio game?
Anonymous No.528518982
>>528518781
Also, not to mention that pay is skewed towards where the work is. Art is a job you can get pretty much anywhere. Tech and programming is based pay wise out of HCOL areas. In fact, I expect after the layoffs and such happening in tech now settle and they begin hiring again you're going to start seeing more remote workers from lcol areas getting hired over the people previously fired. They'll save millions hiring joe blow in Idaho for 50k/yr vs dipshit california dev #123182731293.
Anonymous No.528518994 >>528519135
>>528518781
but you're literally proving my fucking point?
ART DIRECTOR MAKES ONLY 10k MORE THAN LOWEST PAID PROGRAMMERS. Every other occupation is paid less than lowest paid programming language
Anonymous No.528519012 >>528519501
fuck man, these new 3D websites are cool as fuck
Anonymous No.528519091 >>528519218 >>528519378
Do you guys like cruelty squad?
Anonymous No.528519135 >>528519609
>>528518994
Anon, you're missing the entire point. There's more job availability across the country for an artist. You can't just look at a salary and go "ah yep that's better" without knowing the rest of the picture.

Who do you think is living a better life overall, the programmer making 100k in California or the Art Director making 110k in Indiana?
Anonymous No.528519149 >>528519259 >>528519291 >>528519609
>2 unemployed anons argue about which discipline has the best salary
You can't make it up
Anonymous No.528519218 >>528519323 >>528519378
>>528519091
i didn't play it, but like the art
Anonymous No.528519259 >>528519482
>>528519149
I'm not unemployed. In fact I have probably the best job I'll ever have in my entire lifetime right now. 90k/yr WFH full bene
Anonymous No.528519291
>>528519149
Just your average day at /agdg/.
Anonymous No.528519323
>>528519218
I love it its why i started game dev its filled with soul
Anonymous No.528519378 >>528523247
>>528519091
>>528519218
I like the art, tried to play it, could not stomach the art.
Anonymous No.528519482 >>528520314 >>528520519
>>528519259
Whoops had auto post selected... 90k/yr WFH full benefits paid for, unlimited PTO and no direct supervision hassling me. I work roughly 2hrs a day while on call 24/7. I'm sure dumb idiots in this thread will bitch about the pay or something but peace of mind and the ability to work any time I want during the day is fucking phenomenal for mental health. I also have over half my pay leftover every month after mortgage and bills. My only fear is the contracts drying up or ending that pay our company and having to move on to something new eventually.
Anonymous No.528519501 >>528519635
>>528519012
link?
Anonymous No.528519609 >>528519794 >>528520314
>>528519135
California? More are in Austin now. 110k is is MEDIAN pay so in median state. By all metrics programming is higher pay and demand, no matter how much you cope
>>528519149
I have data engineering job
Anonymous No.528519635
>>528519501
new3dwebsite.net
Anonymous No.528519790
>bocchi posters post black shit >>528473935
>bocchi posters mock programmers >>528516820
turns out bocchi posters are obnoxious artists
Anonymous No.528519794 >>528520061
>>528519609
Programming is highly skewed by small individuals and if you don't realize that you're retarded. California/Austin it doesn't matter both are terrible cost of living cities. My mortgage is $825/mo where I live and I make 90k. I guarantee my quality of life trumps someone making 110k in austin lmao.
Anonymous No.528519810
Gamedev is a subset of art and this enrages soullest codejeets
Anonymous No.528520049 >>528520120
ask an artist to code a balatro-like and it would take him an eternity, that's why they're stuck doing little porn games
Anonymous No.528520061 >>528520780
>>528519794
MEDIAN PAYING JOB
Anonymous No.528520120
>>528520049
You could vibe code balatro just fine.
Anonymous No.528520213
>>528485820
>anon founded the inner cross
Anonymous No.528520283
>>528517971
As a freelancer I've earned at least $10k from each of the following:
Python
Swift
C#
Typescript/Javascript
Perl (a long time ago)
Dart
PHP
and I of course know SQL but I use it together with other languages.
Yet I can't even get a job interview because I was a dumb ass freelancer instead of a wagie.
Anonymous No.528520314 >>528520720 >>528520780
>>528519482
>>528519609
Too bad nobody is paying for your games lol
Anonymous No.528520446
>>528494483
Commissioning and implementing assets. I've fixed all the bugs, and added all I wanted in the first month after DD
Anonymous No.528520482 >>528520761
I bought black myth wukong to get inspiration about chinese mythology for my own game but its too good and now I can't stop playing
Anonymous No.528520519 >>528520780 >>528521028
>>528519482
how qualified do you have to be to get to this point
Anonymous No.528520720
>>528520314
I make enough money from work. game is just a hobby
Anonymous No.528520751
I downloaded Genshin Impact to get inspiration about animeslop for my own game but its too good and now I can't stop playing. I'm homeless now.
Anonymous No.528520761 >>528521292
>>528520482
Remember that we still don't have a chinese mythology slop game that actually make sense and don't have crazy time skip
Anonymous No.528520780
>>528520061
Correct the median is 100k, cool. That median is also in hcol areas, are we just going to keep going in circles? The median of california as a whole is 95k.

>>528520314
My game hasn't been released yet, but I get to enjoy working on it as much as I want stress free :)

>>528520519
Not really that qualified at all. All about who you know, as with pretty much any good job.
Anonymous No.528520967 >>528521237 >>528522620 >>528540734
Progressing with blue robot bullet patterns. I'm pretty sure that there's lots of work with tuning the difficulty, but gotta start from somewhere.
Anonymous No.528521028 >>528522235
>>528520519
A 4 year degree from a decent university, a few months of leetcode grind, and a few weeks of studying how to lie your way through behavioral will still land you a $150k+ FAANG job as a 22 y/o fresh grad.
Anonymous No.528521237 >>528522023
>>528520967
What the fuck is this really your game? it looks 3d, the tanks look integrated to the road, crazy
Anonymous No.528521292
>>528520761
I'm not going to make one. My game has four main factions/races inspired by various civilizations mashed together, one of them being Roman empire + Imperial China. I just want to get a better feel for some of the imagery and source material through this game so i can incorporate it. I've already scoured as much info as I can find from Wikipedia and various museums
Anonymous No.528521397 >>528521585 >>528521727
>>528518076
have you tried not being a tranime avatartroon on 4chan and actually having a personality?
Anonymous No.528521585
>>528521397
Relax.
Anonymous No.528521597 >>528522014
>>528517971
GDscript sisters, our response?
Anonymous No.528521637 >>528539132
https://www.youtube.com/watch?v=S1Eho3-5m6U

progress: a ledger that keeps track of all population units in the provinces and regions, together with piecharts
Anonymous No.528521727 >>528521950
>>528521397
But this IS my personality
Anonymous No.528521749 >>528524185
https://www.patreon.com/YourDreamsW_AI_Fu

i've been following slop patreons just for fun and i can say that on average within a year they make minimum wage
Anonymous No.528521950 >>528522684
>>528521727
too generic, there are millions of other beta chinks with the same personality
it's the indian of personalities
Anonymous No.528521976 >>528522206 >>528527052
On top of internal pressure, I discovered the concept of "momentum." I started thinking, "Instead of pushing this wheel all the time, I can just kick it and it's gonna roll on its own?" so the concept of momentum actually made me focus less on doing work, and more on getting started into work. So my focus was always on "kick the wheel" rather than "push it all the time".
The quote, "work smart not hard" also absolutely ties into this. It's super important that you put thought into being more efficient, ergonomic, having less friction to everything you're doing. The more friction the ground has, the less better the wheel will roll, and you'll need to go back to pushing it. Yes you will still have to do all the work, but the important part is your mentality and work ethic. Your mentality shifts from "ugh I have to do all this shit" to "alright, let me kick the wheel once more so it doesn't stop rolling." , but when you think of it as your momentum slowing down, you naturally, kinda primally want it to gain speed again. In any case, the point is to work smart and not hard, sliding across the floor is easier
than walking on it. Keep your momentum, and you'll keep sliding and eventually reach your destination, and when you lose your momentum, no problem, try to find what you bumped into, get it out of the way and
build it up again.
The point is keep the ball rolling, always be doing things even if they're little, and you'll pick up speed and can do even more, bigger things, quicker, I'm really stating the obvious but you have to intuitively understand it still.
Anonymous No.528522014 >>528522364 >>528522768
>>528521597
I also know C/C++, Rust, Python, JS/TS, C#, and Java, and I choose to use GDScript because it is the best option.
Anonymous No.528522023
>>528521237
Yes, it is. You can see on the next dd that it's quite raw still, but nice that it makes you wonder already.
Anonymous No.528522192
>>528514247
i will NEVER give up
but im gettin tired anon
>pic related
Anonymous No.528522206 >>528522661
>>528521976
Ok, I'll kick the wheel and see how it goes.
Anonymous No.528522235 >>528522335 >>528522713
>>528521028
>22 y/o
i'm so far behind for my age. it makes sense that they would hire someone young though.
Anonymous No.528522335
>>528522235
>over 25
>still trying to develop games
GRIM
Anonymous No.528522351
>>528511038
spoken like a true ojisan
Anonymous No.528522364 >>528522768
>>528522014
Yeah I know c++ and use gdscript.
Anonymous No.528522620 >>528523194
>>528520967
why are the enemy ships not smoothly animated like your own ship? Dont think its bad just curious if thats a design choice
Anonymous No.528522661
>>528522206
Nice.
Anonymous No.528522684
>>528521950
Originality is overrated.
Anonymous No.528522713 >>528523653
>>528522235
You gotta ignore anyone boasting anything online anon. I'm in my 30s with the 90k job and I know pretty much no one who was making above 6 figures after school lmao. Like, the only person I know who made that much kind of young was a lawyer who just quit that job for less money because it was hell on his life and not worth it. If you go by what everyone says online you'd think everyone and their mom was rich and lived luxurious lives. The truth is obviously quite the opposite and all those people are in debt. Most people making above 6 figures I know now have been in their field/career for like a decade where you can obviously move up the ladder.
Anonymous No.528522768 >>528522896 >>528523031
>>528522014
>>528522364
But how much is your GDscript salary?
Anonymous No.528522896 >>528523515
>>528522768
We're paid in royalties and chocolates.
Anonymous No.528523030 >>528523232 >>528523539 >>528523585 >>528523904 >>528524486
would you make a LGTB propaganda "game" like undershart or shartdew in exchange for big medias pushing your game aka guaranteed success?
Anonymous No.528523031
>>528522768
Won't know till the game releases. I have a career so it doesn't really matter either way I end up with the game I want to play.
Anonymous No.528523194
>>528522620
I have limited animation directions to 32 for enemy rotations for design and efficiency purposes and for large enemies it’s more visible than with small enemies. I might redesign the blue robot later and add a bit lipstick for it, but it’s not high priority now.
Anonymous No.528523232 >>528523402
>>528523030
but stardew isnt that i think
Anonymous No.528523247 >>528523418
>>528519378
did you like the game feel?
Anonymous No.528523402 >>528524225
>>528523232
shartdew TRANNEY single handedly ruined romance and farming games by having LGTB marriage, now every zog npc is expecting games in that genre to have same sex marriage
the evil impact of son of boeing engineer barone eric is understated to say the least
Anonymous No.528523414
a post apocalytpic pizza delivery tower defense
Anonymous No.528523418
>>528523247
idk, most of the time I wasn’t even sure what I was doing
Anonymous No.528523515
>>528522896
are the chocolates worth the 30% cut?
Anonymous No.528523539
>>528523030
A shit game won't be played by anybody even if it has lgbt propaganda and pushed by big media.
Anonymous No.528523585
>>528523030
What if I add "diverse" characters that are genuine and not because of pandering reasons?
Anonymous No.528523653 >>528524527
>>528522713
I talk to engineers on discord and they're making close to 6 figures as an engineer in canada out of school. My sample size is in the single digits though.
Anonymous No.528523904
>>528523030
Yes. You think that would be my limit, putting gay people in my game?
Anonymous No.528524185 >>528524486
>>528521749
i would make a forced edgy forced schizo game like grezzo 2, lona rpg or hatred in exchange for big media and video essayists pushing my game aka guaranteed success
Anonymous No.528524225
>>528523402
I'm sorry lil zoomer, but gay sex is nonnegotiable.
Anonymous No.528524343
a rape game where you are the raped
Anonymous No.528524486
>>528524185
meant for >>528523030
Anonymous No.528524497 >>528525390
Are you holding it
Anonymous No.528524527
>>528523653
6 figures in Canada is 73k USD
Anonymous No.528524669 >>528524991 >>528525107
why do game directors/designers stagnate or fall off the older they get? does this have to do something with being out of touch or falling out of love with games? i want to do this for a long time but idk if I'll be able produce fun games once I get older. i see the fun in survivorlikes but can't understand the appeal of something like supermarket simulators.
Anonymous No.528524879 >>528525023 >>528525078 >>528525247 >>528525325 >>528525556 >>528525770
nobody is making their dream games anymore.
it's all about "just finishing something", "following the market", "maybe i can make passive income with webdev" and all sorts of shit like that. it's like mobile gaming but for pc now.

this is what happens when everybody tells younger people to "not start with your dream game"
Anonymous No.528524960 >>528525632
>>528513852
Why does she have a vp70
Anonymous No.528524991
>>528524669
People just make what they liked as a kid, and that changes over time.
Anonymous No.528525023
>>528524879
>maybe i can make passive income with webdev
*gamedev
Anonymous No.528525078
>>528524879
I am making my dream game though anon and I'm taking my time to make it perfect.
Anonymous No.528525107
>>528524669
>why do game directors/designers stagnate or fall off the older they get?
that's a fallacy. what actually happens is they win the lottery once or maybe twice and then they "fall off" because you can't keep getting lucky all the time.

>see the fun in survivorlikes but can't understand the appeal of something like supermarket simulators.
for me it's exactly the opposite. the audience is vast so as long as there's a few people who like the kind of game you're making, you'll be fine provided they know about your game.
Anonymous No.528525210 >>528525420
collab?
Anonymous No.528525247
>>528524879
I don't have a dream game. I was making games rather than dreaming.
Anonymous No.528525325
>>528524879
because the risk is too high due to the competition. it has nothing to do with the quantity of games being released either. we have access to more resources on fundamental game design ideas like progression curves and game feel.
it takes alot more to surprise gamers these days and a small team has less room to innovate atm for obvious reasons.
Anonymous No.528525367 >>528530009
why did i decided to make a game that needs level design, not just one level, but potentially dozens of them
Anonymous No.528525390
>>528524497
I'm holdin' just fine...
Anonymous No.528525420 >>528525509 >>528525615
>>528525210
What skills do you bring to the table?
Anonymous No.528525509
>>528525420
he knows alot about anime
Anonymous No.528525527
https://www.youtube.com/watch?v=HIfRLujXtUo
OH NO NO NO NO
Anonymous No.528525556
>>528524879
>nobody is making their dream games anymore.
>it's all about "just finishing something", "following the market", "maybe i can make passive income with webdev" and all sorts of shit like that. it's like mobile gaming but for pc now.

>this is what happens when everybody tells younger people to "not start with your dream game"
Anonymous No.528525615 >>528525667
>>528525420
i have the ideas and the vision
Anonymous No.528525632
>>528524960
For protection.
Anonymous No.528525667 >>528525968
>>528525615
post ideas and vision?
Anonymous No.528525724 >>528526190
level designing workflow idea:
1) the location. this is something like, "the sewers", "a volcano", stuff like that
2) a gimmick. this is the main gimmick of the level, like "moving platforms", "tall climb" etc
3) idk something else
Anonymous No.528525770
>>528524879
My dream game needs lots of money to make.
Anonymous No.528525869 >>528526187
Deving can be lonely business. My suggestion is to try and get your partner involved in some way. This can also be a good way for the two of you to bond and deepen your relationship.
Anonymous No.528525960 >>528526581
>>528516701
He's right, you know.
Anonymous No.528525968
>>528525667
THE loli game
Anonymous No.528526151 >>528526208 >>528526221 >>528526285 >>528526789
Trying to learn Unreal and C++. How many hours a day do I dedicate to this shit?
Anonymous No.528526187
>>528525869
With the catch being that as a gamedev you have halved your chances of getting a partner.
Anonymous No.528526190 >>528526337
>>528525724
holy shit how aren't you worried about someone stealing this
Anonymous No.528526208
>>528526151
4
Anonymous No.528526221
>>528526151
All of them.
Anonymous No.528526285 >>528526387
>>528526151
when i learned it this question didn't even cross my mind. i just started watching a tutorial and did it.
Anonymous No.528526337 >>528526518 >>528526827 >>528527035
>>528526190
i think all good level designers are doing this already... im just figuring it out myself, as a lonely, solo, depressed, ADHD, virgin kissless, low confidence, low morale, low self esteem NEET developer
Anonymous No.528526387 >>528526459 >>528526469
>>528526285
I only ask because I've got like 3 other time consuming hobbies to keep track of, and that's on top of work and school.
Anonymous No.528526459 >>528526793 >>528526812
>>528526387
>t.
Anonymous No.528526469
>>528526387
if you wanna do it, you just do it. that's all there is to it.
Anonymous No.528526489
why are there nearly 0 co-op real-time rpgs, kind of like outward. thats the only one i can think of.
Anonymous No.528526518
>>528526337
>a lonely, solo, depressed, ADHD, virgin kissless, low confidence, low morale, low self esteem NEET
so about dead average for this place
Anonymous No.528526581 >>528526737 >>528526956 >>528527105
progress, downloaded krita.
it's better than mspaint but it lacks soul
>>528525960
art is easy and fun, but learning to code is easier(if you aren't retarded)
Anonymous No.528526737
>>528526581
Soul is a meme
Anonymous No.528526789 >>528526974
>>528526151
This is a meaningless question to be asking.
If you're passively watching youtubes then spend 16 hours a day, it won't make a difference, you will come away empty-handed.
If you actively work on things that you're reading/watching, changing things to understand when they work and when they fail, etc. then some hours a day until you feel you aren't absorbing anymore.

Even more than "hours per day" is consistency and review. So every day/every other day. And going back to things from 2 weeks back, a month back. This reinforces and solidifies it in your brain.

If this is your first experience with programming, I'd suggest setting aside gamedev altogether and focusing down on the programming stuff because as far as topics in programming go, gamedev is a bit of a strange one. So you're jumping in the deep end without understanding what's beginner and what's advanced.
I also wouldn't start with C++. Programming knowledge translates laterally so if you instead pick up some scripting language like python or lua, it won't be completely unrelated to C++. In fact a large amount of it (at least through beginner levels) is almost exactly the same.
Anonymous No.528526793 >>528526978 >>528527052 >>528527186
>>528526459
Damn, I am actually the person in that picture.

Though I have been getting on my hobbies more lately. Any advice to get out of this mindset?
Anonymous No.528526806
the more gamedev has priority in your life, the less you'll get done. the ideal indie dev works 3-4 weeks a year to push some early access update and keep living of the sales that come from his great dream game idea.
if you come to this thread every single day it means you have nothing better to do with your life.
Anonymous No.528526812
>>528526459
pachinko-like pheno right there
Anonymous No.528526827 >>528529306
>>528526337
>lonely, solo, depressed, ADHD, virgin kissless, low confidence, low morale, low self esteem NEET developer
hey wait that sounds like someone I know
Anonymous No.528526956 >>528527820
>>528526581
when you're doing art, are you supposed to go by feel and muscle memory and not overanalyze everything? my problem is drawing two lines for the jawline then redoing them because it doesn't feel right.
Anonymous No.528526974
>>528526789
Nah I actually know a bit about programming already. But jumping into game engines and learning stuff has been daunting, if not fun. But also feels like there's so much I need to learn.
Anonymous No.528526978 >>528527106
>>528526793
Stop thinking about doing the thing and just do the thing. Just like make game. Have you even downloaded Unreal yet?
Anonymous No.528527035
>>528526337
Get a girlfriend, seriously, it will help everything and put life on easy mode.
Damn, sometimes I forget some of you don't have daily sex and cuddles and support. No wonder everything seems 10x harder than it should be in here.
Anonymous No.528527052
>>528526793
see >>528521976
Anonymous No.528527105 >>528527221 >>528527412
>>528526581
the problem is this: drawing is intuitive and unconcious for the most part, while programming is highly logical and conscious. they're two entirely different things and yet you retards keep comparing them to each other, who cares which one is easier, they're not even the same thing.
Anonymous No.528527106
>>528526978
I downloaded Unreal ages ago and have already gone through several tutorials.
Anonymous No.528527186
>>528526793
Never brag, feel pride in, or even state outloud something as simple as "intention." This is a dopamine/whatever thief. Your brain gives you good reward for "setting on the right path" even though you haven't done jack shit to feel any kind of pride in.
On the flip side, DO take pride in, reward yourself for, ACTUAL accomplishment, and only when it's actually completed. This trains you towards only getting the happy brain chemicals when you actually accomplish something.
Anonymous No.528527221 >>528527968 >>528530921
>>528527105
>drawing is intuitive and unconcious for the most part, while programming is highly logical and conscious.
this nigga so retarded
Anonymous No.528527412
>>528527105
you sound like someone who draws eyes in their notebook
Anonymous No.528527504 >>528527702 >>528527773 >>528527992 >>528529908
The water seems kinda sticky/sluggish don't you think?
Like its goo not water.
Anonymous No.528527702
>>528527504
Yes
Anonymous No.528527773
>>528527504
blam
blam
seems alright to me
Anonymous No.528527820 >>528528734
>>528526956
you first need to copy someone else's drawings to learn what you want, pick a painting, if you want to learn perspective, replace everything with shapes and try to get the perspective right, if you want to learn proportion, use straight lines and try to get the sizes and angles, if you want to learn form, do the same but with curves and slight shading, etc., you don't really start with your own drawings until you get good at copying
Anonymous No.528527878 >>528527931
https://www.youtube.com/watch?v=TWpg1RmzAbc

lmao we won
Anonymous No.528527931
>>528527878
>https://www.youtube.com/watch?v=TWpg1RmzAbc

>lmao we won
Anonymous No.528527968 >>528528020
>>528527221
Post your work or your code
Anonymous No.528527992
>>528527504
Yes, the viscocity is too high but it still works just fine if you decide to keep it like that
Anonymous No.528528020
>>528527968
Can you wait 1 hour 30 minutes, I'm on a Claude cooldown
Anonymous No.528528370 >>528528896
I should not make a boomer shooter should I?
Anonymous No.528528695
>goomer shooter
You try to make your way through using as goo
Anonymous No.528528734 >>528529989
>>528527820
i see, so put the reference side by side and just match the lines? sounds easy enough
Anonymous No.528528896 >>528529181
>>528528370
its a great way to learn. you can get an fps controller working in less than an hour.
Anonymous No.528529181 >>528529348 >>528529634
>>528528896
ive got the fps controller and made everything decoupled/work through an event queue system. I am not really making a game to make money just having fun but im torn between do I want to go fast or simulation trying to think about how to put both of them
Anonymous No.528529295 >>528530109 >>528530382 >>528530485 >>528531806
He was swimming in money during the pandemic indie boom and assumed it would never end. Spent all publisher funds on San Francisco developers and artists. Many such cases.
Anonymous No.528529306 >>528530023
>>528526827
yes... I am literally bocchi the rock
Anonymous No.528529348
>>528529181
looks like dog piss because 98% of the stuff is under the hood
Anonymous No.528529634 >>528530412
>>528529181
in terms of difficulty in balance. enemies need to be fast or strong enough to match what the player can do.
>fast
enemies need to challenge the player and do more than just run/shoot at target.
>simulation
telegraphing is important since mistakes are heavily punished. things should make sense since the player is going in with the mindset that it's realistic
Anonymous No.528529908
>>528527504
Can you make it rust metals? Noita has this as a feature and it's pretty cool, it also erodes rocks and shit
Anonymous No.528529989 >>528530338
>>528528734
try to learn one thing at the time, then start all over again with another painting so you don't waste time trying to add shading when you don't understand proportion yet. and don't trace unless you are under 10 years old and need to learn how to use a pen.
Anonymous No.528530009
>>528525367
You didn't think ahead. You didn't introspect. You didn't ask yourself before you started "what am I good at, what should I focus on, how much time do I have, how long does it take me to do X". You listened to the people in the thread and "just jumped into doing it" without realizing you jumped into a bottomless pit.
Anonymous No.528530023
>>528529306
>>>/v/713429823
Anonymous No.528530101 >>528534603 >>528544141
Is totally free and mogs all commercial indies.
How can anyone even justify selling their indie game for money if this is free? Why would anyone buy your game if they can play these for free?
Anonymous No.528530109 >>528530397
>>528529295
Why San Francisco?
Anonymous No.528530338 >>528532361 >>528533361
>>528529989
i'm planning on planning on using this as my first project once my tablet arrives. is it a bad idea to learn from drawing stylized characters instead of realistic ones?
Anonymous No.528530382
>>528529295
Literally who?
>Spent all publisher funds on Lib Francisco, Commifornia
Deserves it.
Anonymous No.528530397
>>528530109
It contains the highest density of the highest paid developers on the planet, and midwits think expensive = high quality.
Anonymous No.528530412 >>528530814
>>528529634
I was thinking for the fast feeling I could movement? You could dash at enemies?

A long time ago I played this vr game called jetpack island. It had these massive boss enemies that really stuck to me. I wanted to like fight one of those.

Like a spiderlegged walking cathederal with an artillery cannon from ww2
sounds utterly retarded and it is, im just making my childhood fantasy

>simulation.
I have played around making emergent systems for years. I adore conways game of life and i like seeing simple rules melt into complex behaviour. I feel like things that is out of scope though. Watching systems evolve is slow paced gameplay.


Anyway I am working on the art and design, a simple level so when I show people what I have been working on for a while they dont look at me kinda depressingly like a "thats it you havent gotten out the orange floor cube stage yet?"
Anonymous No.528530476
I get a funny kind of feeling when my art passes as handmade. Like I'm getting away with something in a way.
But I've been working on my prompt engineering for years now though, started down in the pits with Stable Diffusion even. I've got a pretty hefty document of various prompts. It's not really as easy as many people pretend, it definitely takes work to get good at.
Sure as hell beats going to school for art though, in price and time.
Anonymous No.528530485 >>528535018
>>528529295
i respect him for not fucking off with the money and giving it a second shot at least. didn't he mention something about refunding money to backers too in that video?
Anonymous No.528530692 >>528530786
https://store-beta.godotengine.org/
Anonymous No.528530703 >>528533498
It's not the kind of tired that sleep can fix.
Anonymous No.528530786 >>528530875
>>528530692
godotsisssssiieesssssssss....
Anonymous No.528530814 >>528531108
>>528530412
my advice is start off with enemy design and logic before player
Anonymous No.528530875
>>528530786
What about it
Rotate No.528530921
>>528527221
Says the retard
Anonymous No.528531042 >>528531597
Alright, give me the top 10 2D platformer/metroidvanias in the last 5 years. Need to see what the competition has been up to and rip them all off.
Anonymous No.528531075
>>528491961
for a poke clone? It's possible I can make it case-by-case, but I'm not sure you can have such a game without it
Anonymous No.528531108
>>528530814
I didnt think of that, I did the opposit! thank you anon!
Anonymous No.528531597 >>528531690 >>528532278
>>528531042
https://gamalytic.com/game-list?columns=capsule%2Cname%2CfirstReleaseDate%2CcopiesSold%2Cprice%2Crevenue%2CreviewScore%2CpublisherClass%2Cpublishers%2Cdevelopers&tags=Metroidvania&first_release_date_min=2020-06-23
Anonymous No.528531690
>>528531597
BRO WHAT THE FUCK IS THIS VIRUS SHIT AAAAAAAAAAAAAAA
Anonymous No.528531806
>>528529295
it really is tragic how valve effectively ruined countless indie devs with the big promotion algorithm change
Anonymous No.528532278
>>528531597
uh, I don't think it's working
Anonymous No.528532361 >>528533075
>>528530338
>is it a bad idea to learn from drawing stylized characters instead
yes, but you can still use them to learn how to copy an image based on the position of lines relative to other lines along with their angles and curves instead of trying to draw the concept of a anime girl(artfags achieve this by flipping the image). don't expect to learn any of the fundamentals from stylized drawings thoughbeit.
Anonymous No.528533075 >>528533203 >>528533314
>>528532361
what happens to individuals who skip the fundamentals and stick to drawing anime girls?
Anonymous No.528533156
LESS THAN TWO WEEK TO DEMO DAY!!!!
Anonymous No.528533203 >>528533314 >>528535454
>>528533075
they get hardstuck
Anonymous No.528533259 >>528534245
From what I see posted in the threads, I would have expected the "inner circle" to make some good games, but from what I can see all their games look like shit, play like shit, and are shit.
Especially that Kannapedo's games.

Is this the best this general has to offer?
Anonymous No.528533314 >>528533650
>>528533075
>>528533203
everything is easy when you are attractive, intelligent and rich
Anonymous No.528533361 >>528534316
>>528530338
Depends, learn actual art? Not really
Get good enough for game asset. Yes.
Anonymous No.528533498
>>528530703
You shall imagine Sisyphus happy
Anonymous No.528533650
>>528533314
>everything is easy when you are attractive, intelligent and rich
Anonymous No.528534039
your favorite mormon?
for me it's matz
https://www.youtube.com/watch?v=x71ktrRsC7A
Anonymous No.528534245 >>528539271
>>528533259
here's a wild idea : leave this thread and go fucking kill yourself
Anonymous No.528534316
>>528533361
If you're going to do anything with art don't listen to this anon, he sucks.
Anonymous No.528534497 >>528534648 >>528535972
Which one of you "people" keep releasing these low effort simulator games?
Anonymous No.528534603
>>528530101
Marnix should make a Ashes clone.
Anonymous No.528534648 >>528534942 >>528535148
>>528534497
Wish I picked up 3D instead of 2D many years ago, so I could do that now instead. There's no "easy money slop game" you can make with pixel art the way you can with 3D since you can just buy asset packs and character controllers.
Anonymous No.528534942
>>528534648
3D is easy to do especially if you can do 2D. Like, pretty much every single persons 3D project here on agdg you could do the same quality within 3 months or less and better within 6 months to a year.
Anonymous No.528535018
>>528530485
He said he’d refund the last payments from Patreon but I don’t think he said anything else
Anonymous No.528535108
>Godot Engine
>Godot Store
You are here
>Godot Game By Juan
>Godot GOTY 2026 By Juan
>The Gamedot Awards
>IGN - Imagine Godot Network
>Metadot human
>Godot Nanite
>Godot Steam Clone Store
>Gonintendot
>Godotstation
>G-Box
>/go/ - Godot
Anonymous No.528535148
>>528534648
Pick it up now and in many years you can regret something different instead
Anonymous No.528535454
>>528533203
it takes a year full time to get decent at drawing anime girl headshots?
Anonymous No.528535462 >>528535662 >>528536076 >>528536152
Reminder that most β€œartists” just β€œβ€β€β€β€β€reference”””””” images of real people and will crumble the moment they have to draw something without reference
Anonymous No.528535504
who are the members of the inner circle?
Anonymous No.528535662 >>528535975
>>528535462
>Reminder that most β€œartists” just β€œβ€β€β€β€β€reference”””””” images of real people and will crumble the moment they have to draw something without reference
That's everyone, retard.
Anonymous No.528535972
>>528534497
me
Anonymous No.528535975 >>528536001 >>528536139
>>528535662
So everyone can't draw? LOL I don't need references it's all in my head.
Anonymous No.528536001 >>528536137
>>528535975
>So everyone can't draw? LOL I don't need references it's all in my head.
Anonymous No.528536076 >>528536286
>>528535462
>nuh uh if you didn't draw all your images from references you didn't make art or a game
>I only code on a dancemat blindfolded btw
Anonymous No.528536137 >>528536160
>>528536001
Yikes blud needed to reference my post to make a reply.
Anonymous No.528536139
>>528535975
Show me your head picture of an apple and your still life of an apple please.
Anonymous No.528536152 >>528536532
>>528535462
Do you suggest they draw from memory then? Unless you're this guy https://en.wikipedia.org/wiki/Stephen_Wiltshire I doubt that's very possible for you
Anonymous No.528536160
>>528536137
>Yikes blud needed to reference my post to make a reply.
Anonymous No.528536286
>>528536076
>he uses libc
Anonymous No.528536295
No reference drawing from memory artchads won
Anonymous No.528536532 >>528536639 >>528536847
>>528536152
You do know where we are right? I'm sure there are at least a few autistic savants just shitposting here.
Anonymous No.528536597
my drawing of an apple?
yeah it's called "Chatgpt, if you don't mind, please make me a picture of an apple thanks"
Anonymous No.528536639 >>528537123
>>528536532
Seriously speaking, 99% of people here aren't actually autistic but just say "autistic" as a joke. The actual word is "obsessive"
Anonymous No.528536834
got my jimmies rustled so bad i cant even drink anymore
playing stupid games insteaed
Anonymous No.528536847
>>528536532
Most people here aren't autistic they're just gay and annoying.
Anonymous No.528537005
i wish i had a friend to make our game together with
Anonymous No.528537123
>>528536639
There's some truth in jokes and personally speaking I have a vivid memory and when I drew daily in highschool I could perfectly recreate a scene I looked at on my way to school during classes too.
Anonymous No.528537431
ChatGPT, please build me a 2D top-down twinstick shooter classic beat em up with Sega Dreamcast Graphics.
Anonymous No.528537457
Chocolate represents that which is is delightful
Anonymous No.528537512
grok, be my friend that i can make a game with....
Anonymous No.528537710 >>528537804
I'll argue with a 6 year old I don't gave a fuck
Anonymous No.528537804
>>528537710
hello saar
Anonymous No.528538319
my game will have such a menthol mist to it that you should really be chewing some sort of mint while playing it
Anonymous No.528538363 >>528551509
>>528503109
Git as in the software that lets you version your code, is good if you ever change things, and suddenly they dont work the way you want. This includes updating your engine, which may change how some things work. Or if you have some complex mechanic that you fine tune, like the way your car handles in a driving game, you change some tiny number because wtf what is this doing here and then month later youre like, wtf why does the car handle so weird. It wiil seem stupid until you actually fuck up and need it.
Git as in online service like gitlab or github, is very good as a backup, you can upload assets using git LFS, as well as your code. Useful if your pc dies or something.
Anonymous No.528538378 >>528538548 >>528540060
>start learning unreal using c++
>"Sometimes even though you click compile, your code doesnt actually compile even though it says compile successful, so you might have to click compile a couple more times"
>"also it still might not work, so you have to go to the project folder and delete these cached folders and then compile again"
lol what the fuck is this engine
how can anyone work like this? half the time I'm not sure if my code works or UE didnt compile my shit correctly
Anonymous No.528538398 >>528540002 >>528540482 >>528540747
Well anon, will you bend the knee and use Twitter?
Anonymous No.528538548
>>528538378
This is why you use blueprints as much as you can and dont listen to the trannies
Anonymous No.528538662
the newest indie innovation is proximity voice chat
Anonymous No.528538783 >>528538896
you won't shut the fuck up about the lack of progress posting
i posted progress
you ignored it

now what?
Anonymous No.528538865
>>528518005
Reeeee why csnt i have such a job!!!!! I want to JLMG and only work fove minutes a day but get paid for 8 hours worth!!!!
Anonymous No.528538896 >>528539089 >>528540749
>>528538783
you should've attached a boccher
Anonymous No.528538897
You will like my indie game if you enjoyed:
>Minecraft
>Fortnite
>Warzone
>League of Legends
>Wow
>Counter Strike
>Super Mario
Anonymous No.528539089
>>528538896
I cannot post progress pics and attach bocchers at the same post
Anonymous No.528539116
You will like my indie game if you enjoyed pic related
Anonymous No.528539132 >>528539696
>>528521637
What game is this? I dont remember seeing this before? What kinda game is it?
Anonymous No.528539271
>>528534245
You will never pass, you will never be a real woman.
Go make a worthwhile game instead of complaining about me saying the truth, you troon.
Anonymous No.528539696
>>528539132
It's a grand strategy game. Like strategy, but with a greater focus on things like economics and diplomacy

I post about it periodically when I have made lots of progress to show off
Anonymous No.528539845 >>528540000 >>528540062 >>528540703 >>528540728 >>528540903 >>528541652 >>528546412 >>528558924
reply to this post with one bullet point that covers what your next step is in developing your game
Rotate No.528539962
I feel like a loser
Anonymous No.528540000
>>528539845
you AI schizos have lost your minds
utterly buckbroken
Anonymous No.528540002
>>528538398
why not it's a chance at free advertising
Anonymous No.528540060
>>528538378
Unironically most software of this scale/complexity is such terrible shit
Anonymous No.528540062
>>528539845
making a game engine
Anonymous No.528540196
gamedev
Anonymous No.528540482
>>528538398
you vill laik my game und you vill be happy
Anonymous No.528540545 >>528540787
kannadev deserves death
Anonymous No.528540663 >>528540897 >>528540919 >>528540924
I gotta get devlog 1 out before my September cruise..... which goes from Iceland --> Greenland --> Iceland ---> Faroese Islands ---> Shetland ---> Norway
Anonymous No.528540703
>>528539845
not commiting suicide
Anonymous No.528540728
>>528539845 (me)
make a 1 page design doc with doodles
Anonymous No.528540734
>>528520967
Make the star dropss smaller, or at least make them start smaller and then increase in size as the combo meter/difficulty increases.
Anonymous No.528540747
>>528538398
I tried but got 0 replies so I gave up
Anonymous No.528540749
>>528538896
>trying this hard to force your corny ahh 'cord (((meme)))
zamn i lowkey pity you
Anonymous No.528540787 >>528540884
>>528540545
he has a game so he's a gamedev
where's your game? nodev
Anonymous No.528540884 >>528541840
>>528540787
>he has a game so he's a gamedev
>where's your game? nodev
Anonymous No.528540897 >>528542494
>>528540663
>which goes from shit land of ice -> shit ass cold place -> shitty cold location -> another cold place -> last cold ice location
have fun
Anonymous No.528540903
>>528539845
At present day, present time (hahahaha) I'm working on getting a graphical user interface working for my game.
Anonymous No.528540919 >>528542494
>>528540663
i will become a somali pirate and intercept your cruise, eric schizo
Anonymous No.528540924 >>528542494
>>528540663
you should make short blog posts at each stop-off, there's usually plenty of downtime and free time
Anonymous No.528541174 >>528541445 >>528543967
what do we think of using AI for gamedev?
Anonymous No.528541282 >>528541454 >>528541491 >>528541580 >>528541601 >>528541902 >>528542737
making my own pygame pyopengl engine.

:D

It actually works.

:D
Anonymous No.528541371 >>528541469
https://www.youtube.com/watch?v=iN3Q0RBiWk8

its FUARKING here
Anonymous No.528541445
>>528541174
>what do we think of using AI for gamedev?
Anonymous No.528541454
>>528541282
Triangle sisters we got surpassed...
Anonymous No.528541469 >>528541601
>>528541371
how old is codemonkey?
Anonymous No.528541491
>>528541282
looks almost done
Anonymous No.528541519 >>528541730
How long have people been pushing the "friend-slop" meme? I am suddenly seeing it everywhere..
Anonymous No.528541580 >>528546960
>>528541282
Pretty cool yo. What game will you be making with your engine?
Anonymous No.528541601 >>528542389 >>528543618
>>528541282
godot xisters we're losing to the ca3 pygame framework...
>>528541469
he's 36
Anonymous No.528541652
>>528539845
having a cool game idea
Anonymous No.528541730
>>528541519
>How long have people been pushing the "friend-slop" meme? I am suddenly seeing it everywhere..
Anonymous No.528541834 >>528542585 >>528543583 >>528543618
minecraft is made in java and made 3 billions
why are you using godot instead of java
Anonymous No.528541840 >>528541903 >>528542009
>>528540884
>>/t/his is the retarded qa reject
>>/h/e is also the muhpedo poster
makes sense
Anonymous No.528541902
>>528541282
Nice, this will for sure make your games better because that's what they need: an engine with lot less features than Godot.
Anonymous No.528541903 >>528543351
>>528541840
>/t/his is the retarded qa reject
>/h/e is also the muhpedo poster
>makes sense
Anonymous No.528542009 >>528542568
>>528541840
you're literally a pedophile tough
Anonymous No.528542389
>>528541601
>he's 36
need to see him in his younger years, dude looks ROBUST
Anonymous No.528542393 >>528542574
>>528486230
> dev tech babble
here is some actual advice: the color contrast between lava and regular Land hurts the eyes a little. Make the colors of the lava less intense, less saturated.
Anonymous No.528542494
>>528540897
Nordic countries are some of the most beautiful lands in this entire world.

>>528540919
you'd recognize me immediately.

>>528540924
yeah I'm definitely going to have to post blog posts.
Rotate No.528542568 >>528542769
>>528542009
I'm getting sick of this pedo shit.
You're probably obsessing over it to cover up something like how you torture animals
Anonymous No.528542574
>>528542393
>>528486048
Anonymous No.528542585
>>528541834
some of you niggers forget that when minecraft was made godot was still an in-house engine, unity was a baby and a meme, and there were barely any pre-made engines that were good enough so enginedevving was the norm for any new game being made.
But anyway you're right, sharty tard.
Anonymous No.528542737 >>528546960
>>528541282
fellow enginedev, greetings fellow.
what kind of game will this be?
Anonymous No.528542769 >>528543492
>>528542568
Ignore him. He's the /qa/ reject, he's a complete waste of air.
Anonymous No.528542965 >>528543569 >>528543618
qrd on /qa/?
Anonymous No.528543294 >>528543571 >>528543698 >>528544028 >>528544978
>>528513654
Just finished my daily incel walk. Saw a couple on a bench in the park practicing how long they can keep their breath while kissing. I think they went for 2 minutes before finally grasping for air. They were even caressing each other's hair.

But that life is not for me. I can't even imagine being in that position, I wouldn't know what to do. I'm just a game dev.
Anonymous No.528543304
>>528492703
10k
Anonymous No.528543351 >>528544365 >>528544629
>>528541903
Why do you keep quoting random posts with no follow up you stupid retard?
Anonymous No.528543492
>>528542769
>Ignore him. He's the /qa/ reject, he's a complete waste of air.
Anonymous No.528543569
>>528542965
the victor and the raped
Anonymous No.528543571 >>528544106
>>528543294
I'm a game dev and i have a gf, one doesn't exclude the other
Anonymous No.528543583
>>528541834
post your java game
if it looks good I will convert
Anonymous No.528543618 >>528543912
>>528542965
Their board died because they'd do exactly the shit he's doing in this thread.
>quotes everyposts by not adding anything
>spam basedjaks >>528541834 >>528541601 to flood a thread

Note that he's doing this purposely everytime a thread reaches 650+ posts and is near bump limit because jannies do not prioritize those. You can technically report it as spam.
Anonymous No.528543698
>>528543294
>>>/r9k/
this mentality of yours is pretty feminine and retarded by the way, get yourself together and jlmg
Anonymous No.528543912
>>528543618
meds
Anonymous No.528543967
>>528541174
i dont care
Anonymous No.528544028
>>528543294
Asked+care
>captcha J0KYR
Anonymous No.528544106 >>528544760
>>528543571
Right, it's the exact opposite for me: Making a successful video game is the only way I can get a gf.
Anonymous No.528544135 >>528544313
STOP USING GODOT
Anonymous No.528544141
>>528530101
this is why "boomer shooters" are a scam
they're for people that don't know what doom wads are
Anonymous No.528544302 >>528544372 >>528544439
does anybody want to make a friendslop jam game with me so we can become multimillionaires?
Anonymous No.528544313
>>528544135
godot is the blackest engine
Anonymous No.528544365
>>528543351
Guess.
Anonymous No.528544372 >>528544802 >>528544875 >>528545361
>>528544302
What is "friendslop"?
Anonymous No.528544439
>>528544302
drop disc sister
Anonymous No.528544509 >>528544627
the bosci troon woke up
Anonymous No.528544627 >>528544775 >>528544978
>>528544509
>xir thinks I sleep
Anonymous No.528544629 >>528544697
>>528543351
Anonymous No.528544697
>>528544629
I love this picture.
Rotate No.528544760 >>528545142 >>528546683
>>528544106
I dont want a gf I want to tell a story with my life to be rewarded in heaven
Anonymous No.528544775
>>528544627
lack of sleep increases your chance of cancer, alzheimer and early onset dementia, fix your life retard
Anonymous No.528544802 >>528544941
>>528544372
4 players
walking and jumping
proximity voice chat
"get to the end of the stage, alternatively with an object you find on the map" missions
Anonymous No.528544875
>>528544372
a buzzword with no meaning
Anonymous No.528544941
>>528544802
Got it.
Anonymous No.528544978 >>528546514
>>528543294
You're a loser, I doubt you have a game at all.
>>528544627
sooo heckin quirky... he has... le insomnia loneliness....
Anonymous No.528545142 >>528545346 >>528545358
>>528544760
Rewarded how?
Anonymous No.528545346
>>528545142
he mispelled "retarded"
Rotate No.528545358
>>528545142
The rewards in heaven is your refined soul. It's like inner peace and stories regarding what your capable of during this life
Anonymous No.528545361
>>528544372
a good time
Anonymous No.528546024
>>528513638
what do you want to draw?
Anonymous No.528546412
>>528539845
>expanding the object component system to better allow composition of components letting me create cooler more complex interactable objects
Anonymous No.528546497
>>528513638
Upon what contraptions hath thy murals adorned?
Anonymous No.528546514
>>528544978
>le insomnia loneliness
Yes...
Anonymous No.528546589
>>528546567
>>528546567
>>528546567
>>528546567
>>528546567

new thread
Anonymous No.528546683 >>528546897
>>528544760
There is that anecdote about some writer, seeing in his dream: The greatest story ever. So he wakes up, in the middle of night, oh my God, I must not forget this. Scrambles for some notepaper, jots it down, falls back asleep.
Next morning he wakes up, remembers roughly what happened... can’t remember the dream either, but tells himself.. wow I’m so hyped can’t wait to read on my note what kind of fantastic story I dreamt.... so he picks up the paper, reads....
"Boy meets Girl"
Anonymous No.528546897
>>528546683
Wow, he's literally me...
Anonymous No.528546960
>>528541580
>>528542737
I want to make my own 2D kof clone.
Anonymous No.528551509
>>528538363
I just comment out the old code/values.
NTA but I've also not yet seen the value in git. Seems like a lot of stuff to learn over making a copy to a flash drive at end of day.
Anonymous No.528558924
>>528539845
>tile based movement
Anonymous No.528561725 >>528564401
What's the deal with Pro builder in unity? It looks like I can just make levels and texture them but a lot of videos about it say it's mostly good for greyboxing. Am I supposed to just prototype with pro builder and make the actual level in blender or something? And if so is it more efficient to make building blocks and piece them together? I'm just making simple interiors
Anonymous No.528564401
>>528561725
post this question in the active thread
>>528546567