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Anonymous /vg/529945152#530007530
7/5/2025, 7:24:21 AM
>>530001645
>>530004818
>>530006780
>Im guessing i would use the hellbomb to blow tanks and walkers while using the EATs on hulks.
I don't remember what levels that things unlock, but again Eagle Strafing run and OPS are early unlocks and both wreck bot tanks. For factory striders, depending on the situation you want to either focus fire its weakpoints immediately or defang its weapons and then kill the weakpoints more leisurely. Notable weakpoints:
>its belly doors
prioritize attacking one single door. This is its most fragile point, but getting into position to shoot it can be hazardous.
>it's "Eye"
The FS's head is composed of an inner head surrounded by an armored helmet. There are gaps in this helmet that make the inner head vulnerable from all sides, but the largest hole in the armor is situated around the red "eye" of the FS. An RR can kill a FS with one hit to the inner head this way. Other AT weapons inflict slightly less damage than RR, and need 2 hits to kill an FS this way.

Anti-tank strikes to the outer armored shell can break the shell and more extensively expose the inner head. When the shell is broken, it's possible to line up eagle strafing runs that strike the head for a lot of damage.
>the foot
Like the head, each leg is composed of an inner leg surrounded by an armored shell. The most exposed part of the inner leg is the foot, but knee joints are vulnerable too. Each leg has its own HP pool, but destroying one will kill the strider. Sometimes the foot is easier to hit compared to the head since the head moves around more. It will just barely take 2 RR hits to the foot to kill it.

If you can't immediately score a killing blow, then attack its minigun "fangs". Destroying them removes most of the FS's ability to be a threat.